Geant4 Cross Reference |
1 # 1 # 2 # Macro file for the initialization phase of " 2 # Macro file for the initialization phase of "TestEm6.cc" 3 # 3 # 4 # Sets some default verbose 4 # Sets some default verbose 5 # and initializes the graphic. 5 # and initializes the graphic. 6 # 6 # 7 /control/verbose 2 7 /control/verbose 2 8 /run/verbose 2 8 /run/verbose 2 9 # 9 # 10 /run/initialize 10 /run/initialize 11 # 11 # 12 # Open a viewer << 12 # Use this open statement to create an OpenGL view: 13 /vis/open << 13 /vis/open OGL 600x600-0+0 14 # This opens the default viewer - see examples << 14 # 15 # more comprehensive overview of options. Also << 15 # Use this open statement to create a .prim file suitable for >> 16 # viewing in DAWN: >> 17 #/vis/open DAWNFILE >> 18 # >> 19 # Use this open statement to create a .heprep file suitable for >> 20 # viewing in HepRApp: >> 21 #/vis/open HepRepFile >> 22 # >> 23 # Use this open statement to create a .wrl file suitable for >> 24 # viewing in a VRML viewer: >> 25 #/vis/open VRML2FILE 16 # 26 # 17 # Disable auto refresh and quieten vis message 27 # Disable auto refresh and quieten vis messages whilst scene and 18 # trajectories are established: 28 # trajectories are established: 19 /vis/viewer/set/autoRefresh false 29 /vis/viewer/set/autoRefresh false 20 /vis/verbose errors 30 /vis/verbose errors 21 # 31 # 22 # Draw geometry: 32 # Draw geometry: 23 /vis/drawVolume 33 /vis/drawVolume 24 # 34 # 25 # Specify view angle: 35 # Specify view angle: 26 /vis/viewer/set/viewpointThetaPhi -90. 0. << 36 /vis/viewer/set/viewpointThetaPhi 45. 45. 27 # 37 # 28 # Specify zoom value: 38 # Specify zoom value: 29 /vis/viewer/zoom 0.5 << 39 /vis/viewer/zoom 1.4 30 # 40 # 31 # Specify style (surface or wireframe): 41 # Specify style (surface or wireframe): 32 #/vis/viewer/set/style wireframe 42 #/vis/viewer/set/style wireframe 33 # 43 # 34 # Draw coordinate axes: 44 # Draw coordinate axes: 35 #/vis/scene/add/axes 0 0 0 1 m 45 #/vis/scene/add/axes 0 0 0 1 m 36 # 46 # 37 # Draw smooth trajectories at end of event, sh 47 # Draw smooth trajectories at end of event, showing trajectory points 38 # as markers 2 pixels wide: 48 # as markers 2 pixels wide: 39 /vis/scene/add/trajectories smooth 49 /vis/scene/add/trajectories smooth 40 /vis/modeling/trajectories/create/drawByCharge 50 /vis/modeling/trajectories/create/drawByCharge 41 /vis/modeling/trajectories/drawByCharge-0/defa 51 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 42 /vis/modeling/trajectories/drawByCharge-0/defa 52 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 43 # (if too many tracks cause core dump => /trac 53 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 44 # 54 # 45 # Draw hits at end of event: 55 # Draw hits at end of event: 46 #/vis/scene/add/hits 56 #/vis/scene/add/hits 47 # 57 # 48 # To draw only gammas: 58 # To draw only gammas: 49 #/vis/filtering/trajectories/create/particleFi 59 #/vis/filtering/trajectories/create/particleFilter 50 #/vis/filtering/trajectories/particleFilter-0/ 60 #/vis/filtering/trajectories/particleFilter-0/add gamma 51 # 61 # 52 # To invert the above, drawing all particles e 62 # To invert the above, drawing all particles except gammas, 53 # keep the above two lines but also add: 63 # keep the above two lines but also add: 54 #/vis/filtering/trajectories/particleFilter-0/ 64 #/vis/filtering/trajectories/particleFilter-0/invert true 55 # 65 # 56 # Many other options are available with /vis/m 66 # Many other options are available with /vis/modeling and /vis/filtering. 57 # For example, to select colour by particle ID 67 # For example, to select colour by particle ID: 58 #/vis/modeling/trajectories/create/drawByParti 68 #/vis/modeling/trajectories/create/drawByParticleID 59 #/vis/modeling/trajectories/drawByParticleID-0 69 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 60 # 70 # 61 # To superimpose all of the events from a give 71 # To superimpose all of the events from a given run: 62 /vis/scene/endOfEventAction accumulate 10000 << 72 /vis/scene/endOfEventAction accumulate 63 # 73 # 64 # Re-establish auto refreshing and verbosity: 74 # Re-establish auto refreshing and verbosity: 65 /vis/viewer/set/autoRefresh true 75 /vis/viewer/set/autoRefresh true 66 /vis/verbose warnings 76 /vis/verbose warnings 67 # 77 # 68 # For file-based drivers, use this to create a 78 # For file-based drivers, use this to create an empty detector view: 69 #/vis/viewer/flush 79 #/vis/viewer/flush