Geant4 Cross Reference

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Geant4/examples/extended/electromagnetic/TestEm8/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/extended/electromagnetic/TestEm8/vis.mac (Version 11.3.0) and /examples/extended/electromagnetic/TestEm8/vis.mac (Version 10.1)


  1 #                                                   1 #
  2 # Macro file for the initialization phase of "      2 # Macro file for the initialization phase of "TestEm6.cc"
  3 #                                                   3 #
  4 # Sets some default verbose                         4 # Sets some default verbose
  5 # and initializes the graphic.                      5 # and initializes the graphic.
  6 #                                                   6 #
  7 /control/verbose 2                                  7 /control/verbose 2
  8 /run/verbose 2                                      8 /run/verbose 2
  9 #                                                   9 #
 10 /run/initialize                                    10 /run/initialize
 11 #                                                  11 #
 12 # Open a viewer                                <<  12 # Use this open statement to create an OpenGL view:
 13 /vis/open                                      <<  13 /vis/open OGL 600x600-0+0
 14 # This opens the default viewer - see examples <<  14 #
 15 # more comprehensive overview of options. Also <<  15 # Use this open statement to create a .prim file suitable for
                                                   >>  16 # viewing in DAWN:
                                                   >>  17 #/vis/open DAWNFILE
                                                   >>  18 #
                                                   >>  19 # Use this open statement to create a .heprep file suitable for
                                                   >>  20 # viewing in HepRApp:
                                                   >>  21 #/vis/open HepRepFile
                                                   >>  22 #
                                                   >>  23 # Use this open statement to create a .wrl file suitable for
                                                   >>  24 # viewing in a VRML viewer:
                                                   >>  25 #/vis/open VRML2FILE
 16 #                                                  26 #
 17 # Disable auto refresh and quieten vis message     27 # Disable auto refresh and quieten vis messages whilst scene and
 18 # trajectories are established:                    28 # trajectories are established:
 19 /vis/viewer/set/autoRefresh false                  29 /vis/viewer/set/autoRefresh false
 20 /vis/verbose errors                                30 /vis/verbose errors
 21 #                                                  31 #
 22 # Draw geometry:                                   32 # Draw geometry:
 23 /vis/drawVolume                                    33 /vis/drawVolume
 24 #                                                  34 #
 25 # Specify view angle:                              35 # Specify view angle:
 26 /vis/viewer/set/viewpointThetaPhi -90. 0.      <<  36 /vis/viewer/set/viewpointThetaPhi 45. 45.
 27 #                                                  37 #
 28 # Specify zoom value:                              38 # Specify zoom value:
 29 /vis/viewer/zoom 0.5                           <<  39 /vis/viewer/zoom 1.4
 30 #                                                  40 #
 31 # Specify style (surface or wireframe):            41 # Specify style (surface or wireframe):
 32 #/vis/viewer/set/style wireframe                   42 #/vis/viewer/set/style wireframe
 33 #                                                  43 #
 34 # Draw coordinate axes:                            44 # Draw coordinate axes:
 35 #/vis/scene/add/axes 0 0 0 1 m                     45 #/vis/scene/add/axes 0 0 0 1 m
 36 #                                                  46 #
 37 # Draw smooth trajectories at end of event, sh     47 # Draw smooth trajectories at end of event, showing trajectory points
 38 # as markers 2 pixels wide:                        48 # as markers 2 pixels wide:
 39 /vis/scene/add/trajectories smooth                 49 /vis/scene/add/trajectories smooth
 40 /vis/modeling/trajectories/create/drawByCharge     50 /vis/modeling/trajectories/create/drawByCharge
 41 /vis/modeling/trajectories/drawByCharge-0/defa     51 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
 42 /vis/modeling/trajectories/drawByCharge-0/defa     52 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
 43 # (if too many tracks cause core dump => /trac     53 # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
 44 #                                                  54 #
 45 # Draw hits at end of event:                       55 # Draw hits at end of event:
 46 #/vis/scene/add/hits                               56 #/vis/scene/add/hits
 47 #                                                  57 #
 48 # To draw only gammas:                             58 # To draw only gammas:
 49 #/vis/filtering/trajectories/create/particleFi     59 #/vis/filtering/trajectories/create/particleFilter
 50 #/vis/filtering/trajectories/particleFilter-0/     60 #/vis/filtering/trajectories/particleFilter-0/add gamma
 51 #                                                  61 #
 52 # To invert the above, drawing all particles e     62 # To invert the above, drawing all particles except gammas,
 53 # keep the above two lines but also add:           63 # keep the above two lines but also add:
 54 #/vis/filtering/trajectories/particleFilter-0/     64 #/vis/filtering/trajectories/particleFilter-0/invert true
 55 #                                                  65 #
 56 # Many other options are available with /vis/m     66 # Many other options are available with /vis/modeling and /vis/filtering.
 57 # For example, to select colour by particle ID     67 # For example, to select colour by particle ID:
 58 #/vis/modeling/trajectories/create/drawByParti     68 #/vis/modeling/trajectories/create/drawByParticleID
 59 #/vis/modeling/trajectories/drawByParticleID-0     69 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue
 60 #                                                  70 #
 61 # To superimpose all of the events from a give     71 # To superimpose all of the events from a given run:
 62 /vis/scene/endOfEventAction accumulate 10000   <<  72 /vis/scene/endOfEventAction accumulate
 63 #                                                  73 #
 64 # Re-establish auto refreshing and verbosity:      74 # Re-establish auto refreshing and verbosity:
 65 /vis/viewer/set/autoRefresh true                   75 /vis/viewer/set/autoRefresh true
 66 /vis/verbose warnings                              76 /vis/verbose warnings
 67 #                                                  77 #
 68 # For file-based drivers, use this to create a     78 # For file-based drivers, use this to create an empty detector view:
 69 #/vis/viewer/flush                                 79 #/vis/viewer/flush