Geant4 Cross Reference |
1 # 1 # 2 # Macro file for the initialization phase of " 2 # Macro file for the initialization phase of "TestEm6.cc" 3 # 3 # 4 # Sets some default verbose 4 # Sets some default verbose 5 # and initializes the graphic. 5 # and initializes the graphic. 6 # 6 # 7 /control/verbose 2 7 /control/verbose 2 8 /run/verbose 2 8 /run/verbose 2 9 # 9 # 10 /run/initialize 10 /run/initialize 11 # 11 # 12 # set magnetic field for visualization only, a 12 # set magnetic field for visualization only, and limit 13 # the step for a proper visualization of the t 13 # the step for a proper visualization of the tracjectories 14 # 14 # 15 /testem/det/setField 100 tesla 15 /testem/det/setField 100 tesla 16 /testem/tracking/stepMax 10 m 16 /testem/tracking/stepMax 10 m 17 # 17 # 18 # Open a viewer 18 # Open a viewer 19 /vis/open 19 /vis/open 20 # This opens the default viewer - see examples 20 # This opens the default viewer - see examples/basic/B1/vis.mac for a 21 # more comprehensive overview of options. Also 21 # more comprehensive overview of options. Also the documentation. 22 # 22 # 23 # Disable auto refresh and quieten vis message 23 # Disable auto refresh and quieten vis messages whilst scene and 24 # trajectories are established: 24 # trajectories are established: 25 /vis/viewer/set/autoRefresh false 25 /vis/viewer/set/autoRefresh false 26 /vis/verbose errors 26 /vis/verbose errors 27 # 27 # 28 # Draw geometry: 28 # Draw geometry: 29 /vis/drawVolume 29 /vis/drawVolume 30 # 30 # 31 # Specify view angle: 31 # Specify view angle: 32 #/vis/viewer/set/viewpointThetaPhi 90. 0. 32 #/vis/viewer/set/viewpointThetaPhi 90. 0. 33 # 33 # 34 # Specify zoom value: 34 # Specify zoom value: 35 /vis/viewer/zoom 1.4 35 /vis/viewer/zoom 1.4 36 # 36 # 37 # Specify style (surface or wireframe): 37 # Specify style (surface or wireframe): 38 #/vis/viewer/set/style wireframe 38 #/vis/viewer/set/style wireframe 39 # 39 # 40 # Draw coordinate axes: 40 # Draw coordinate axes: 41 #/vis/scene/add/axes 0 0 0 1 m 41 #/vis/scene/add/axes 0 0 0 1 m 42 # 42 # 43 # Draw smooth trajectories at end of event, sh 43 # Draw smooth trajectories at end of event, showing trajectory points 44 # as markers 2 pixels wide: 44 # as markers 2 pixels wide: 45 /vis/scene/add/trajectories smooth 45 /vis/scene/add/trajectories smooth 46 /vis/modeling/trajectories/create/drawByCharge 46 /vis/modeling/trajectories/create/drawByCharge 47 /vis/modeling/trajectories/drawByCharge-0/defa 47 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 48 /vis/modeling/trajectories/drawByCharge-0/defa 48 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 49 # (if too many tracks cause core dump => /trac 49 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 50 # 50 # 51 # Draw hits at end of event: 51 # Draw hits at end of event: 52 #/vis/scene/add/hits 52 #/vis/scene/add/hits 53 # 53 # 54 # To draw only gammas: 54 # To draw only gammas: 55 #/vis/filtering/trajectories/create/particleFi 55 #/vis/filtering/trajectories/create/particleFilter 56 #/vis/filtering/trajectories/particleFilter-0/ 56 #/vis/filtering/trajectories/particleFilter-0/add gamma 57 # 57 # 58 # To invert the above, drawing all particles e 58 # To invert the above, drawing all particles except gammas, 59 # keep the above two lines but also add: 59 # keep the above two lines but also add: 60 #/vis/filtering/trajectories/particleFilter-0/ 60 #/vis/filtering/trajectories/particleFilter-0/invert true 61 # 61 # 62 # Many other options are available with /vis/m 62 # Many other options are available with /vis/modeling and /vis/filtering. 63 # For example, to select colour by particle ID 63 # For example, to select colour by particle ID: 64 #/vis/modeling/trajectories/create/drawByParti 64 #/vis/modeling/trajectories/create/drawByParticleID 65 #/vis/modeling/trajectories/drawByParticleID-0 65 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 66 # 66 # 67 # To superimpose all of the events from a give 67 # To superimpose all of the events from a given run: 68 #/vis/scene/endOfEventAction accumulate 68 #/vis/scene/endOfEventAction accumulate 69 # 69 # 70 # Re-establish auto refreshing and verbosity: 70 # Re-establish auto refreshing and verbosity: 71 /vis/viewer/set/autoRefresh true 71 /vis/viewer/set/autoRefresh true 72 /vis/verbose warnings 72 /vis/verbose warnings 73 # 73 # 74 # For file-based drivers, use this to create a 74 # For file-based drivers, use this to create an empty detector view: 75 #/vis/viewer/flush 75 #/vis/viewer/flush