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Geant4/examples/extended/electromagnetic/TestEm6/vis.mac

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Diff markup

Differences between /examples/extended/electromagnetic/TestEm6/vis.mac (Version 11.3.0) and /examples/extended/electromagnetic/TestEm6/vis.mac (Version 10.0.p1)


  1 #                                                   1 #
  2 # Macro file for the initialization phase of "      2 # Macro file for the initialization phase of "TestEm6.cc"
  3 #                                                   3 #
  4 # Sets some default verbose                         4 # Sets some default verbose
  5 # and initializes the graphic.                      5 # and initializes the graphic.
  6 #                                                   6 #
  7 /control/verbose 2                                  7 /control/verbose 2
  8 /run/verbose 2                                      8 /run/verbose 2
  9 #                                                   9 #
 10 /run/initialize                                    10 /run/initialize
 11 #                                                  11 #
 12 # set magnetic field for visualization only, a     12 # set magnetic field for visualization only, and limit 
 13 # the step for a proper visualization of the t     13 # the step for a proper visualization of the tracjectories
 14 #                                                  14 #
 15 /testem/det/setField 100 tesla                     15 /testem/det/setField 100 tesla
 16 /testem/tracking/stepMax 10 m                      16 /testem/tracking/stepMax 10 m
 17 #                                                  17 #
 18 # Open a viewer                                <<  18 # Use this open statement to create an OpenGL view:
 19 /vis/open                                      <<  19 /vis/open OGL 600x600-0+0
 20 # This opens the default viewer - see examples <<  20 #
 21 # more comprehensive overview of options. Also <<  21 # Use this open statement to create a .prim file suitable for
                                                   >>  22 # viewing in DAWN:
                                                   >>  23 #/vis/open DAWNFILE
                                                   >>  24 #
                                                   >>  25 # Use this open statement to create a .heprep file suitable for
                                                   >>  26 # viewing in HepRApp:
                                                   >>  27 #/vis/open HepRepFile
                                                   >>  28 #
                                                   >>  29 # Use this open statement to create a .wrl file suitable for
                                                   >>  30 # viewing in a VRML viewer:
                                                   >>  31 #/vis/open VRML2FILE
 22 #                                                  32 #
 23 # Disable auto refresh and quieten vis message     33 # Disable auto refresh and quieten vis messages whilst scene and
 24 # trajectories are established:                    34 # trajectories are established:
 25 /vis/viewer/set/autoRefresh false                  35 /vis/viewer/set/autoRefresh false
 26 /vis/verbose errors                                36 /vis/verbose errors
 27 #                                                  37 #
 28 # Draw geometry:                                   38 # Draw geometry:
 29 /vis/drawVolume                                    39 /vis/drawVolume
 30 #                                                  40 #
 31 # Specify view angle:                              41 # Specify view angle:
 32 #/vis/viewer/set/viewpointThetaPhi 90. 0.          42 #/vis/viewer/set/viewpointThetaPhi 90. 0.
 33 #                                                  43 #
 34 # Specify zoom value:                              44 # Specify zoom value:
 35 /vis/viewer/zoom 1.4                               45 /vis/viewer/zoom 1.4
 36 #                                                  46 #
 37 # Specify style (surface or wireframe):            47 # Specify style (surface or wireframe):
 38 #/vis/viewer/set/style wireframe                   48 #/vis/viewer/set/style wireframe
 39 #                                                  49 #
 40 # Draw coordinate axes:                            50 # Draw coordinate axes:
 41 #/vis/scene/add/axes 0 0 0 1 m                     51 #/vis/scene/add/axes 0 0 0 1 m
 42 #                                                  52 #
 43 # Draw smooth trajectories at end of event, sh     53 # Draw smooth trajectories at end of event, showing trajectory points
 44 # as markers 2 pixels wide:                        54 # as markers 2 pixels wide:
 45 /vis/scene/add/trajectories smooth                 55 /vis/scene/add/trajectories smooth
 46 /vis/modeling/trajectories/create/drawByCharge     56 /vis/modeling/trajectories/create/drawByCharge
 47 /vis/modeling/trajectories/drawByCharge-0/defa     57 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
 48 /vis/modeling/trajectories/drawByCharge-0/defa     58 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
 49 # (if too many tracks cause core dump => /trac     59 # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
 50 #                                                  60 #
 51 # Draw hits at end of event:                       61 # Draw hits at end of event:
 52 #/vis/scene/add/hits                               62 #/vis/scene/add/hits
 53 #                                                  63 #
 54 # To draw only gammas:                             64 # To draw only gammas:
 55 #/vis/filtering/trajectories/create/particleFi     65 #/vis/filtering/trajectories/create/particleFilter
 56 #/vis/filtering/trajectories/particleFilter-0/     66 #/vis/filtering/trajectories/particleFilter-0/add gamma
 57 #                                                  67 #
 58 # To invert the above, drawing all particles e     68 # To invert the above, drawing all particles except gammas,
 59 # keep the above two lines but also add:           69 # keep the above two lines but also add:
 60 #/vis/filtering/trajectories/particleFilter-0/     70 #/vis/filtering/trajectories/particleFilter-0/invert true
 61 #                                                  71 #
 62 # Many other options are available with /vis/m     72 # Many other options are available with /vis/modeling and /vis/filtering.
 63 # For example, to select colour by particle ID     73 # For example, to select colour by particle ID:
 64 #/vis/modeling/trajectories/create/drawByParti     74 #/vis/modeling/trajectories/create/drawByParticleID
 65 #/vis/modeling/trajectories/drawByParticleID-0     75 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue
 66 #                                                  76 #
 67 # To superimpose all of the events from a give     77 # To superimpose all of the events from a given run:
 68 #/vis/scene/endOfEventAction accumulate            78 #/vis/scene/endOfEventAction accumulate
 69 #                                                  79 #
 70 # Re-establish auto refreshing and verbosity:      80 # Re-establish auto refreshing and verbosity:
 71 /vis/viewer/set/autoRefresh true                   81 /vis/viewer/set/autoRefresh true
 72 /vis/verbose warnings                              82 /vis/verbose warnings
 73 #                                                  83 #
 74 # For file-based drivers, use this to create a     84 # For file-based drivers, use this to create an empty detector view:
 75 #/vis/viewer/flush                                 85 #/vis/viewer/flush