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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm2/src/Stepping << 26 // $Id: SteppingAction.cc,v 1.6 2006-06-29 16:50:57 gunter Exp $ 27 /// \brief Implementation of the SteppingActio << 27 // GEANT4 tag $Name: geant4-09-04-patch-01 $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "SteppingAction.hh" 32 #include "SteppingAction.hh" 34 << 35 #include "DetectorConstruction.hh" 33 #include "DetectorConstruction.hh" 36 #include "Run.hh" << 34 #include "RunAction.hh" 37 35 38 #include "G4RunManager.hh" << 36 #include "G4SteppingManager.hh" 39 #include "Randomize.hh" 37 #include "Randomize.hh" 40 38 41 //....oooOO0OOooo........oooOO0OOooo........oo 39 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 42 40 43 SteppingAction::SteppingAction(DetectorConstru << 41 SteppingAction::SteppingAction(DetectorConstruction* det, RunAction* run) >> 42 :detector(det),Run(run) >> 43 { } >> 44 >> 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 46 >> 47 SteppingAction::~SteppingAction() >> 48 { } 44 49 45 //....oooOO0OOooo........oooOO0OOooo........oo 50 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 46 51 47 void SteppingAction::UserSteppingAction(const 52 void SteppingAction::UserSteppingAction(const G4Step* step) 48 { << 53 { 49 // energy deposit << 54 // energy deposit 50 // << 55 // 51 G4double dEStep = step->GetTotalEnergyDeposi << 56 G4double dEStep = step->GetTotalEnergyDeposit(); 52 Run* run = static_cast<Run*>(G4RunManager::G << 57 if (dEStep > 0.) { 53 run->AddStep(step->GetTrack()->GetDefinition << 58 G4ThreeVector prePoint = step->GetPreStepPoint()->GetPosition(); 54 if (dEStep > 0.) { << 59 G4ThreeVector postPoint = step->GetPostStepPoint()->GetPosition(); 55 G4ThreeVector prePoint = step->GetPreStepP << 60 G4ThreeVector position = prePoint + G4UniformRand()*(postPoint - prePoint); 56 G4ThreeVector delta = step->GetPostStepPoi << 61 G4double x = position.x(), y = position.y(), z = position.z(); 57 prePoint += G4UniformRand() * delta; << 62 G4double radius = std::sqrt(x*x + y*y); 58 G4double x = prePoint.x(), y = prePoint.y( << 63 G4double offset = 0.5*detector->GetfullLength(); 59 G4double radius = std::sqrt(x * x + y * y) << 64 G4int SlideNb = int((z + offset)/detector->GetdLlength()); 60 G4double offset = 0.5 * fDetector->Getfull << 65 G4int RingNb = int(radius/detector->GetdRlength()); 61 G4int SlideNb = G4int((z + offset) / fDete << 66 Run->fillPerStep(dEStep,SlideNb,RingNb); 62 G4int RingNb = G4int(radius / fDetector->G << 67 } 63 run->FillPerStep(dEStep, SlideNb, RingNb); << 64 } << 65 } 68 } 66 69 67 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 68 71