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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm18/src/StepMax 26 /// \file electromagnetic/TestEm18/src/StepMax.cc 27 /// \brief Implementation of the StepMax class 27 /// \brief Implementation of the StepMax class 28 // 28 // >> 29 // $Id$ 29 // 30 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 31 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 32 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 33 33 #include "StepMax.hh" 34 #include "StepMax.hh" 34 << 35 #include "StepMaxMessenger.hh" 35 #include "StepMaxMessenger.hh" 36 36 37 //....oooOO0OOooo........oooOO0OOooo........oo 37 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 38 38 39 StepMax::StepMax(const G4String& processName) << 39 StepMax::StepMax(const G4String& processName) >> 40 : G4VDiscreteProcess(processName),fMaxChargedStep(DBL_MAX) 40 { 41 { 41 fMess = new StepMaxMessenger(this); 42 fMess = new StepMaxMessenger(this); 42 } 43 } 43 << 44 44 //....oooOO0OOooo........oooOO0OOooo........oo 45 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 46 46 StepMax::~StepMax() << 47 StepMax::~StepMax() { delete fMess; } 47 { << 48 delete fMess; << 49 } << 50 48 51 //....oooOO0OOooo........oooOO0OOooo........oo 49 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 50 53 G4bool StepMax::IsApplicable(const G4ParticleD << 51 G4bool StepMax::IsApplicable(const G4ParticleDefinition& particle) 54 { << 52 { 55 return (particle.GetPDGCharge() != 0.); 53 return (particle.GetPDGCharge() != 0.); 56 } 54 } 57 55 58 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 << 57 60 void StepMax::SetMaxStep(G4double step) << 58 void StepMax::SetMaxStep(G4double step) {fMaxChargedStep = step;} 61 { << 62 fMaxChargedStep = step; << 63 } << 64 59 65 //....oooOO0OOooo........oooOO0OOooo........oo 60 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 61 67 G4double StepMax::PostStepGetPhysicalInteracti << 62 G4double StepMax::PostStepGetPhysicalInteractionLength(const G4Track&, 68 << 63 G4double, >> 64 G4ForceCondition* condition ) 69 { 65 { 70 // condition is set to "Not Forced" 66 // condition is set to "Not Forced" 71 *condition = NotForced; 67 *condition = NotForced; 72 << 68 73 return fMaxChargedStep; 69 return fMaxChargedStep; 74 } 70 } 75 71 76 //....oooOO0OOooo........oooOO0OOooo........oo 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77 73 78 G4VParticleChange* StepMax::PostStepDoIt(const 74 G4VParticleChange* StepMax::PostStepDoIt(const G4Track& aTrack, const G4Step&) 79 { 75 { 80 // do nothing << 76 // do nothing 81 aParticleChange.Initialize(aTrack); << 77 aParticleChange.Initialize(aTrack); 82 return &aParticleChange; << 78 return &aParticleChange; 83 } 79 } 84 80 85 //....oooOO0OOooo........oooOO0OOooo........oo 81 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 82 >> 83 86 84