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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm18/src/StepMax << 26 // $Id: StepMax.cc,v 1.1 2007-02-13 17:57:20 maire Exp $ 27 /// \brief Implementation of the StepMax class << 27 // GEANT4 tag $Name: geant4-09-04-patch-01 $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "StepMax.hh" 32 #include "StepMax.hh" 34 << 35 #include "StepMaxMessenger.hh" 33 #include "StepMaxMessenger.hh" 36 34 37 //....oooOO0OOooo........oooOO0OOooo........oo 35 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 38 36 39 StepMax::StepMax(const G4String& processName) << 37 StepMax::StepMax(const G4String& processName) >> 38 : G4VDiscreteProcess(processName),MaxChargedStep(DBL_MAX) 40 { 39 { 41 fMess = new StepMaxMessenger(this); << 40 pMess = new StepMaxMessenger(this); 42 } 41 } 43 << 42 44 //....oooOO0OOooo........oooOO0OOooo........oo 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 45 44 46 StepMax::~StepMax() << 45 StepMax::~StepMax() { delete pMess; } 47 { << 48 delete fMess; << 49 } << 50 46 51 //....oooOO0OOooo........oooOO0OOooo........oo 47 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 52 48 53 G4bool StepMax::IsApplicable(const G4ParticleD << 49 G4bool StepMax::IsApplicable(const G4ParticleDefinition& particle) 54 { << 50 { 55 return (particle.GetPDGCharge() != 0.); 51 return (particle.GetPDGCharge() != 0.); 56 } 52 } 57 53 58 //....oooOO0OOooo........oooOO0OOooo........oo 54 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 59 << 55 60 void StepMax::SetMaxStep(G4double step) << 56 void StepMax::SetMaxStep(G4double step) {MaxChargedStep = step;} 61 { << 62 fMaxChargedStep = step; << 63 } << 64 57 65 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 66 59 67 G4double StepMax::PostStepGetPhysicalInteracti << 60 G4double StepMax::PostStepGetPhysicalInteractionLength(const G4Track&, 68 << 61 G4double, >> 62 G4ForceCondition* condition ) 69 { 63 { 70 // condition is set to "Not Forced" 64 // condition is set to "Not Forced" 71 *condition = NotForced; 65 *condition = NotForced; 72 << 66 73 return fMaxChargedStep; << 67 return MaxChargedStep; 74 } 68 } 75 69 76 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77 71 78 G4VParticleChange* StepMax::PostStepDoIt(const 72 G4VParticleChange* StepMax::PostStepDoIt(const G4Track& aTrack, const G4Step&) 79 { 73 { 80 // do nothing << 74 // do nothing 81 aParticleChange.Initialize(aTrack); << 75 aParticleChange.Initialize(aTrack); 82 return &aParticleChange; << 76 return &aParticleChange; 83 } 77 } 84 78 85 //....oooOO0OOooo........oooOO0OOooo........oo 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 80 >> 81 86 82