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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file electromagnetic/TestEm12/src/EventAc << 26 // $Id: EventAction.cc,v 1.2 2006/06/29 16:43:05 gunter Exp $ 27 /// \brief Implementation of the EventAction c << 27 // GEANT4 tag $Name: geant4-09-01-patch-03 $ 28 // << 29 // 28 // 30 //....oooOO0OOooo........oooOO0OOooo........oo 29 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 31 //....oooOO0OOooo........oooOO0OOooo........oo 30 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 32 31 33 #include "EventAction.hh" 32 #include "EventAction.hh" 34 33 >> 34 #include "RunAction.hh" >> 35 #include "EventActionMessenger.hh" 35 #include "HistoManager.hh" 36 #include "HistoManager.hh" 36 #include "Run.hh" << 37 37 38 #include "G4RunManager.hh" << 38 #include "G4Event.hh" >> 39 #include "G4TrajectoryContainer.hh" >> 40 #include "G4Trajectory.hh" >> 41 #include "G4VVisManager.hh" >> 42 >> 43 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 44 >> 45 EventAction::EventAction(RunAction* run, HistoManager* histo) >> 46 :runAct(run), drawFlag("none"), printModulo(10000), histoManager(histo) >> 47 { >> 48 eventMessenger = new EventActionMessenger(this); >> 49 } 39 50 40 //....oooOO0OOooo........oooOO0OOooo........oo 51 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 41 52 42 void EventAction::BeginOfEventAction(const G4E << 53 EventAction::~EventAction() 43 { 54 { 44 // energy deposited per event << 55 delete eventMessenger; 45 fTotalEdep = 0.; << 46 } 56 } 47 57 48 //....oooOO0OOooo........oooOO0OOooo........oo 58 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 49 59 50 void EventAction::EndOfEventAction(const G4Eve << 60 void EventAction::BeginOfEventAction(const G4Event* evt) 51 { 61 { 52 // plot energy deposited per event << 62 G4int evtNb = evt->GetEventID(); >> 63 >> 64 //printing survey >> 65 if (evtNb%printModulo == 0) >> 66 G4cout << "\n---> Begin of Event: " << evtNb << G4endl; >> 67 >> 68 //energy deposited per event >> 69 totalEdep = 0.; >> 70 } >> 71 >> 72 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 73 >> 74 void EventAction::EndOfEventAction(const G4Event* evt) >> 75 { >> 76 //plot energy deposited per event 53 // 77 // 54 if (fTotalEdep > 0.) { << 78 if (totalEdep > 0.) { 55 Run* run = static_cast<Run*>(G4RunManager: << 79 runAct->AddEdep(totalEdep); 56 run->AddEdep(fTotalEdep); << 80 histoManager->FillHisto(2,totalEdep); 57 G4AnalysisManager* analysisManager = G4Ana << 81 } 58 analysisManager->FillH1(2, fTotalEdep); << 82 >> 83 //trajectories >> 84 // >> 85 if (G4VVisManager::GetConcreteInstance()) >> 86 { >> 87 G4TrajectoryContainer* trajectoryContainer = evt->GetTrajectoryContainer(); >> 88 G4int n_trajectories = 0; >> 89 if (trajectoryContainer) n_trajectories = trajectoryContainer->entries(); >> 90 for(G4int i=0; i<n_trajectories; i++) >> 91 { G4Trajectory* trj = (G4Trajectory*) >> 92 ((*(evt->GetTrajectoryContainer()))[i]); >> 93 if (drawFlag == "all") trj->DrawTrajectory(1000); >> 94 else if ((drawFlag == "charged")&&(trj->GetCharge() != 0.)) >> 95 trj->DrawTrajectory(1000); >> 96 } 59 } 97 } 60 } 98 } 61 99 62 //....oooOO0OOooo........oooOO0OOooo........oo 100 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... >> 101 >> 102 63 103