Geant4 Cross Reference

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Geant4/examples/extended/biasing/B03/src/B03PVolumeStore.cc

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Diff markup

Differences between /examples/extended/biasing/B03/src/B03PVolumeStore.cc (Version 11.3.0) and /examples/extended/biasing/B03/src/B03PVolumeStore.cc (Version 9.2)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /// \file biasing/B03/src/B03PVolumeStore.cc      
 27 /// \brief Implementation of the B03PVolumeSto    
 28 //                                                
 29 //                                                
 30 // GEANT4 tag                                     
 31 //                                                
 32 // -------------------------------------------    
 33 // GEANT 4 class source file                      
 34 //                                                
 35 // B03PVolumeStore.cc                             
 36 //                                                
 37 // -------------------------------------------    
 38                                                   
 39 #include "B03PVolumeStore.hh"                     
 40                                                   
 41 #include "G4VPhysicalVolume.hh"                   
 42                                                   
 43 #include <sstream>                                
 44                                                   
 45 //....oooOO0OOooo........oooOO0OOooo........oo    
 46                                                   
 47 B03PVolumeStore::B03PVolumeStore() {}             
 48                                                   
 49 //....oooOO0OOooo........oooOO0OOooo........oo    
 50                                                   
 51 B03PVolumeStore::~B03PVolumeStore() {}            
 52                                                   
 53 //....oooOO0OOooo........oooOO0OOooo........oo    
 54                                                   
 55 void B03PVolumeStore::AddPVolume(const G4Geome    
 56 {                                                 
 57   B03SetGeometryCell::iterator it = fSetGeomet    
 58   if (it != fSetGeometryCell.end()) {             
 59     G4cout << "B03PVolumeStore::AddPVolume: ce    
 60     return;                                       
 61   }                                               
 62                                                   
 63   fSetGeometryCell.insert(cell);                  
 64 }                                                 
 65                                                   
 66 //....oooOO0OOooo........oooOO0OOooo........oo    
 67                                                   
 68 const G4VPhysicalVolume* B03PVolumeStore::GetP    
 69 {                                                 
 70   const G4VPhysicalVolume* pvol = 0;              
 71   for (B03SetGeometryCell::const_iterator it =    
 72        it != fSetGeometryCell.end(); ++it)        
 73   {                                               
 74     const G4VPhysicalVolume& vol = it->GetPhys    
 75     if (vol.GetName() == name) {                  
 76       pvol = &vol;                                
 77     }                                             
 78   }                                               
 79   if (!pvol) {                                    
 80     G4cout << "B03PVolumeStore::GetPVolume: no    
 81            << G4endl;                             
 82   }                                               
 83   return pvol;                                    
 84 }                                                 
 85                                                   
 86 //....oooOO0OOooo........oooOO0OOooo........oo    
 87                                                   
 88 G4String B03PVolumeStore::GetPNames() const       
 89 {                                                 
 90   G4String NameString;                            
 91   for (B03SetGeometryCell::const_iterator it =    
 92        it != fSetGeometryCell.end(); ++it)        
 93   {                                               
 94     const G4VPhysicalVolume& vol = it->GetPhys    
 95     std::ostringstream os;                        
 96     os << vol.GetName() << "_" << it->GetRepli    
 97     G4String cellname = os.str();                 
 98                                                   
 99     //    G4String cellname(vol.GetName());       
100     //    cellname += G4String("_");              
101     //    cellname += std::str(it->GetReplicaN    
102                                                   
103     NameString += cellname;                       
104   }                                               
105   return NameString;                              
106 }                                                 
107                                                   
108 //....oooOO0OOooo........oooOO0OOooo........oo    
109