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Geant4/examples/extended/biasing/B03/exampleB03.cc

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Differences between /examples/extended/biasing/B03/exampleB03.cc (Version 11.3.0) and /examples/extended/biasing/B03/exampleB03.cc (Version 8.3.p2)


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 26 /// \file biasing/B03/exampleB03.cc            << 
 27 /// \brief Main program of the biasing/B03 exa << 
 28 //                                             << 
 29 //                                             << 
 30 //                                                 26 //
                                                   >>  27 // $Id: exampleB03.cc,v 1.12 2006/06/29 16:34:59 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-03-patch-02 $
 31 //                                                 29 //
                                                   >>  30 // 
 32 // -------------------------------------------     31 // --------------------------------------------------------------
 33 //      GEANT 4 - exampleB03                       32 //      GEANT 4 - exampleB03
 34 //                                                 33 //
 35 // -------------------------------------------     34 // --------------------------------------------------------------
 36 // Comments                                        35 // Comments
                                                   >>  36 // This main may not be used at all. Instead you may use python or 
                                                   >>  37 // lizard an execute the script B03RunApplication in them.
 37 //                                                 38 //
 38 // This example intends to show how to use bot <<  39 // This main function may used to test B03AppBase::GetB03AppBase().
 39 // customized scoring making use of the scorin <<  40 // 
 40 // in a parallel geometry.                     <<  41 // --------------------------------------------------------------
 41 //                                             << 
 42 // A simple geometry consisting of a 180 cm hi << 
 43 // is constructed in the mass geometry.        << 
 44 // A geometry is constructed in the parallel g << 
 45 // in order to assign importance values to sla << 
 46 // of width 10cm and for scoring. The parallel << 
 47 // overlap the mass world volume and  the radi << 
 48 // than the radius of the concrete cylinder in << 
 49 // Pairs of G4GeometryCell and importance valu << 
 50 // the importance store.                       << 
 51 // The scoring uses the primitive scorers via  << 
 52 //                                             << 
 53 //                                             << 
 54 //....oooOO0OOooo........oooOO0OOooo........oo << 
 55                                                << 
 56 #include "B03ActionInitialization.hh"          << 
 57 #include "B03DetectorConstruction.hh"          << 
 58 #include "B03PhysicsList.hh"                   << 
 59                                                << 
 60 #include "G4RunManagerFactory.hh"              << 
 61 #include "G4SystemOfUnits.hh"                  << 
 62 #include "G4Types.hh"                          << 
 63 #include "G4UImanager.hh"                      << 
 64 #include "G4VPhysicalVolume.hh"                << 
 65                                                << 
 66 #include <iostream>                            << 
 67 // #include "B03PrimaryGeneratorAction.hh"     << 
 68 // #include "B03RunAction.hh"                  << 
 69                                                << 
 70 // construction for the parallel geometry      << 
 71 #include "B03ImportanceDetectorConstruction.hh << 
 72                                                << 
 73 // Files specific for biasing and scoring      << 
 74 // #include "G4Scorer.hh"                      << 
 75 // #include "G4GeometrySampler.hh"             << 
 76 #include "G4IStore.hh"                         << 
 77                                                << 
 78 //....oooOO0OOooo........oooOO0OOooo........oo << 
 79                                                << 
 80 int main(int, char**)                          << 
 81 {                                              << 
 82   G4int numberOfEvents = 100;                  << 
 83                                                << 
 84   G4long myseed = 345354;                      << 
 85                                                << 
 86   auto* runManager = G4RunManagerFactory::Crea << 
 87   runManager->SetNumberOfThreads(2);           << 
 88                                                << 
 89   G4Random::setTheSeed(myseed);                << 
 90                                                << 
 91   // create the detector      ---------------- << 
 92   B03DetectorConstruction* detector = new B03D << 
 93   runManager->SetUserInitialization(detector); << 
 94   //  ---------------------------------------- << 
 95                                                << 
 96   // create a parallel detector                << 
 97   G4String parallelName("ParallelBiasingWorld" << 
 98   B03ImportanceDetectorConstruction* pdet = ne << 
 99   detector->RegisterParallelWorld(pdet);       << 
100                                                << 
101   // G4GeometrySampler pgs(pdet->GetWorldVolum << 
102   // B03PhysicsList* physlist = new B03Physics << 
103   // name of first parallel world:             << 
104   B03PhysicsList* physlist = new B03PhysicsLis << 
105   // push parallel world to store in case of m << 
106   physlist->AddParallelWorldName(parallelName) << 
107   // physlist->AddParallelWorldName(parallelNa << 
108   // physlist->AddParallelWorldName(sparallelN << 
109   // physlist->AddBiasing(&pgs,parallelName);  << 
110                                                << 
111   runManager->SetUserInitialization(physlist); << 
112                                                << 
113   // Set user action classes through Worker In << 
114   //                                           << 
115   B03ActionInitialization* actions = new B03Ac << 
116   runManager->SetUserInitialization(actions);  << 
117                                                << 
118   //   runManager->SetUserAction(new B03Primar << 
119   //   //  runManager->SetUserAction(new B03Pr << 
120   //   runManager->SetUserAction(new B03RunAct << 
121                                                << 
122   runManager->Initialize();                    << 
123                                                << 
124   G4VPhysicalVolume& aghostWorld = pdet->GetWo << 
125   G4cout << " ghost world: " << pdet->GetName( << 
126                                                << 
127   // create an importance                      << 
128   G4IStore* aIstore = G4IStore::GetInstance(pd << 
129                                                << 
130   // create a geometry cell for the world volu << 
131   G4GeometryCell gWorldVolumeCell(aghostWorld, << 
132   // set world volume importance to 1          << 
133   aIstore->AddImportanceGeometryCell(1, gWorld << 
134                                                << 
135   // set importance values and create scorers  << 
136   G4int cell(1);                               << 
137   for (cell = 1; cell <= 18; cell++) {         << 
138     G4GeometryCell gCell = pdet->GetGeometryCe << 
139     G4cout << " adding cell: " << cell << " re << 
140            << " name: " << gCell.GetPhysicalVo << 
141     G4double imp = std::pow(2.0, cell - 1);    << 
142     // x    aIstore.AddImportanceGeometryCell( << 
143     aIstore->AddImportanceGeometryCell(imp, gC << 
144   }                                            << 
145                                                << 
146   // creating the geometry cell and add both t << 
147   //  G4GeometryCell gCell = pdet->GetGeometry << 
148                                                << 
149   // create importance geometry cell pair for  << 
150   // with the same importance as the last conc << 
151   G4GeometryCell gCell = pdet->GetGeometryCell << 
152   //  G4double imp = std::pow(2.0,18);         << 
153   G4double imp = std::pow(2.0, 17);            << 
154   aIstore->AddImportanceGeometryCell(imp, gCel << 
155                                                << 
156   // temporary fix before runManager->BeamOn w << 
157   G4UImanager* UImanager = G4UImanager::GetUIp << 
158   G4String command1 = "/control/cout/setCoutFi << 
159   UImanager->ApplyCommand(command1);           << 
160                                                << 
161   G4String command2 = "/run/beamOn " + G4UIcom << 
162   ;                                            << 
163   UImanager->ApplyCommand(command2);           << 
164                                                    42 
165   //  runManager->BeamOn(numberOfEvents);      <<  43 #include "B03AppBase.hh"
                                                   >>  44 #include "globals.hh"
166                                                    45 
167   // pgs.ClearSampling();                      <<  46 int main(int argc, char **argv)
                                                   >>  47 {  
168                                                    48 
169   delete runManager;                           <<  49   B03AppBase &base = B03AppBase::GetB03AppBase();
170                                                    50 
171   return 0;                                        51   return 0;
172 }                                                  52 }
173                                                    53 
174 //....oooOO0OOooo........oooOO0OOooo........oo << 
175                                                    54