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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file biasing/B03/exampleB03.cc 26 /// \file biasing/B03/exampleB03.cc 27 /// \brief Main program of the biasing/B03 exa 27 /// \brief Main program of the biasing/B03 example 28 // 28 // 29 // 29 // >> 30 // $Id: exampleB03.cc 70528 2013-05-31 16:50:36Z gcosmo $ 30 // 31 // 31 // << 32 // 32 // ------------------------------------------- 33 // -------------------------------------------------------------- 33 // GEANT 4 - exampleB03 34 // GEANT 4 - exampleB03 34 // 35 // 35 // ------------------------------------------- 36 // -------------------------------------------------------------- 36 // Comments 37 // Comments 37 // 38 // 38 // This example intends to show how to use bot 39 // This example intends to show how to use both importance sampling and a 39 // customized scoring making use of the scorin 40 // customized scoring making use of the scoring framework 40 // in a parallel geometry. 41 // in a parallel geometry. 41 // << 42 // 42 // A simple geometry consisting of a 180 cm hi 43 // A simple geometry consisting of a 180 cm high concrete cylinder 43 // is constructed in the mass geometry. 44 // is constructed in the mass geometry. 44 // A geometry is constructed in the parallel g 45 // A geometry is constructed in the parallel geometry 45 // in order to assign importance values to sla 46 // in order to assign importance values to slabs 46 // of width 10cm and for scoring. The parallel << 47 // of width 10cm and for scoring. The parallel world volume should 47 // overlap the mass world volume and the radi << 48 // overlap the mass world volume and the radii of the slabs is larger 48 // than the radius of the concrete cylinder in 49 // than the radius of the concrete cylinder in the mass geometry. 49 // Pairs of G4GeometryCell and importance valu 50 // Pairs of G4GeometryCell and importance values are stored in 50 // the importance store. 51 // the importance store. 51 // The scoring uses the primitive scorers via 52 // The scoring uses the primitive scorers via the Multi Functional Detector 52 // << 53 // 53 // << 54 // 54 //....oooOO0OOooo........oooOO0OOooo........oo 55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 55 56 56 #include "B03ActionInitialization.hh" << 57 #include <iostream> 57 #include "B03DetectorConstruction.hh" << 58 58 #include "B03PhysicsList.hh" << 59 #ifdef G4MULTITHREADED >> 60 #include "G4MTRunManager.hh" >> 61 #else >> 62 #include "G4RunManager.hh" >> 63 #endif 59 64 60 #include "G4RunManagerFactory.hh" << 61 #include "G4SystemOfUnits.hh" << 62 #include "G4Types.hh" << 63 #include "G4UImanager.hh" << 64 #include "G4VPhysicalVolume.hh" 65 #include "G4VPhysicalVolume.hh" >> 66 #include "G4UImanager.hh" >> 67 #include "G4SystemOfUnits.hh" 65 68 66 #include <iostream> << 69 #include "B03DetectorConstruction.hh" >> 70 #include "B03PhysicsList.hh" >> 71 >> 72 #include "B03ActionInitialization.hh" 67 // #include "B03PrimaryGeneratorAction.hh" 73 // #include "B03PrimaryGeneratorAction.hh" 68 // #include "B03RunAction.hh" 74 // #include "B03RunAction.hh" 69 75 70 // construction for the parallel geometry 76 // construction for the parallel geometry 71 #include "B03ImportanceDetectorConstruction.hh 77 #include "B03ImportanceDetectorConstruction.hh" 72 78 73 // Files specific for biasing and scoring 79 // Files specific for biasing and scoring 74 // #include "G4Scorer.hh" << 80 //#include "G4Scorer.hh" 75 // #include "G4GeometrySampler.hh" << 81 #include "G4GeometrySampler.hh" 76 #include "G4IStore.hh" 82 #include "G4IStore.hh" 77 83 78 //....oooOO0OOooo........oooOO0OOooo........oo 84 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 79 85 80 int main(int, char**) << 86 int main(int , char **) 81 { << 87 { 82 G4int numberOfEvents = 100; 88 G4int numberOfEvents = 100; 83 89 84 G4long myseed = 345354; 90 G4long myseed = 345354; 85 91 86 auto* runManager = G4RunManagerFactory::Crea << 92 #ifdef G4MULTITHREADED >> 93 G4MTRunManager * runManager = new G4MTRunManager; >> 94 G4cout << " Number of cores: " << G4Threading::G4GetNumberOfCores() << G4endl; >> 95 G4cout << " but using only two! " << G4endl; 87 runManager->SetNumberOfThreads(2); 96 runManager->SetNumberOfThreads(2); >> 97 // runManager->SetNumberOfThreads(G4Threading::G4GetNumberOfCores()); >> 98 #else >> 99 G4RunManager * runManager = new G4RunManager; >> 100 #endif 88 101 89 G4Random::setTheSeed(myseed); 102 G4Random::setTheSeed(myseed); 90 103 91 // create the detector ---------------- 104 // create the detector --------------------------- 92 B03DetectorConstruction* detector = new B03D << 105 B03DetectorConstruction *detector = new B03DetectorConstruction(); 93 runManager->SetUserInitialization(detector); 106 runManager->SetUserInitialization(detector); 94 // ---------------------------------------- 107 // --------------------------------------------------- 95 108 96 // create a parallel detector 109 // create a parallel detector 97 G4String parallelName("ParallelBiasingWorld" 110 G4String parallelName("ParallelBiasingWorld"); 98 B03ImportanceDetectorConstruction* pdet = ne << 111 B03ImportanceDetectorConstruction *pdet = >> 112 new B03ImportanceDetectorConstruction(parallelName); 99 detector->RegisterParallelWorld(pdet); 113 detector->RegisterParallelWorld(pdet); 100 114 101 // G4GeometrySampler pgs(pdet->GetWorldVolum << 115 G4GeometrySampler pgs(pdet->GetWorldVolume(),"neutron"); 102 // B03PhysicsList* physlist = new B03Physics << 116 B03PhysicsList* physlist = new B03PhysicsList; 103 // name of first parallel world: << 117 physlist->AddParallelWorldName(parallelName); 104 B03PhysicsList* physlist = new B03PhysicsLis << 118 //physlist->AddParallelWorldName(sparallelName); 105 // push parallel world to store in case of m << 119 physlist->AddBiasing(&pgs,parallelName); 106 physlist->AddParallelWorldName(parallelName) << 120 107 // physlist->AddParallelWorldName(parallelNa << 108 // physlist->AddParallelWorldName(sparallelN << 109 // physlist->AddBiasing(&pgs,parallelName); << 110 << 111 runManager->SetUserInitialization(physlist); 121 runManager->SetUserInitialization(physlist); 112 122 113 // Set user action classes through Worker In << 123 // Set user action classes through Worker Initialization 114 // << 124 // 115 B03ActionInitialization* actions = new B03Ac 125 B03ActionInitialization* actions = new B03ActionInitialization; 116 runManager->SetUserInitialization(actions); 126 runManager->SetUserInitialization(actions); 117 127 118 // runManager->SetUserAction(new B03Primar << 128 // runManager->SetUserAction(new B03PrimaryGeneratorAction); 119 // // runManager->SetUserAction(new B03Pr << 129 // // runManager->SetUserAction(new B03PrimaryGeneratorAction(ifElectron)); 120 // runManager->SetUserAction(new B03RunAct << 130 // runManager->SetUserAction(new B03RunAction); 121 131 122 runManager->Initialize(); 132 runManager->Initialize(); 123 133 124 G4VPhysicalVolume& aghostWorld = pdet->GetWo 134 G4VPhysicalVolume& aghostWorld = pdet->GetWorldVolumeAddress(); 125 G4cout << " ghost world: " << pdet->GetName( 135 G4cout << " ghost world: " << pdet->GetName() << G4endl; 126 136 127 // create an importance << 137 // create an importance 128 G4IStore* aIstore = G4IStore::GetInstance(pd << 138 G4IStore *aIstore = G4IStore::GetInstance(pdet->GetName()); 129 139 130 // create a geometry cell for the world volu 140 // create a geometry cell for the world volume replpicanumber is 0! 131 G4GeometryCell gWorldVolumeCell(aghostWorld, 141 G4GeometryCell gWorldVolumeCell(aghostWorld, 0); 132 // set world volume importance to 1 142 // set world volume importance to 1 133 aIstore->AddImportanceGeometryCell(1, gWorld 143 aIstore->AddImportanceGeometryCell(1, gWorldVolumeCell); 134 144 135 // set importance values and create scorers << 145 // set importance values and create scorers 136 G4int cell(1); 146 G4int cell(1); 137 for (cell = 1; cell <= 18; cell++) { << 147 for (cell=1; cell<=18; cell++) { 138 G4GeometryCell gCell = pdet->GetGeometryCe 148 G4GeometryCell gCell = pdet->GetGeometryCell(cell); 139 G4cout << " adding cell: " << cell << " re << 149 G4cout << " adding cell: " << cell >> 150 << " replica: " << gCell.GetReplicaNumber() 140 << " name: " << gCell.GetPhysicalVo 151 << " name: " << gCell.GetPhysicalVolume().GetName() << G4endl; 141 G4double imp = std::pow(2.0, cell - 1); << 152 G4double imp = std::pow(2.0,cell-1); 142 // x aIstore.AddImportanceGeometryCell( << 153 //x aIstore.AddImportanceGeometryCell(imp, gCell); 143 aIstore->AddImportanceGeometryCell(imp, gC 154 aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), cell); 144 } 155 } 145 156 146 // creating the geometry cell and add both t 157 // creating the geometry cell and add both to the store 147 // G4GeometryCell gCell = pdet->GetGeometry 158 // G4GeometryCell gCell = pdet->GetGeometryCell(18); 148 159 149 // create importance geometry cell pair for 160 // create importance geometry cell pair for the "rest"cell 150 // with the same importance as the last conc << 161 // with the same importance as the last concrete cell 151 G4GeometryCell gCell = pdet->GetGeometryCell 162 G4GeometryCell gCell = pdet->GetGeometryCell(19); 152 // G4double imp = std::pow(2.0,18); << 163 // G4double imp = std::pow(2.0,18); 153 G4double imp = std::pow(2.0, 17); << 164 G4double imp = std::pow(2.0,17); 154 aIstore->AddImportanceGeometryCell(imp, gCel 165 aIstore->AddImportanceGeometryCell(imp, gCell.GetPhysicalVolume(), 19); 155 << 166 156 // temporary fix before runManager->BeamOn w << 167 //temporary fix before runManager->BeamOn works... 157 G4UImanager* UImanager = G4UImanager::GetUIp << 168 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 158 G4String command1 = "/control/cout/setCoutFi 169 G4String command1 = "/control/cout/setCoutFile fileName"; 159 UImanager->ApplyCommand(command1); 170 UImanager->ApplyCommand(command1); 160 171 161 G4String command2 = "/run/beamOn " + G4UIcom << 172 G4String command2 = "/run/beamOn " 162 ; << 173 + G4UIcommand::ConvertToString(numberOfEvents);; 163 UImanager->ApplyCommand(command2); 174 UImanager->ApplyCommand(command2); 164 175 165 // runManager->BeamOn(numberOfEvents); 176 // runManager->BeamOn(numberOfEvents); 166 177 167 // pgs.ClearSampling(); 178 // pgs.ClearSampling(); 168 179 169 delete runManager; 180 delete runManager; 170 << 181 171 return 0; 182 return 0; 172 } 183 } 173 184 174 //....oooOO0OOooo........oooOO0OOooo........oo 185 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 175 186