Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /// \file biasing/B02/exampleB02.cc 26 /// \file biasing/B02/exampleB02.cc 27 /// \brief Main program of the biasing/B02 exa 27 /// \brief Main program of the biasing/B02 example 28 // 28 // 29 // 29 // 30 // 30 // 31 // 31 // 32 // ------------------------------------------- 32 // -------------------------------------------------------------- 33 // GEANT 4 - exampleB02 33 // GEANT 4 - exampleB02 34 // 34 // 35 // ------------------------------------------- 35 // -------------------------------------------------------------- 36 // Comments 36 // Comments 37 // 37 // 38 // This example intends to show how to use imp 38 // This example intends to show how to use importance sampling and scoring 39 // in the mass (tracking) geometry. 39 // in the mass (tracking) geometry. 40 // A simple geometry consisting of a 180 cm hi 40 // A simple geometry consisting of a 180 cm high concrete cylinder 41 // divided into 18 slabs of 10cm each is creat 41 // divided into 18 slabs of 10cm each is created. 42 // Importance values are assigned to the 18 co 42 // Importance values are assigned to the 18 concrete slabs in the 43 // detector construction class for simplicity. 43 // detector construction class for simplicity. 44 // Pairs of G4GeometryCell and importance valu 44 // Pairs of G4GeometryCell and importance values are stored in 45 // the importance store. 45 // the importance store. 46 // 46 // 47 47 48 // ------------------------------------------- 48 // -------------------------------------------------------------- 49 49 50 #include "G4GeometryManager.hh" << 51 #include "G4RunManagerFactory.hh" << 52 #include "G4Types.hh" << 53 #include "G4UImanager.hh" << 54 #include "G4VPhysicalVolume.hh" << 55 << 56 #include <iostream> 50 #include <iostream> >> 51 57 #include <stdlib.h> 52 #include <stdlib.h> 58 53 >> 54 #include "G4Types.hh" >> 55 >> 56 #include "G4RunManagerFactory.hh" >> 57 >> 58 #include "G4VPhysicalVolume.hh" >> 59 #include "G4UImanager.hh" >> 60 #include "G4GeometryManager.hh" >> 61 59 // user classes 62 // user classes 60 #include "B02ActionInitialization.hh" << 61 #include "B02DetectorConstruction.hh" 63 #include "B02DetectorConstruction.hh" 62 #include "B02ImportanceDetectorConstruction.hh 64 #include "B02ImportanceDetectorConstruction.hh" 63 #include "FTFP_BERT.hh" 65 #include "FTFP_BERT.hh" 64 << 65 #include "G4ImportanceBiasing.hh" 66 #include "G4ImportanceBiasing.hh" 66 #include "G4ParallelWorldPhysics.hh" 67 #include "G4ParallelWorldPhysics.hh" >> 68 >> 69 #include "B02ActionInitialization.hh" 67 // #include "B02PrimaryGeneratorAction.hh" 70 // #include "B02PrimaryGeneratorAction.hh" 68 // #include "B02RunAction.hh" 71 // #include "B02RunAction.hh" 69 72 70 // Files specific for biasing and scoring 73 // Files specific for biasing and scoring 71 #include "G4GeometrySampler.hh" 74 #include "G4GeometrySampler.hh" 72 #include "G4IStore.hh" 75 #include "G4IStore.hh" 73 #include "G4VWeightWindowStore.hh" 76 #include "G4VWeightWindowStore.hh" 74 #include "G4WeightWindowAlgorithm.hh" 77 #include "G4WeightWindowAlgorithm.hh" 75 78 76 //....oooOO0OOooo........oooOO0OOooo........oo 79 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 77 80 78 int main(int argc, char** argv) << 81 int main(int argc, char **argv) 79 { 82 { 80 G4int mode = 0; 83 G4int mode = 0; 81 if (argc > 1) mode = atoi(argv[1]); << 84 if (argc>1) mode = atoi(argv[1]); 82 if (mode != 0) { << 85 if(mode != 0) { 83 G4cout << " mode not used yet, refer to B0 << 86 G4cout << " mode not used yet, refer to B01 to see WeightWindow technique " >> 87 << mode << G4endl; 84 } 88 } 85 89 86 G4int numberOfEvents = 100; 90 G4int numberOfEvents = 100; 87 G4long myseed = 345354; 91 G4long myseed = 345354; 88 92 89 auto* runManager = G4RunManagerFactory::Crea 93 auto* runManager = G4RunManagerFactory::CreateRunManager(); 90 runManager->SetNumberOfThreads(2); 94 runManager->SetNumberOfThreads(2); 91 95 92 G4Random::setTheSeed(myseed); 96 G4Random::setTheSeed(myseed); 93 97 94 // create the detector ---------------- 98 // create the detector --------------------------- 95 B02DetectorConstruction* detector = new B02D 99 B02DetectorConstruction* detector = new B02DetectorConstruction(); 96 runManager->SetUserInitialization(detector); 100 runManager->SetUserInitialization(detector); 97 101 98 G4String parallelName("ParallelBiasingWorld" 102 G4String parallelName("ParallelBiasingWorld"); 99 B02ImportanceDetectorConstruction* pdet = ne << 103 B02ImportanceDetectorConstruction* pdet = >> 104 new B02ImportanceDetectorConstruction(parallelName); 100 detector->RegisterParallelWorld(pdet); 105 detector->RegisterParallelWorld(pdet); 101 106 102 G4GeometrySampler pgs(pdet->GetWorldVolume() << 107 G4GeometrySampler pgs(pdet->GetWorldVolume(),"neutron"); 103 108 104 pgs.SetParallel(true); 109 pgs.SetParallel(true); 105 110 106 G4VModularPhysicsList* physicsList = new FTF 111 G4VModularPhysicsList* physicsList = new FTFP_BERT; 107 physicsList->RegisterPhysics(new G4Importanc << 112 physicsList->RegisterPhysics(new G4ImportanceBiasing(&pgs,parallelName)); 108 physicsList->RegisterPhysics(new G4ParallelW 113 physicsList->RegisterPhysics(new G4ParallelWorldPhysics(parallelName)); 109 114 110 runManager->SetUserInitialization(physicsLis 115 runManager->SetUserInitialization(physicsList); 111 116 112 // Set user action classes through Worker In << 117 // Set user action classes through Worker Initialization 113 // << 118 // 114 B02ActionInitialization* actions = new B02Ac 119 B02ActionInitialization* actions = new B02ActionInitialization; 115 runManager->SetUserInitialization(actions); 120 runManager->SetUserInitialization(actions); 116 121 117 runManager->Initialize(); 122 runManager->Initialize(); 118 123 119 pdet->CreateImportanceStore(); 124 pdet->CreateImportanceStore(); 120 125 121 // temporary fix before runManager->BeamOn w << 126 //temporary fix before runManager->BeamOn works... 122 G4UImanager* UImanager = G4UImanager::GetUIp 127 G4UImanager* UImanager = G4UImanager::GetUIpointer(); 123 G4String command1 = "/control/cout/setCoutFi 128 G4String command1 = "/control/cout/setCoutFile threadOut"; 124 UImanager->ApplyCommand(command1); 129 UImanager->ApplyCommand(command1); 125 G4String command2 = "/run/beamOn " + G4UIcom << 130 G4String command2 = "/run/beamOn " + >> 131 G4UIcommand::ConvertToString(numberOfEvents); 126 UImanager->ApplyCommand(command2); 132 UImanager->ApplyCommand(command2); 127 133 128 // open geometry for clean biasing stores cl 134 // open geometry for clean biasing stores clean-up 129 // 135 // 130 G4GeometryManager::GetInstance()->OpenGeomet 136 G4GeometryManager::GetInstance()->OpenGeometry(); 131 137 132 // pgs.ClearSampling(); 138 // pgs.ClearSampling(); 133 139 134 delete runManager; 140 delete runManager; 135 141 136 return 0; 142 return 0; 137 } 143 } 138 144 139 //....oooOO0OOooo........oooOO0OOooo........oo 145 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 140 146