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Geant4/examples/extended/biasing/B01/src/B01PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/extended/biasing/B01/src/B01PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/extended/biasing/B01/src/B01PrimaryGeneratorAction.cc (Version 11.2.2)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 /// \file biasing/B01/src/B01PrimaryGeneratorA     26 /// \file biasing/B01/src/B01PrimaryGeneratorAction.cc
 27 /// \brief Implementation of the B01PrimaryGen     27 /// \brief Implementation of the B01PrimaryGeneratorAction class
 28 //                                                 28 //
 29 //                                                 29 //
 30 //                                                 30 //
 31                                                    31 
                                                   >>  32 #include "globals.hh"
                                                   >>  33 
 32 #include "B01PrimaryGeneratorAction.hh"            34 #include "B01PrimaryGeneratorAction.hh"
 33                                                    35 
 34 #include "G4Event.hh"                              36 #include "G4Event.hh"
 35 #include "G4Neutron.hh"                        << 
 36 #include "G4ParticleGun.hh"                        37 #include "G4ParticleGun.hh"
 37 #include "G4SystemOfUnits.hh"                  <<  38 #include "G4Neutron.hh"
 38 #include "G4ThreeVector.hh"                        39 #include "G4ThreeVector.hh"
 39 #include "globals.hh"                          <<  40 #include "G4SystemOfUnits.hh"
 40                                                    41 
 41 //....oooOO0OOooo........oooOO0OOooo........oo     42 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 42                                                    43 
 43 B01PrimaryGeneratorAction::B01PrimaryGenerator <<  44 B01PrimaryGeneratorAction::B01PrimaryGeneratorAction() : 
 44   : G4VUserPrimaryGeneratorAction(), fParticle <<  45   G4VUserPrimaryGeneratorAction(), fParticleGun(0)
 45 {                                                  46 {
 46   G4int n_particle = 1;                            47   G4int n_particle = 1;
 47   fParticleGun = new G4ParticleGun(n_particle)     48   fParticleGun = new G4ParticleGun(n_particle);
 48   fParticleGun->SetParticleDefinition(G4Neutro     49   fParticleGun->SetParticleDefinition(G4Neutron::NeutronDefinition());
 49   fParticleGun->SetParticleEnergy(10.0 * MeV); <<  50   fParticleGun->SetParticleEnergy(10.0*MeV);
 50   fParticleGun->SetParticlePosition(G4ThreeVec <<  51   fParticleGun->SetParticlePosition(G4ThreeVector(0.0, 0.0, -90.0005*cm));
 51   fParticleGun->SetParticleMomentumDirection(G     52   fParticleGun->SetParticleMomentumDirection(G4ThreeVector(0.0, 0.0, 1.0));
 52 }                                                  53 }
 53                                                    54 
 54 //....oooOO0OOooo........oooOO0OOooo........oo     55 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 55                                                    56 
 56 B01PrimaryGeneratorAction::~B01PrimaryGenerato     57 B01PrimaryGeneratorAction::~B01PrimaryGeneratorAction()
 57 {                                                  58 {
 58   delete fParticleGun;                             59   delete fParticleGun;
 59 }                                                  60 }
 60                                                    61 
 61 //....oooOO0OOooo........oooOO0OOooo........oo     62 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 62                                                    63 
 63 void B01PrimaryGeneratorAction::GeneratePrimar     64 void B01PrimaryGeneratorAction::GeneratePrimaries(G4Event* anEvent)
 64 {                                                  65 {
 65   fParticleGun->GeneratePrimaryVertex(anEvent)     66   fParticleGun->GeneratePrimaryVertex(anEvent);
 66 }                                                  67 }
 67                                                    68 
 68 //....oooOO0OOooo........oooOO0OOooo........oo     69 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
 69                                                    70