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Geant4/examples/extended/biasing/B01/exampleB01.cc

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Differences between /examples/extended/biasing/B01/exampleB01.cc (Version 11.3.0) and /examples/extended/biasing/B01/exampleB01.cc (Version 8.2.p1)


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 25 //                                                 25 //
 26 /// \file biasing/B01/exampleB01.cc            << 
 27 /// \brief Main program of the biasing/B01 exa << 
 28 //                                             << 
 29 //                                             << 
 30 //                                                 26 //
                                                   >>  27 // $Id: exampleB01.cc,v 1.23 2006/06/29 16:34:07 gunter Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-08-01-patch-01 $
 31 //                                                 29 //
                                                   >>  30 // 
 32 // -------------------------------------------     31 // --------------------------------------------------------------
 33 //      GEANT 4 - exampleB01                       32 //      GEANT 4 - exampleB01
 34 //                                                 33 //
 35 // -------------------------------------------     34 // --------------------------------------------------------------
 36 // Comments                                        35 // Comments
 37 //                                                 36 //
 38 // This example intends to show how to use imp     37 // This example intends to show how to use importance sampling and scoring
 39 // in the mass (tracking) geometry.                38 // in the mass (tracking) geometry.
 40 // A simple geometry consisting of a 180 cm hi     39 // A simple geometry consisting of a 180 cm high concrete cylinder
 41 // divided into 18 slabs of 10cm each is creat <<  40 // divided into 18 slabs of 10cm each is created. 
 42 // Importance values are assigned to the 18 co     41 // Importance values are assigned to the 18 concrete slabs in the
 43 // detector construction class for simplicity.     42 // detector construction class for simplicity.
 44 // Pairs of G4GeometryCell and importance valu     43 // Pairs of G4GeometryCell and importance values are stored in
 45 // the importance store.                           44 // the importance store.
 46 // Scoring is carried out by the multifunction <<  45 // The G4Scorer is used for the scoring. This is a top level
 47 // sensitive detectors                         <<  46 // class using the frame work provided for scoring.
 48 //                                             <<  47 // 
 49 // Alex Howard (alexander.howard@cern.ch):     << 
 50 // 22/11/13: Migrated to the new MT compliant  << 
 51 //           biasing process to the physicslis << 
 52 //           via the modular physicslists      << 
 53 //                                             << 
 54                                                    48 
 55 // -------------------------------------------     49 // --------------------------------------------------------------
 56 //....oooOO0OOooo........oooOO0OOooo........oo << 
 57                                                << 
 58 #include "G4GeometryManager.hh"                << 
 59 #include "G4RunManagerFactory.hh"              << 
 60 #include "G4Types.hh"                          << 
 61 #include "G4UImanager.hh"                      << 
 62 #include "G4VPhysicalVolume.hh"                << 
 63                                                    50 
 64 #include <iostream>                                51 #include <iostream>
 65 #include <stdlib.h>                            << 
 66                                                    52 
 67 // user classes                                <<  53 #include "G4VPhysicalVolume.hh"
 68 #include "B01ActionInitialization.hh"          <<  54 #include "G4RunManager.hh"
 69 #include "B01DetectorConstruction.hh"          <<  55 #include "G4UImanager.hh"
 70 #include "FTFP_BERT.hh"                        <<  56 #include "G4GeometryManager.hh"
 71                                                    57 
 72 #include "G4ImportanceBiasing.hh"              <<  58 #include "B01DetectorConstruction.hh"
 73 #include "G4WeightWindowBiasing.hh"            <<  59 #include "B01PhysicsList.hh"
 74 // #include "B01PrimaryGeneratorAction.hh"     <<  60 #include "B01PrimaryGeneratorAction.hh"
 75 // #include "B01RunAction.hh"                  << 
 76                                                    61 
 77 // Files specific for biasing and scoring          62 // Files specific for biasing and scoring
 78 #include "G4GeometrySampler.hh"                <<  63 #include "G4Scorer.hh"
                                                   >>  64 #include "G4MassGeometrySampler.hh"
 79 #include "G4IStore.hh"                             65 #include "G4IStore.hh"
 80 #include "G4VWeightWindowStore.hh"                 66 #include "G4VWeightWindowStore.hh"
 81 #include "G4WeightWindowAlgorithm.hh"              67 #include "G4WeightWindowAlgorithm.hh"
 82                                                    68 
 83 //....oooOO0OOooo........oooOO0OOooo........oo <<  69 // a score table
                                                   >>  70 #include "G4ScoreTable.hh"
                                                   >>  71 
 84                                                    72 
 85 int main(int argc, char** argv)                <<  73 int main(int argc, char **argv)
 86 {                                                  74 {
 87   G4int mode = 0;                                  75   G4int mode = 0;
 88   if (argc > 1) mode = atoi(argv[1]);          <<  76   if (argc>1)  mode = atoi(argv[1]);
 89                                                    77 
 90   G4int numberOfEvents = 100;                  <<  78   std::ostream *myout = &G4cout;
                                                   >>  79   G4int numberOfEvent = 100;
 91   G4long myseed = 345354;                          80   G4long myseed = 345354;
                                                   >>  81   CLHEP::HepRandom::setTheSeed(myseed);
 92                                                    82 
 93   auto* runManager = G4RunManagerFactory::Crea <<  83   G4RunManager *runManager = new G4RunManager;
 94   runManager->SetNumberOfThreads(2);           <<  84   
 95                                                << 
 96   G4Random::setTheSeed(myseed);                << 
 97                                                << 
 98   G4VWeightWindowAlgorithm* wwAlg = 0;  // poi << 
 99                                                << 
100   // create the detector      ----------------     85   // create the detector      ---------------------------
101   B01DetectorConstruction* detector = new B01D <<  86   B01DetectorConstruction *detector = new B01DetectorConstruction();
102   runManager->SetUserInitialization(detector);     87   runManager->SetUserInitialization(detector);
103   G4GeometrySampler mgs(detector->GetWorldVolu <<  88   //  ---------------------------------------------------
104                                                <<  89   runManager->SetUserInitialization(new B01PhysicsList);
105   G4VModularPhysicsList* physicsList = new FTF <<  90   runManager->SetUserAction(new B01PrimaryGeneratorAction);
106   if (mode == 0) {                             <<  91   runManager->Initialize();
107     physicsList->RegisterPhysics(new G4Importa << 
108   }                                            << 
109   else {                                       << 
110     wwAlg = new G4WeightWindowAlgorithm(1,  // << 
111                                         1,  // << 
112                                         100);  << 
113                                                    92 
114     physicsList->RegisterPhysics(new G4WeightW <<  93   // pointers for importance store, weight-window store
115     // place of action                         <<  94   // and weight-window algorithm
116   }                                            <<  95   //
117   runManager->SetUserInitialization(physicsLis <<  96   G4VIStore *aIstore = 0;
                                                   >>  97   G4VWeightWindowStore *aWWstore = 0;
                                                   >>  98   G4VWeightWindowAlgorithm *wwAlg = 0;
118                                                    99 
119   // Set user action classes through Worker In << 100   // use a scorer
120   //                                              101   //
121   B01ActionInitialization* actions = new B01Ac << 102   G4Scorer scorer; 
122   runManager->SetUserInitialization(actions);  << 
123                                                   103 
124   runManager->Initialize();                    << 104   // create sampler for biasing and scoring in the mass geometry
                                                   >> 105   //
                                                   >> 106   G4MassGeometrySampler mgs("neutron");
                                                   >> 107   mgs.PrepareScoring(&scorer);
125                                                   108 
126   if (mode == 0) {                             << 109   if (mode == 0)
127     detector->CreateImportanceStore();         << 110   { 
                                                   >> 111     // prepare for importance sampling
                                                   >> 112     //
                                                   >> 113     aIstore = detector->CreateImportanceStore();
                                                   >> 114     mgs.PrepareImportanceSampling(aIstore, 0);
128   }                                               115   }
129   else {                                       << 116   else
130     detector->CreateWeightWindowStore();       << 117   {
                                                   >> 118     // prepare for weight window technique
                                                   >> 119     // in this case the algoritm is initialized such that
                                                   >> 120     // the weight window tehcnique does exactly the same as
                                                   >> 121     // the importance sampling technique, therefore
                                                   >> 122     // the place of action ( the locations where 
                                                   >> 123     // splitting and Russian roulette are to be applied)
                                                   >> 124     // is chosen to be on the boundary between cells.
                                                   >> 125     //
                                                   >> 126     aWWstore = detector->CreateWeightWindowStore();
                                                   >> 127 
                                                   >> 128     wwAlg = new G4WeightWindowAlgorithm(1,    // upper limit factor
                                                   >> 129           1,    // survival factor 
                                                   >> 130           100); // max. number of splitting
                                                   >> 131       
                                                   >> 132     mgs.PrepareWeightWindow(aWWstore, wwAlg, onBoundary);  // place of action
131   }                                               133   }
                                                   >> 134   mgs.Configure();
132                                                   135 
133   //  runManager->BeamOn(numberOfEvents);      << 136   runManager->BeamOn(numberOfEvent);
134                                                   137 
135   // temporary fix before runManager->BeamOn w << 138   // print a table of the scores
136   G4UImanager* UImanager = G4UImanager::GetUIp << 139   //
137   G4String command1 = "/control/cout/setCoutFi << 140   G4ScoreTable sp(aIstore);
138   UImanager->ApplyCommand(command1);           << 141   sp.Print(scorer.GetMapGeometryCellCellScorer(), myout);
139   G4String command2 = "/run/beamOn " + G4UIcom << 
140   ;                                            << 
141   UImanager->ApplyCommand(command2);           << 
142                                                   142 
143   // open geometry for clean biasing stores cl    143   // open geometry for clean biasing stores clean-up
144   //                                              144   //
145   G4GeometryManager::GetInstance()->OpenGeomet    145   G4GeometryManager::GetInstance()->OpenGeometry();
146                                                   146 
                                                   >> 147   if (aIstore) {
                                                   >> 148     delete aIstore;
                                                   >> 149   }
                                                   >> 150   if (aWWstore) {
                                                   >> 151     delete aWWstore;
                                                   >> 152   }
147   if (wwAlg) {                                    153   if (wwAlg) {
148     delete wwAlg;                                 154     delete wwAlg;
149   }                                               155   }
150                                                   156 
151   // mgs.ClearSampling();                      << 157   mgs.ClearSampling();
152                                                   158 
153   delete runManager;                              159   delete runManager;
154                                                   160 
155   return 0;                                       161   return 0;
156 }                                                 162 }
157                                                << 
158 //....oooOO0OOooo........oooOO0OOooo........oo << 
159                                                   163