Geant4 Cross Reference |
1 # Macro file for the initialization phase of " 1 # Macro file for the initialization phase of "exampleN03.cc" 2 # when running in interactive mode 2 # when running in interactive mode 3 # 3 # 4 # Sets some default verbose 4 # Sets some default verbose 5 # 5 # 6 /control/verbose 2 6 /control/verbose 2 7 /run/verbose 2 7 /run/verbose 2 8 # 8 # 9 # Open a viewer << 9 # Use this open statement to create an OpenGL view: 10 /vis/open << 10 /vis/open OGL 600x600-0+0 11 # This opens the default viewer - see examples << 11 # 12 # more comprehensive overview of options. Also << 12 # Use this open statement to create a .prim file suitable for >> 13 # viewing in DAWN: >> 14 #/vis/open DAWNFILE >> 15 # >> 16 # Use this open statement to create a .heprep file suitable for >> 17 # viewing in HepRApp: >> 18 #/vis/open HepRepFile >> 19 # >> 20 # Use this open statement to create a .wrl file suitable for >> 21 # viewing in a VRML viewer: >> 22 #/vis/open VRML2FILE 13 # 23 # 14 # Disable auto refresh and quieten vis message 24 # Disable auto refresh and quieten vis messages whilst scene and 15 # trajectories are established: 25 # trajectories are established: 16 /vis/viewer/set/autoRefresh false 26 /vis/viewer/set/autoRefresh false 17 /vis/verbose errors 27 /vis/verbose errors 18 # 28 # 19 # Draw geometry: 29 # Draw geometry: 20 /vis/drawVolume 30 /vis/drawVolume 21 # 31 # 22 # Specify view angle: 32 # Specify view angle: 23 #/vis/viewer/set/viewpointThetaPhi 90. 0. 33 #/vis/viewer/set/viewpointThetaPhi 90. 0. 24 # 34 # 25 # Specify zoom value: 35 # Specify zoom value: 26 #/vis/viewer/zoom 2. 36 #/vis/viewer/zoom 2. 27 # 37 # 28 # Specify style (surface or wireframe): 38 # Specify style (surface or wireframe): 29 #/vis/viewer/set/style wireframe 39 #/vis/viewer/set/style wireframe 30 # 40 # 31 # Draw coordinate axes: 41 # Draw coordinate axes: 32 #/vis/scene/add/axes 0 0 0 1 m 42 #/vis/scene/add/axes 0 0 0 1 m 33 # 43 # 34 # Draw smooth trajectories at end of event, sh 44 # Draw smooth trajectories at end of event, showing trajectory points 35 # as markers 2 pixels wide: 45 # as markers 2 pixels wide: 36 /vis/scene/add/trajectories smooth 46 /vis/scene/add/trajectories smooth 37 /vis/modeling/trajectories/create/drawByCharge 47 /vis/modeling/trajectories/create/drawByCharge 38 /vis/modeling/trajectories/drawByCharge-0/defa 48 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 39 /vis/modeling/trajectories/drawByCharge-0/defa 49 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 40 # (if too many tracks cause core dump => /trac 50 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 41 # 51 # 42 # Draw hits at end of event: 52 # Draw hits at end of event: 43 #/vis/scene/add/hits 53 #/vis/scene/add/hits 44 # 54 # 45 # To draw only gammas: 55 # To draw only gammas: 46 #/vis/filtering/trajectories/create/particleFi 56 #/vis/filtering/trajectories/create/particleFilter 47 #/vis/filtering/trajectories/particleFilter-0/ 57 #/vis/filtering/trajectories/particleFilter-0/add gamma 48 # 58 # 49 # To invert the above, drawing all particles e 59 # To invert the above, drawing all particles except gammas, 50 # keep the above two lines but also add: 60 # keep the above two lines but also add: 51 #/vis/filtering/trajectories/particleFilter-0/ 61 #/vis/filtering/trajectories/particleFilter-0/invert true 52 # 62 # 53 # Many other options are available with /vis/m 63 # Many other options are available with /vis/modeling and /vis/filtering. 54 # For example, to select colour by particle ID 64 # For example, to select colour by particle ID: 55 #/vis/modeling/trajectories/create/drawByParti 65 #/vis/modeling/trajectories/create/drawByParticleID 56 #/vis/modeling/trajectories/drawByParticleID-0 66 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 57 # 67 # 58 # To superimpose all of the events from a give 68 # To superimpose all of the events from a given run: 59 /vis/scene/endOfEventAction accumulate 69 /vis/scene/endOfEventAction accumulate 60 # 70 # 61 # Re-establish auto refreshing and verbosity: 71 # Re-establish auto refreshing and verbosity: 62 /vis/viewer/set/autoRefresh true 72 /vis/viewer/set/autoRefresh true 63 /vis/verbose warnings 73 /vis/verbose warnings 64 # 74 # 65 # For file-based drivers, use this to create a 75 # For file-based drivers, use this to create an empty detector view: 66 #/vis/viewer/flush 76 #/vis/viewer/flush