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Geant4/examples/extended/analysis/AnaEx02/vis.mac

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Diff markup

Differences between /examples/extended/analysis/AnaEx02/vis.mac (Version 11.3.0) and /examples/extended/analysis/AnaEx02/vis.mac (Version 10.2.p1)


  1 # Macro file for the initialization phase of "      1 # Macro file for the initialization phase of "exampleN03.cc"
  2 # when running in interactive mode                  2 # when running in interactive mode
  3 #                                                   3 #
  4 # Sets some default verbose                         4 # Sets some default verbose
  5 #                                                   5 #
  6 /control/verbose 2                                  6 /control/verbose 2
  7 /run/verbose 2                                      7 /run/verbose 2
  8 #                                                   8 #
  9 # Open a viewer                                <<   9 # Use this open statement to create an OpenGL view:
 10 /vis/open                                      <<  10 /vis/open OGL 600x600-0+0
 11 # This opens the default viewer - see examples <<  11 #
 12 # more comprehensive overview of options. Also <<  12 # Use this open statement to create a .prim file suitable for
                                                   >>  13 # viewing in DAWN:
                                                   >>  14 #/vis/open DAWNFILE
                                                   >>  15 #
                                                   >>  16 # Use this open statement to create a .heprep file suitable for
                                                   >>  17 # viewing in HepRApp:
                                                   >>  18 #/vis/open HepRepFile
                                                   >>  19 #
                                                   >>  20 # Use this open statement to create a .wrl file suitable for
                                                   >>  21 # viewing in a VRML viewer:
                                                   >>  22 #/vis/open VRML2FILE
 13 #                                                  23 #
 14 # Disable auto refresh and quieten vis message     24 # Disable auto refresh and quieten vis messages whilst scene and
 15 # trajectories are established:                    25 # trajectories are established:
 16 /vis/viewer/set/autoRefresh false                  26 /vis/viewer/set/autoRefresh false
 17 /vis/verbose errors                                27 /vis/verbose errors
 18 #                                                  28 #
 19 # Draw geometry:                                   29 # Draw geometry:
 20 /vis/drawVolume                                    30 /vis/drawVolume
 21 #                                                  31 #
 22 # Specify view angle:                              32 # Specify view angle:
 23 #/vis/viewer/set/viewpointThetaPhi 90. 0.          33 #/vis/viewer/set/viewpointThetaPhi 90. 0.
 24 #                                                  34 #
 25 # Specify zoom value:                              35 # Specify zoom value:
 26 #/vis/viewer/zoom 2.                               36 #/vis/viewer/zoom 2.
 27 #                                                  37 #
 28 # Specify style (surface or wireframe):            38 # Specify style (surface or wireframe):
 29 #/vis/viewer/set/style wireframe                   39 #/vis/viewer/set/style wireframe
 30 #                                                  40 #
 31 # Draw coordinate axes:                            41 # Draw coordinate axes:
 32 #/vis/scene/add/axes 0 0 0 1 m                     42 #/vis/scene/add/axes 0 0 0 1 m
 33 #                                                  43 #
 34 # Draw smooth trajectories at end of event, sh     44 # Draw smooth trajectories at end of event, showing trajectory points
 35 # as markers 2 pixels wide:                        45 # as markers 2 pixels wide:
 36 /vis/scene/add/trajectories smooth                 46 /vis/scene/add/trajectories smooth
 37 /vis/modeling/trajectories/create/drawByCharge     47 /vis/modeling/trajectories/create/drawByCharge
 38 /vis/modeling/trajectories/drawByCharge-0/defa     48 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
 39 /vis/modeling/trajectories/drawByCharge-0/defa     49 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2
 40 # (if too many tracks cause core dump => /trac     50 # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
 41 #                                                  51 #
 42 # Draw hits at end of event:                       52 # Draw hits at end of event:
 43 #/vis/scene/add/hits                               53 #/vis/scene/add/hits
 44 #                                                  54 #
 45 # To draw only gammas:                             55 # To draw only gammas:
 46 #/vis/filtering/trajectories/create/particleFi     56 #/vis/filtering/trajectories/create/particleFilter
 47 #/vis/filtering/trajectories/particleFilter-0/     57 #/vis/filtering/trajectories/particleFilter-0/add gamma
 48 #                                                  58 #
 49 # To invert the above, drawing all particles e     59 # To invert the above, drawing all particles except gammas,
 50 # keep the above two lines but also add:           60 # keep the above two lines but also add:
 51 #/vis/filtering/trajectories/particleFilter-0/     61 #/vis/filtering/trajectories/particleFilter-0/invert true
 52 #                                                  62 #
 53 # Many other options are available with /vis/m     63 # Many other options are available with /vis/modeling and /vis/filtering.
 54 # For example, to select colour by particle ID     64 # For example, to select colour by particle ID:
 55 #/vis/modeling/trajectories/create/drawByParti     65 #/vis/modeling/trajectories/create/drawByParticleID
 56 #/vis/modeling/trajectories/drawByParticleID-0     66 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue
 57 #                                                  67 #
 58 # To superimpose all of the events from a give     68 # To superimpose all of the events from a given run:
 59 /vis/scene/endOfEventAction accumulate             69 /vis/scene/endOfEventAction accumulate
 60 #                                                  70 #
 61 # Re-establish auto refreshing and verbosity:      71 # Re-establish auto refreshing and verbosity:
 62 /vis/viewer/set/autoRefresh true                   72 /vis/viewer/set/autoRefresh true
 63 /vis/verbose warnings                              73 /vis/verbose warnings
 64 #                                                  74 #
 65 # For file-based drivers, use this to create a     75 # For file-based drivers, use this to create an empty detector view:
 66 #/vis/viewer/flush                                 76 #/vis/viewer/flush