Geant4 Cross Reference

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Geant4/examples/basic/B4/B4d/src/PrimaryGeneratorAction.cc

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Diff markup

Differences between /examples/basic/B4/B4d/src/PrimaryGeneratorAction.cc (Version 11.3.0) and /examples/basic/B4/B4d/src/PrimaryGeneratorAction.cc (Version 9.6.p4)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 /// \file B4/B4d/src/PrimaryGeneratorAction.cc    
 28 /// \brief Implementation of the B4::PrimaryGe    
 29                                                   
 30 #include "PrimaryGeneratorAction.hh"              
 31                                                   
 32 #include "G4Box.hh"                               
 33 #include "G4LogicalVolume.hh"                     
 34 #include "G4LogicalVolumeStore.hh"                
 35 #include "G4ParticleGun.hh"                       
 36 #include "G4ParticleTable.hh"                     
 37 #include "G4SystemOfUnits.hh"                     
 38 #include "globals.hh"                             
 39                                                   
 40 namespace B4                                      
 41 {                                                 
 42                                                   
 43 //....oooOO0OOooo........oooOO0OOooo........oo    
 44                                                   
 45 PrimaryGeneratorAction::PrimaryGeneratorAction    
 46 {                                                 
 47   G4int nofParticles = 1;                         
 48   fParticleGun = new G4ParticleGun(nofParticle    
 49                                                   
 50   // default particle kinematic                   
 51   //                                              
 52   auto particleDefinition = G4ParticleTable::G    
 53   fParticleGun->SetParticleDefinition(particle    
 54   fParticleGun->SetParticleMomentumDirection(G    
 55   fParticleGun->SetParticleEnergy(300. * MeV);    
 56 }                                                 
 57                                                   
 58 //....oooOO0OOooo........oooOO0OOooo........oo    
 59                                                   
 60 PrimaryGeneratorAction::~PrimaryGeneratorActio    
 61 {                                                 
 62   delete fParticleGun;                            
 63 }                                                 
 64                                                   
 65 //....oooOO0OOooo........oooOO0OOooo........oo    
 66                                                   
 67 void PrimaryGeneratorAction::GeneratePrimaries    
 68 {                                                 
 69   // This function is called at the begining o    
 70                                                   
 71   // In order to avoid dependence of PrimaryGe    
 72   // on DetectorConstruction class we get worl    
 73   // from G4LogicalVolumeStore                    
 74   //                                              
 75   G4double worldZHalfLength = 0.;                 
 76   auto worldLV = G4LogicalVolumeStore::GetInst    
 77                                                   
 78   // Check that the world volume has box shape    
 79   G4Box* worldBox = nullptr;                      
 80   if (worldLV) {                                  
 81     worldBox = dynamic_cast<G4Box*>(worldLV->G    
 82   }                                               
 83                                                   
 84   if (worldBox) {                                 
 85     worldZHalfLength = worldBox->GetZHalfLengt    
 86   }                                               
 87   else {                                          
 88     G4ExceptionDescription msg;                   
 89     msg << "World volume of box shape not foun    
 90     msg << "Perhaps you have changed geometry.    
 91     msg << "The gun will be place in the cente    
 92     G4Exception("PrimaryGeneratorAction::Gener    
 93   }                                               
 94                                                   
 95   // Set gun position                             
 96   fParticleGun->SetParticlePosition(G4ThreeVec    
 97                                                   
 98   fParticleGun->GeneratePrimaryVertex(event);     
 99 }                                                 
100                                                   
101 //....oooOO0OOooo........oooOO0OOooo........oo    
102                                                   
103 }  // namespace B4                                
104