Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 /// \file B4/B4b/include/PrimaryGeneratorActio 27 /// \file B4/B4b/include/PrimaryGeneratorAction.hh 28 /// \brief Definition of the B4::PrimaryGenera << 28 /// \brief Definition of the PrimaryGeneratorAction class 29 29 30 #ifndef B4PrimaryGeneratorAction_h 30 #ifndef B4PrimaryGeneratorAction_h 31 #define B4PrimaryGeneratorAction_h 1 31 #define B4PrimaryGeneratorAction_h 1 32 32 33 #include "G4VUserPrimaryGeneratorAction.hh" 33 #include "G4VUserPrimaryGeneratorAction.hh" >> 34 #include "globals.hh" 34 35 35 class G4ParticleGun; 36 class G4ParticleGun; 36 class G4Event; 37 class G4Event; 37 38 38 namespace B4 39 namespace B4 39 { 40 { 40 41 41 /// The primary generator action class with pa 42 /// The primary generator action class with particle gum. 42 /// 43 /// 43 /// It defines a single particle which hits th 44 /// It defines a single particle which hits the calorimeter 44 /// perpendicular to the input face. The type 45 /// perpendicular to the input face. The type of the particle 45 /// can be changed via the G4 build-in command 46 /// can be changed via the G4 build-in commands of G4ParticleGun class 46 /// (see the macros provided with this example 47 /// (see the macros provided with this example). 47 48 48 class PrimaryGeneratorAction : public G4VUserP 49 class PrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction 49 { 50 { 50 public: << 51 public: 51 PrimaryGeneratorAction(); << 52 PrimaryGeneratorAction(); 52 ~PrimaryGeneratorAction() override; << 53 ~PrimaryGeneratorAction() override; 53 54 54 void GeneratePrimaries(G4Event* event) ove << 55 void GeneratePrimaries(G4Event* event) override; 55 56 56 private: << 57 // set methods 57 G4ParticleGun* fParticleGun = nullptr; // << 58 void SetRandomFlag(G4bool value); >> 59 >> 60 private: >> 61 G4ParticleGun* fParticleGun = nullptr; // G4 particle gun 58 }; 62 }; 59 63 60 } // namespace B4 << 64 } 61 65 62 //....oooOO0OOooo........oooOO0OOooo........oo 66 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... 63 67 64 #endif 68 #endif 65 69