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Geant4/examples/basic/B3/B3a/vis.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/basic/B3/B3a/vis.mac (Version 11.3.0) and /examples/basic/B3/B3a/vis.mac (Version 11.2.2)


  1 # Macro file for the visualization setting in       1 # Macro file for the visualization setting in the initialization phase 
  2 # of the B3 example when running in interactiv      2 # of the B3 example when running in interactive mode
  3 #                                                   3 #
  4                                                     4 
  5 # Open a viewer                                     5 # Open a viewer
  6 /vis/open                                           6 /vis/open
  7 # This opens the default viewer - see examples      7 # This opens the default viewer - see examples/basic/B1/vis.mac for a
  8 # more comprehensive overview of options. Also      8 # more comprehensive overview of options. Also the documentation.
  9 #                                                   9 #
 10 # Disable auto refresh and quieten vis message     10 # Disable auto refresh and quieten vis messages whilst scene and
 11 # trajectories are established:                    11 # trajectories are established:
 12 /vis/viewer/set/autoRefresh false                  12 /vis/viewer/set/autoRefresh false
 13 /vis/verbose errors                                13 /vis/verbose errors
 14 #                                                  14 #
 15 # Draw geometry:                                   15 # Draw geometry:
 16 /vis/drawVolume                                    16 /vis/drawVolume
 17 #                                                  17 #
 18 # Specify view angle:                              18 # Specify view angle:
 19 ##/vis/viewer/set/viewpointThetaPhi 90. 180.       19 ##/vis/viewer/set/viewpointThetaPhi 90. 180.
 20 #                                                  20 #
 21 # Specify zoom value:                              21 # Specify zoom value:
 22 /vis/viewer/zoom 1.4                               22 /vis/viewer/zoom 1.4
 23 #                                                  23 #
 24 # Specify style (surface, wireframe, auxiliary     24 # Specify style (surface, wireframe, auxiliary edges,...)
 25 #/vis/viewer/set/style wireframe                   25 #/vis/viewer/set/style wireframe
 26 #/vis/viewer/set/auxiliaryEdge true                26 #/vis/viewer/set/auxiliaryEdge true
 27 #/vis/viewer/set/lineSegmentsPerCircle 100         27 #/vis/viewer/set/lineSegmentsPerCircle 100
 28 #                                                  28 #
 29 # Draw coordinate axes:                            29 # Draw coordinate axes:
 30 #/vis/scene/add/axes 0 0 0 1 m                     30 #/vis/scene/add/axes 0 0 0 1 m
 31 #                                                  31 #
 32 # Draw smooth trajectories at end of event, sh     32 # Draw smooth trajectories at end of event, showing trajectory points
 33 # as markers 2 pixels wide:                        33 # as markers 2 pixels wide:
 34 /vis/scene/add/trajectories smooth                 34 /vis/scene/add/trajectories smooth
 35 /vis/modeling/trajectories/create/drawByCharge     35 /vis/modeling/trajectories/create/drawByCharge
 36 /vis/modeling/trajectories/drawByCharge-0/defa     36 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true
 37 /vis/modeling/trajectories/drawByCharge-0/defa     37 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 1
 38 # (if too many tracks cause core dump => /trac     38 # (if too many tracks cause core dump => /tracking/storeTrajectory 0)
 39 #                                                  39 #
 40 # Draw hits at end of event:                       40 # Draw hits at end of event:
 41 #/vis/scene/add/hits                               41 #/vis/scene/add/hits
 42 #                                                  42 #
 43 # To draw only gammas:                             43 # To draw only gammas:
 44 #/vis/filtering/trajectories/create/particleFi     44 #/vis/filtering/trajectories/create/particleFilter
 45 #/vis/filtering/trajectories/particleFilter-0/     45 #/vis/filtering/trajectories/particleFilter-0/add gamma
 46 #                                                  46 #
 47 # To invert the above, drawing all particles e     47 # To invert the above, drawing all particles except gammas,
 48 # keep the above two lines but also add:           48 # keep the above two lines but also add:
 49 #/vis/filtering/trajectories/particleFilter-0/     49 #/vis/filtering/trajectories/particleFilter-0/invert true
 50 #                                                  50 #
 51 # Many other options are available with /vis/m     51 # Many other options are available with /vis/modeling and /vis/filtering.
 52 # For example, to select colour by particle ID     52 # For example, to select colour by particle ID:
 53 /vis/modeling/trajectories/create/drawByPartic     53 /vis/modeling/trajectories/create/drawByParticleID
 54 /vis/modeling/trajectories/drawByParticleID-0/     54 /vis/modeling/trajectories/drawByParticleID-0/default/setDrawStepPts true
 55 #/vis/modeling/trajectories/drawByParticleID-0     55 #/vis/modeling/trajectories/drawByParticleID-0/default/setStepPtsSize 1
 56 # To select or override default colours (note:     56 # To select or override default colours (note: e+ is blue by default):
 57 #/vis/modeling/trajectories/list                   57 #/vis/modeling/trajectories/list
 58 #/vis/modeling/trajectories/drawByParticleID-0     58 #/vis/modeling/trajectories/drawByParticleID-0/set e+ yellow
 59 #                                                  59 #
 60 # To superimpose all of the events from a give     60 # To superimpose all of the events from a given run:
 61 /vis/scene/endOfEventAction accumulate             61 /vis/scene/endOfEventAction accumulate
 62 #                                                  62 #
 63 # Re-establish auto refreshing and verbosity:      63 # Re-establish auto refreshing and verbosity:
 64 /vis/viewer/set/autoRefresh true                   64 /vis/viewer/set/autoRefresh true
 65 /vis/verbose warnings                              65 /vis/verbose warnings
 66 #                                                  66 #
 67 # For file-based drivers, use this to create a     67 # For file-based drivers, use this to create an empty detector view:
 68 #/vis/viewer/flush                                 68 #/vis/viewer/flush