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Diff markup
1 # 1 #
>> 2 # Macro file for the initialization phase of "exampleN03.cc"
>> 3 # when runing in interactive mode
>> 4 #
2 # Sets some default verbose 5 # Sets some default verbose
3 # 6 #
4 /run/initialize <<
5 /control/verbose 2 7 /control/verbose 2
6 /control/saveHistory 8 /control/saveHistory
>> 9 /run/verbose 2
>> 10 #
>> 11 # create empty scene
>> 12 #
>> 13 /vis/scene/create
>> 14 #
>> 15 # Create a scene handler for a specific graphics system
>> 16 # (Edit the next line(s) to choose another graphic system)
>> 17 #
>> 18
>> 19 /vis/open OGLIX
>> 20
>> 21 #
>> 22 # draw scene
>> 23 #
>> 24 #
>> 25 /vis/viewer/flush
>> 26
>> 27
>> 28 # for drawing the tracks
>> 29 # (if too many tracks cause core dump => storeTrajectory 0)
>> 30
>> 31 /tracking/storeTrajectory 1
>> 32 /vis/viewer/set/viewpointThetaPhi 60 30
>> 33
>> 34 # this is not to redraw every single event
>> 35
>> 36 /vis/scene/endOfEventAction accumulate
>> 37
>> 38
7 39
8 40