Geant4 Cross Reference

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Geant4/examples/advanced/underground_physics/initInter.mac

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/advanced/underground_physics/initInter.mac (Version 11.3.0) and /examples/advanced/underground_physics/initInter.mac (Version 9.3)


  1 ##############################################      1 #############################################################################*#
  2 #                                                   2 #                                                                             #
  3 # initInter.mac                                     3 # initInter.mac                                                               #
  4 # Initialisation macro for interactive mode         4 # Initialisation macro for interactive mode                                   #
  5 #                                                   5 #                                                                             #
  6 ##############################################      6 ###############################################################################
  7 #                                                   7 #
  8 /control/verbose 2                                  8 /control/verbose 2
  9 /control/saveHistory                                9 /control/saveHistory
 10 #                                                  10 #
 11 # Open a viewer                                <<  11 # Create empty scene
 12 /vis/open                                      <<  12 /vis/scene/create
 13 # This opens the default viewer - see examples <<  13 #
 14 # more comprehensive overview of options. Also <<  14 # Create a scene handler for a specific graphics system
                                                   >>  15 # (Edit the next line(s) to choose another graphic system)
                                                   >>  16 #/vis/open OGLSX
                                                   >>  17 #/vis/open OGLIX
                                                   >>  18 /vis/open OGLSXm
                                                   >>  19 #/vis/open OGLIXm
                                                   >>  20 #/vis/open DANWFILE
                                                   >>  21 #/vis/open Xo
 15 #                                                  22 #
 16 # Trajectories: set to 0 if too many               23 # Trajectories: set to 0 if too many
 17 # alternatively use /dmx/drawTracks [none char     24 # alternatively use /dmx/drawTracks [none charged noscint all]
 18 /tracking/storeTrajectory 1                        25 /tracking/storeTrajectory 1
 19 #                                                  26 #
 20 #                                                  27 #
 21 # Camera viewpoint                                 28 # Camera viewpoint
 22 /vis/drawView  70 -90 0. 0. cm 1.5                 29 /vis/drawView  70 -90 0. 0. cm 1.5
 23 #                                                  30 #
 24 # Add detector to scene                            31 # Add detector to scene
 25 /vis/drawVolume                                    32 /vis/drawVolume
 26 #                                                  33 #
 27 # Flush visualization                              34 # Flush visualization
 28 /vis/viewer/update                                 35 /vis/viewer/update
 29 #                                                  36 #
 30 #                                                  37 #
 31 # now run macro: gamma.mac, alpha.mac, neutron     38 # now run macro: gamma.mac, alpha.mac, neutron.mac, sourceAm241.mac
 32                                                    39 
 33                                                    40