Geant4 Cross Reference |
>> 1 # Use this open statement to create an OpenGL view: >> 2 #/vis/open OGL 600x600-0+0 >> 3 # >> 4 # Use this open statement to create a .prim file suitable for >> 5 # viewing in DAWN: >> 6 #/vis/open DAWNFILE >> 7 # >> 8 # Use this open statement to create a .heprep file suitable for >> 9 # viewing in HepRApp: >> 10 #/vis/open HepRepFile >> 11 # 1 # Use this open statement to create a .wrl fil 12 # Use this open statement to create a .wrl file suitable for 2 # viewing in a VRML viewer: 13 # viewing in a VRML viewer: 3 /vis/open VRML2FILE 14 /vis/open VRML2FILE 4 # << 5 ## Open a viewer << 6 #/vis/open << 7 ## This opens the default viewer - see example << 8 ## more comprehensive overview of options. Als << 9 # 15 # 10 # Disable auto refresh and quieten vis message 16 # Disable auto refresh and quieten vis messages whilst scene and 11 # trajectories are established: 17 # trajectories are established: 12 /vis/viewer/set/autoRefresh false 18 /vis/viewer/set/autoRefresh false 13 /vis/verbose errors 19 /vis/verbose errors 14 # 20 # 15 # Draw geometry: 21 # Draw geometry: 16 /vis/drawVolume 22 /vis/drawVolume 17 # 23 # 18 # Specify view angle: 24 # Specify view angle: 19 #/vis/viewer/set/viewpointThetaPhi 90. 0. 25 #/vis/viewer/set/viewpointThetaPhi 90. 0. 20 # 26 # 21 # Specify zoom value: 27 # Specify zoom value: 22 #/vis/viewer/zoom 2. 28 #/vis/viewer/zoom 2. 23 # 29 # 24 # Specify style (surface or wireframe): 30 # Specify style (surface or wireframe): 25 #/vis/viewer/set/style wireframe 31 #/vis/viewer/set/style wireframe 26 # 32 # 27 # Draw coordinate axes: 33 # Draw coordinate axes: 28 #/vis/scene/add/axes 0 0 0 1 m 34 #/vis/scene/add/axes 0 0 0 1 m 29 # 35 # 30 # Draw smooth trajectories at end of event, sh 36 # Draw smooth trajectories at end of event, showing trajectory points 31 # as markers 2 pixels wide: 37 # as markers 2 pixels wide: 32 /vis/scene/add/trajectories smooth 38 /vis/scene/add/trajectories smooth 33 /vis/modeling/trajectories/create/drawByCharge 39 /vis/modeling/trajectories/create/drawByCharge 34 /vis/modeling/trajectories/drawByCharge-0/defa 40 /vis/modeling/trajectories/drawByCharge-0/default/setDrawStepPts true 35 /vis/modeling/trajectories/drawByCharge-0/defa 41 /vis/modeling/trajectories/drawByCharge-0/default/setStepPtsSize 2 36 # (if too many tracks cause core dump => /trac 42 # (if too many tracks cause core dump => /tracking/storeTrajectory 0) 37 # 43 # 38 # Draw hits at end of event: 44 # Draw hits at end of event: 39 #/vis/scene/add/hits 45 #/vis/scene/add/hits 40 # 46 # 41 # To draw only gammas: 47 # To draw only gammas: 42 #/vis/filtering/trajectories/create/particleFi 48 #/vis/filtering/trajectories/create/particleFilter 43 #/vis/filtering/trajectories/particleFilter-0/ 49 #/vis/filtering/trajectories/particleFilter-0/add gamma 44 # 50 # 45 # To invert the above, drawing all particles e 51 # To invert the above, drawing all particles except gammas, 46 # keep the above two lines but also add: 52 # keep the above two lines but also add: 47 #/vis/filtering/trajectories/particleFilter-0/ 53 #/vis/filtering/trajectories/particleFilter-0/invert true 48 # 54 # 49 # Many other options are available with /vis/m 55 # Many other options are available with /vis/modeling and /vis/filtering. 50 # For example, to select colour by particle ID 56 # For example, to select colour by particle ID: 51 #/vis/modeling/trajectories/create/drawByParti 57 #/vis/modeling/trajectories/create/drawByParticleID 52 #/vis/modeling/trajectories/drawByParticleID-0 58 #/vis/modeling/trajectories/drawByParticleID-0/set e- blue 53 # 59 # 54 # To superimpose all of the events from a give 60 # To superimpose all of the events from a given run: 55 #/vis/scene/endOfEventAction accumulate 61 #/vis/scene/endOfEventAction accumulate 56 # 62 # 57 # Re-establish auto refreshing and verbosity: 63 # Re-establish auto refreshing and verbosity: 58 /vis/viewer/set/autoRefresh true 64 /vis/viewer/set/autoRefresh true 59 /vis/verbose warnings 65 /vis/verbose warnings 60 # 66 # 61 # For file-based drivers, use this to create a 67 # For file-based drivers, use this to create an empty detector view: 62 #/vis/viewer/flush 68 #/vis/viewer/flush