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Geant4/examples/advanced/human_phantom/include/G4PhantomBuilder.hh

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Differences between /examples/advanced/human_phantom/include/G4PhantomBuilder.hh (Version 11.3.0) and /examples/advanced/human_phantom/include/G4PhantomBuilder.hh (Version 10.1.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // Previous authors: G. Guerrieri, S. Guatelli <<  26 // Authors: S. Guatelli , M. G. Pia, INFN Genova and F. Ambroglini INFN Perugia, Italy
 27 // Authors (since 2007): S. Guatelli,Universit <<  27 // 
 28 // Contributions by F. Ambroglini INFN Perugia <<  28 // Based on code developed by the undergraduate student G. Guerrieri 
 29 //                                             <<  29 // Note: this is a preliminary beta-version of the code; an improved 
                                                   >>  30 // version will be distributed in the next Geant4 public release, compliant
                                                   >>  31 // with the design in a forthcoming publication, and subject to a 
                                                   >>  32 // design and code review.
 30 //                                                 33 //
 31                                                    34 
 32 #ifndef G4PhantomBuilder_h                         35 #ifndef G4PhantomBuilder_h
 33 #define G4PhantomBuilder_h 1                       36 #define G4PhantomBuilder_h 1
 34                                                    37 
 35 #include "G4VPhysicalVolume.hh"                    38 #include "G4VPhysicalVolume.hh"
 36 #include "G4BasePhantomBuilder.hh"                 39 #include "G4BasePhantomBuilder.hh"
 37 #include "globals.hh"                              40 #include "globals.hh"
 38                                                    41 
 39 class G4BasePhantomBuilder;                        42 class G4BasePhantomBuilder;
 40 class G4VPhysicalVolume;                           43 class G4VPhysicalVolume;
 41 class G4VBodyFactory;                              44 class G4VBodyFactory;
 42 class G4PhantomBuilder: public G4BasePhantomBu     45 class G4PhantomBuilder: public G4BasePhantomBuilder
 43 {                                                  46 {
 44 public:                                            47 public:
 45   explicit G4PhantomBuilder();                 <<  48   G4PhantomBuilder();
 46   ~G4PhantomBuilder() override = default;      <<  49   ~G4PhantomBuilder();
                                                   >>  50 
                                                   >>  51   void BuildHead(const G4String&,G4bool,G4bool);
                                                   >>  52   void BuildTrunk(const G4String&,G4bool,G4bool);
                                                   >>  53   void BuildLeftLeg(const G4String&,G4bool,G4bool);
                                                   >>  54   void BuildRightLeg(const G4String&,G4bool,G4bool);
                                                   >>  55 
                                                   >>  56   void BuildUpperSpine(const G4String&,G4bool,G4bool);
                                                   >>  57   void BuildMiddleLowerSpine(const G4String&,G4bool,G4bool);
                                                   >>  58   void BuildLeftLegBone(const G4String&,G4bool,G4bool);
                                                   >>  59   void BuildRightLegBone(const G4String&,G4bool,G4bool);
                                                   >>  60   void BuildLeftArmBone(const G4String&,G4bool,G4bool);
                                                   >>  61   void BuildRightArmBone(const G4String&,G4bool,G4bool);
                                                   >>  62   void BuildSkull(const G4String&,G4bool,G4bool);
                                                   >>  63   void BuildRibCage(const G4String&,G4bool,G4bool);
                                                   >>  64   void BuildPelvis(const G4String&,G4bool,G4bool);
                                                   >>  65   void BuildLeftScapula(const G4String&,G4bool,G4bool); 
                                                   >>  66   void BuildRightScapula(const G4String&,G4bool,G4bool);
                                                   >>  67   void BuildLeftAdrenal(const G4String&,G4bool,G4bool);  
                                                   >>  68   void BuildRightAdrenal(const G4String&,G4bool,G4bool); 
                                                   >>  69   void BuildLeftClavicle(const G4String&,G4bool,G4bool); 
                                                   >>  70   void BuildRightClavicle(const G4String&,G4bool,G4bool); 
                                                   >>  71 
                                                   >>  72   void BuildBrain(const G4String&,G4bool,G4bool);
                                                   >>  73 
                                                   >>  74   void BuildHeart(const G4String&,G4bool,G4bool);
                                                   >>  75 
                                                   >>  76   void BuildLeftLung(const G4String&,G4bool,G4bool);
                                                   >>  77   void BuildRightLung(const G4String&,G4bool,G4bool);
                                                   >>  78 
                                                   >>  79   void BuildStomach(const G4String&,G4bool,G4bool);
                                                   >>  80   void BuildSmallIntestine(const G4String&,G4bool,G4bool);
                                                   >>  81   void BuildUpperLargeIntestine(const G4String&,G4bool,G4bool);
                                                   >>  82   void BuildLowerLargeIntestine(const G4String&,G4bool,G4bool);
                                                   >>  83 
                                                   >>  84   void BuildLeftKidney(const G4String&,G4bool,G4bool);
                                                   >>  85   void BuildRightKidney(const G4String&,G4bool,G4bool);
                                                   >>  86   void BuildLiver(const G4String&,G4bool,G4bool);
                                                   >>  87   void BuildPancreas(const G4String&,G4bool,G4bool);
                                                   >>  88   void BuildSpleen(const G4String&,G4bool,G4bool);
                                                   >>  89   void BuildUrinaryBladder(const G4String&,G4bool,G4bool);
                                                   >>  90 
                                                   >>  91   void BuildThyroid(const G4String&,G4bool,G4bool);
                                                   >>  92   void BuildThymus(const G4String&,G4bool,G4bool);
 47                                                    93 
 48   void BuildHead(const G4String&,G4bool,G4bool <<  94   void SetModel(G4String);
 49   void BuildTrunk(const G4String&,G4bool,G4boo <<  95   void SetMotherVolume(G4VPhysicalVolume*);
 50   void BuildLeftLeg(const G4String&,G4bool,G4b << 
 51   void BuildRightLeg(const G4String&,G4bool,G4 << 
 52                                                << 
 53   void BuildUpperSpine(const G4String&,G4bool, << 
 54   void BuildMiddleLowerSpine(const G4String&,G << 
 55   void BuildLeftLegBone(const G4String&,G4bool << 
 56   void BuildRightLegBone(const G4String&,G4boo << 
 57   void BuildLeftArmBone(const G4String&,G4bool << 
 58   void BuildRightArmBone(const G4String&,G4boo << 
 59   void BuildSkull(const G4String&,G4bool,G4boo << 
 60   void BuildRibCage(const G4String&,G4bool,G4b << 
 61   void BuildPelvis(const G4String&,G4bool,G4bo << 
 62   void BuildLeftScapula(const G4String&,G4bool << 
 63   void BuildRightScapula(const G4String&,G4boo << 
 64   void BuildLeftAdrenal(const G4String&,G4bool << 
 65   void BuildRightAdrenal(const G4String&,G4boo << 
 66   void BuildLeftClavicle(const G4String&,G4boo << 
 67   void BuildRightClavicle(const G4String&,G4bo << 
 68   void BuildBrain(const G4String&,G4bool,G4boo << 
 69   void BuildHeart(const G4String&,G4bool,G4boo << 
 70   void BuildLeftLung(const G4String&,G4bool,G4 << 
 71   void BuildRightLung(const G4String&,G4bool,G << 
 72   void BuildStomach(const G4String&,G4bool,G4b << 
 73   void BuildSmallIntestine(const G4String&,G4b << 
 74   void BuildUpperLargeIntestine(const G4String << 
 75   void BuildLowerLargeIntestine(const G4String << 
 76   void BuildLeftKidney(const G4String&,G4bool, << 
 77   void BuildRightKidney(const G4String&,G4bool << 
 78   void BuildLiver(const G4String&,G4bool,G4boo << 
 79   void BuildPancreas(const G4String&,G4bool,G4 << 
 80   void BuildSpleen(const G4String&,G4bool,G4bo << 
 81   void BuildUrinaryBladder(const G4String&,G4b << 
 82   void BuildThyroid(const G4String&,G4bool,G4b << 
 83   void BuildThymus(const G4String&,G4bool,G4bo << 
 84   void SetModel(G4String) override;            << 
 85   void SetMotherVolume(G4VPhysicalVolume*) ove << 
 86                                                    96 
 87   G4VPhysicalVolume* GetPhantom() override;    <<  97  
                                                   >>  98 G4VPhysicalVolume* GetPhantom();
 88                                                    99 
 89 protected:                                        100 protected: 
 90   G4VBodyFactory* fBody;                       << 101   G4VBodyFactory* body;
 91   G4String fModel;                             << 102 
 92   G4VPhysicalVolume* fMotherVolume;            << 103   G4String model;
 93   G4VPhysicalVolume* fHeadVolume;              << 104 
 94   G4VPhysicalVolume* fTrunkVolume;             << 105   G4VPhysicalVolume* motherVolume;
 95   G4VPhysicalVolume* fLeftLegVolume;           << 106   G4VPhysicalVolume* headVolume;
 96   G4VPhysicalVolume* fRightLegVolume;          << 107   G4VPhysicalVolume* trunkVolume;
 97   G4VPhysicalVolume* fMaleGenitaliaVolume;     << 108   G4VPhysicalVolume* leftLegVolume;
                                                   >> 109   G4VPhysicalVolume* rightLegVolume;  
                                                   >> 110   G4VPhysicalVolume* maleGenitaliaVolume;
 98 };                                                111 };
 99 #endif                                            112 #endif
100                                                   113