Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/gammaknife/src/GammaKnifeController.cc

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Diff markup

Differences between /examples/advanced/gammaknife/src/GammaKnifeController.cc (Version 11.3.0) and /examples/advanced/gammaknife/src/GammaKnifeController.cc (Version 11.2.2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26                                                    26 
 27                                                    27 
 28 #include "GammaKnifeController.hh"                 28 #include "GammaKnifeController.hh"
 29 #include "G4UImanager.hh"                          29 #include "G4UImanager.hh"
 30 #include "G4RunManager.hh"                         30 #include "G4RunManager.hh"
 31 #include <fstream>                                 31 #include <fstream>
 32                                                    32 
 33 #include "G4SystemOfUnits.hh"                      33 #include "G4SystemOfUnits.hh"
 34                                                    34 
 35 GammaKnifeController::GammaKnifeController( Ga     35 GammaKnifeController::GammaKnifeController( GammaKnifeDetectorConstruction *det ) : scoreMaps( 0 )
 36 {                                                  36 {
 37     detector = det;                                37     detector = det;
 38                                                    38 
 39     messenger = new GammaKnifeMessenger( this      39     messenger = new GammaKnifeMessenger( this );
 40 }                                                  40 }
 41                                                    41 
 42 GammaKnifeController::~GammaKnifeController()      42 GammaKnifeController::~GammaKnifeController()
 43 {                                                  43 {
 44     delete messenger;                              44     delete messenger;
 45 }                                                  45 }
 46                                                    46 
 47 void GammaKnifeController::BeamOn( G4int n_eve     47 void GammaKnifeController::BeamOn( G4int n_event )
 48 {                                                  48 {
 49     PrepareHitsAccumulation();                     49     PrepareHitsAccumulation();
 50     for (G4int i = 0; i < GAMMAKNIFE_SOURCES;      50     for (G4int i = 0; i < GAMMAKNIFE_SOURCES; i++)
 51     {                                              51     {
 52         RotateForward(i);                          52         RotateForward(i);
 53   G4RunManager::GetRunManager()->BeamOn(n_even     53   G4RunManager::GetRunManager()->BeamOn(n_event);
 54                                                    54 
 55         if (i != (GAMMAKNIFE_SOURCES - 1))         55         if (i != (GAMMAKNIFE_SOURCES - 1))        
 56     StoreHits();                                   56     StoreHits();
 57                                                    57         
 58         RotateBack(i);                             58         RotateBack(i);
 59     }                                              59     }
 60     AccumulateAllHits();                           60     AccumulateAllHits();
 61 }                                                  61 }
 62                                                    62 
 63 void GammaKnifeController::RotateForward( G4in     63 void GammaKnifeController::RotateForward( G4int position )
 64 {                                                  64 {
 65     // Rotate all scoring meshes to the right      65     // Rotate all scoring meshes to the right position
 66     G4ScoringManager* scm = G4ScoringManager::     66     G4ScoringManager* scm = G4ScoringManager::GetScoringManagerIfExist();
 67     if (scm)                                       67     if (scm)
 68     {                                              68     {
 69         for (size_t i = 0; i < scm->GetNumberO     69         for (size_t i = 0; i < scm->GetNumberOfMesh(); i++)
 70         {                                          70         {
 71             G4VScoringMesh * mesh = scm->GetMe     71             G4VScoringMesh * mesh = scm->GetMesh(i);
 72             mesh->RotateX( thetaAngles[positio     72             mesh->RotateX( thetaAngles[position] );
 73             mesh->RotateZ( phiAngles[position]     73             mesh->RotateZ( phiAngles[position] );
 74         }                                          74         }
 75     }                                              75     }
 76 }                                                  76 }
 77                                                    77 
 78 void GammaKnifeController::RotateBack( G4int p     78 void GammaKnifeController::RotateBack( G4int position )
 79 {                                                  79 {
 80     G4ScoringManager* scm = G4ScoringManager::     80     G4ScoringManager* scm = G4ScoringManager::GetScoringManagerIfExist();
 81     if (scm)                                       81     if (scm)
 82     {                                              82     {
 83         for (size_t i = 0; i < scm->GetNumberO     83         for (size_t i = 0; i < scm->GetNumberOfMesh(); i++)
 84         {                                          84         {
 85             G4VScoringMesh * mesh = scm->GetMe     85             G4VScoringMesh * mesh = scm->GetMesh(i);
 86             mesh->RotateZ( - phiAngles[positio     86             mesh->RotateZ( - phiAngles[position] );
 87             mesh->RotateX( - thetaAngles[posit     87             mesh->RotateX( - thetaAngles[position] );
 88         }                                          88         }
 89     }                                              89     }
 90 }                                                  90 }
 91                                                    91 
 92 void GammaKnifeController::PrepareHitsAccumula     92 void GammaKnifeController::PrepareHitsAccumulation()
 93 {                                                  93 {
 94     G4ScoringManager* scm = G4ScoringManager::     94     G4ScoringManager* scm = G4ScoringManager::GetScoringManagerIfExist();
 95     if (scm)                                       95     if (scm)
 96     {                                              96     {
 97         size_t size = scm->GetNumberOfMesh();      97         size_t size = scm->GetNumberOfMesh();
 98         scoreMaps = new MeshScoreMap[size];        98         scoreMaps = new MeshScoreMap[size];
 99         for (size_t i = 0; i < size; i++)          99         for (size_t i = 0; i < size; i++)
100         {                                         100         {
101             G4VScoringMesh * mesh = scm->GetMe    101             G4VScoringMesh * mesh = scm->GetMesh(i);
102                                                   102 
103             MeshScoreMap scoreMap = mesh->GetS    103             MeshScoreMap scoreMap = mesh->GetScoreMap();
104             MeshScoreMap& storedScoreMap = sco    104             MeshScoreMap& storedScoreMap = scoreMaps[i];
105                                                   105 
106             MeshScoreMap::iterator it = scoreM    106             MeshScoreMap::iterator it = scoreMap.begin();
107             for( ; it != scoreMap.end(); it++)    107             for( ; it != scoreMap.end(); it++)
108             {                                     108             {
109                 std::string hitMapName = it->f    109                 std::string hitMapName = it->first;
110                 G4THitsMap<G4StatDouble>* hitM    110                 G4THitsMap<G4StatDouble>* hitMapToStore
111                    = new G4THitsMap<G4StatDoub    111                    = new G4THitsMap<G4StatDouble>("GammaKnifeController", hitMapName);
112                 storedScoreMap[ hitMapName ] =    112                 storedScoreMap[ hitMapName ] = hitMapToStore;
113             }                                     113             }
114         }                                         114         }
115     }                                             115     }
116 }                                                 116 }
117                                                   117 
118 void GammaKnifeController::StoreHits()            118 void GammaKnifeController::StoreHits()
119 {                                                 119 {
120     G4ScoringManager* scm = G4ScoringManager::    120     G4ScoringManager* scm = G4ScoringManager::GetScoringManagerIfExist();
121     if (scm)                                      121     if (scm)
122     {                                             122     {
123         for (size_t i = 0; i < scm->GetNumberO    123         for (size_t i = 0; i < scm->GetNumberOfMesh(); i++)
124         {                                         124         {
125             G4VScoringMesh* mesh = scm->GetMes    125             G4VScoringMesh* mesh = scm->GetMesh(i);
126                                                   126 
127                                                   127 
128             MeshScoreMap scoreMap = mesh->GetS    128             MeshScoreMap scoreMap = mesh->GetScoreMap();
129             MeshScoreMap& storedScoreMap = sco    129             MeshScoreMap& storedScoreMap = scoreMaps[i];
130                                                   130 
131             MeshScoreMap::iterator it = scoreM    131             MeshScoreMap::iterator it = scoreMap.begin();
132             for( ; it != scoreMap.end(); it++)    132             for( ; it != scoreMap.end(); it++)
133             {                                     133             {
134                std::string hitMapName = it->fi    134                std::string hitMapName = it->first;
135                //*storedScoreMap[hitMapName] +    135                //*storedScoreMap[hitMapName] += *(it->second);
136                auto storedMap = storedScoreMap    136                auto storedMap = storedScoreMap[hitMapName]->GetMap();
137                auto mapItr = it->second->GetMa    137                auto mapItr = it->second->GetMap()->begin();
138                for(;mapItr!=it->second->GetMap    138                for(;mapItr!=it->second->GetMap()->end();mapItr++)
139                {                                  139                {
140                  auto key = mapItr->first;        140                  auto key = mapItr->first;
141                  auto val = mapItr->second;       141                  auto val = mapItr->second;
142                  if(storedMap->find(key)==stor    142                  if(storedMap->find(key)==storedMap->end())
143                  { (*storedMap)[key] = new G4S    143                  { (*storedMap)[key] = new G4StatDouble(); }
144                  (*storedMap)[key]->add(val);     144                  (*storedMap)[key]->add(val);
145                }                                  145                }
146             }                                     146             }
147         }                                         147         }
148     }                                             148     }
149 }                                                 149 }
150                                                   150 
151 void GammaKnifeController::AccumulateAllHits()    151 void GammaKnifeController::AccumulateAllHits()
152 {                                                 152 {
153     G4ScoringManager* scm = G4ScoringManager::    153     G4ScoringManager* scm = G4ScoringManager::GetScoringManagerIfExist();
154     if (scm)                                      154     if (scm)
155     {                                             155     {
156         for (size_t i = 0; i < scm->GetNumberO    156         for (size_t i = 0; i < scm->GetNumberOfMesh(); i++)
157         {                                         157         {
158             G4VScoringMesh* mesh = scm->GetMes    158             G4VScoringMesh* mesh = scm->GetMesh(i);
159             MeshScoreMap& storedScoreMap = sco    159             MeshScoreMap& storedScoreMap = scoreMaps[i];
160             MeshScoreMap::iterator it = stored    160             MeshScoreMap::iterator it = storedScoreMap.begin();
161             for( ; it != storedScoreMap.end();    161             for( ; it != storedScoreMap.end(); it++)
162             {                                     162             {
163                 mesh->Accumulate( it->second )    163                 mesh->Accumulate( it->second );
164             }                                     164             }
165         }                                         165         }
166     }                                             166     }
167 }                                                 167 }
168                                                   168 
169 void GammaKnifeController::ReadFile( std::stri    169 void GammaKnifeController::ReadFile( std::string fileName )
170 {                                                 170 {
171   //G4cout << "Enter ReadFile()...";              171   //G4cout << "Enter ReadFile()...";
172   const int SZ = 100;                             172   const int SZ = 100;
173   char buf[SZ];                                   173   char buf[SZ];
174                                                   174   
175   phiAngles.clear();    // If called for the s    175   phiAngles.clear();    // If called for the second time
176   thetaAngles.clear();  // we won't have 402 p    176   thetaAngles.clear();  // we won't have 402 positions...
177                                                   177   
178   std::ifstream ifs;                              178   std::ifstream ifs;
179   ifs.open( fileName.c_str() );                   179   ifs.open( fileName.c_str() );
180                                                   180   
181   for (G4int i = 0; i < GAMMAKNIFE_SOURCES; i+    181   for (G4int i = 0; i < GAMMAKNIFE_SOURCES; i++)
182     {                                             182     {
183       G4double phi, theta;                        183       G4double phi, theta;
184                                                   184       
185       /* Skip the "Axx" at the beginning of th    185       /* Skip the "Axx" at the beginning of the line */
186       for (G4int c = 0; c < 4; c++) ifs.get();    186       for (G4int c = 0; c < 4; c++) ifs.get();
187                                                   187       
188       ifs >> phi >> theta;                        188       ifs >> phi >> theta;
189       ifs.getline(buf, SZ); // Next line          189       ifs.getline(buf, SZ); // Next line
190                                                   190       
191       phiAngles.push_back( phi * degree );        191       phiAngles.push_back( phi * degree );
192       thetaAngles.push_back( theta * degree );    192       thetaAngles.push_back( theta * degree );
193     }                                             193     }
194   ifs.close();                                    194   ifs.close();
195   //G4cout << "... done " << G4endl;              195   //G4cout << "... done " << G4endl;
196 }                                                 196 }
197                                                   197