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Geant4/examples/advanced/fastAerosol/include/FastAerosolSolid.hh

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Differences between /examples/advanced/fastAerosol/include/FastAerosolSolid.hh (Version 11.3.0) and /examples/advanced/fastAerosol/include/FastAerosolSolid.hh (Version 11.1.3)


  1 //                                                  1 //
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 25 //                                                 25 //
 26                                                    26 
 27 // -------------------------------------------     27 // --------------------------------------------------------------------
 28 // GEANT 4 class header file                       28 // GEANT 4 class header file
 29 //                                                 29 //
 30 //                                                 30 // 
 31 // FastAerosolSolid                                31 // FastAerosolSolid
 32 //                                                 32 //
 33 // Class description:                              33 // Class description:
 34 //                                                 34 //
 35 //   A FastAerosolSolid is a collection of fDr     35 //   A FastAerosolSolid is a collection of fDroplet solids
 36 //   with positions set randomly by FastAeroso     36 //   with positions set randomly by FastAerosol in a
 37 //   volume given by a bulk shape given by Fas     37 //   volume given by a bulk shape given by FastAerosol member
 38 //                                                 38 //   
 39 //   The FastAerosol member fCloud handles the     39 //   The FastAerosol member fCloud handles the optimization
 40 //   (finding nearest droplet, populating the      40 //   (finding nearest droplet, populating the cloud) needed for
 41 //   efficient simulations.                        41 //   efficient simulations.
 42 //                                                 42 //
 43 //   This class is heavily based on system sol     43 //   This class is heavily based on system solids.
 44 //                                                 44 //
 45 // Author: A.Knaian (ara@nklabs.com), N.MacFad     45 // Author: A.Knaian (ara@nklabs.com), N.MacFadden (natemacfadden@gmail.com)
 46 // -------------------------------------------     46 // --------------------------------------------------------------------
 47                                                    47 
 48 #ifndef FastAerosolSolid_HH                        48 #ifndef FastAerosolSolid_HH
 49 #define FastAerosolSolid_HH                        49 #define FastAerosolSolid_HH
 50                                                    50 
 51 #include "FastAerosol.hh"                          51 #include "FastAerosol.hh"
 52                                                    52 
 53 #include "G4Polyhedron.hh"                         53 #include "G4Polyhedron.hh"
 54                                                    54 
 55 // rotations                                       55 // rotations
 56 #include <functional>                              56 #include <functional>
 57 #include "G4RotationMatrix.hh"                     57 #include "G4RotationMatrix.hh"
 58                                                    58 
 59 class FastAerosolSolid : public G4VSolid           59 class FastAerosolSolid : public G4VSolid
 60 {                                                  60 {
 61 public:                                        <<  61   public: 
 62  FastAerosolSolid(const G4String& pName, FastA <<  62     FastAerosolSolid(const G4String& pName,
 63         G4VSolid* pDroplet,                    <<  63                  FastAerosol* pCloud,
 64               std::function<G4RotationMatrix ( <<  64                  G4VSolid* pDroplet,
                                                   >>  65                  std::function<G4RotationMatrix (G4ThreeVector)> pRotation);
 65                                                    66 
 66  FastAerosolSolid(const G4String& pName, FastA <<  67     FastAerosolSolid(const G4String& pName,
 67        G4VSolid* pDroplet);                    <<  68                  FastAerosol* pCloud,
 68  ~FastAerosolSolid()=default;                  <<  69                  G4VSolid* pDroplet);
                                                   >>  70     ~FastAerosolSolid();
 69                                                    71 
 70 // Access functions                            <<  72     // Access functions
 71  inline G4double GetCubicVolume();             <<  73     inline G4double GetCubicVolume();
 72  inline G4double GetSurfaceArea();             <<  74     inline G4double GetSurfaceArea();
 73                                                    75 
 74 // Solid standard methods                      <<  76     // Solid standard methods
 75  G4bool CalculateExtent(const EAxis pAxis,     <<  77     G4bool CalculateExtent(const EAxis pAxis,
 76             const G4VoxelLimits& pVoxelLimit,  <<  78                  const G4VoxelLimits& pVoxelLimit,
 77             const G4AffineTransform& pTransfor <<  79                  const G4AffineTransform& pTransform,
 78             G4double& pmin, G4double& pmax) co <<  80                  G4double& pmin, G4double& pmax) const;
                                                   >>  81     EInside Inside(const G4ThreeVector& p) const;
                                                   >>  82     G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const;
                                                   >>  83     G4double DistanceToIn(const G4ThreeVector& p,
                                                   >>  84                           const G4ThreeVector& v) const;
                                                   >>  85     G4double DistanceToIn(const G4ThreeVector& p) const;
                                                   >>  86     G4double DistanceToOut(const G4ThreeVector& p,
                                                   >>  87                            const G4ThreeVector& v,
                                                   >>  88                            const G4bool calcNorm=G4bool(false),
                                                   >>  89                                  G4bool *validNorm=0,
                                                   >>  90                                  G4ThreeVector *n=0) const;
                                                   >>  91     G4double DistanceToOut(const G4ThreeVector& p) const;
 79                                                    92 
 80  EInside Inside(const G4ThreeVector& p) const; <<  93     G4GeometryType GetEntityType() const;
 81                                                << 
 82  G4ThreeVector SurfaceNormal(const G4ThreeVect << 
 83                                                << 
 84  G4double DistanceToIn(const G4ThreeVector& p, << 
 85             const G4ThreeVector& v) const;     << 
 86                                                    94 
 87  G4double DistanceToIn(const G4ThreeVector& p) <<  95     G4VSolid* Clone() const;
 88  G4double DistanceToOut(const G4ThreeVector& p << 
 89                        const G4ThreeVector& v, << 
 90                        const G4bool calcNorm=G << 
 91                        G4bool *validNorm=0, G4 << 
 92                                                << 
 93  G4double DistanceToOut(const G4ThreeVector& p << 
 94                                                    96 
 95  G4GeometryType GetEntityType() const;         <<  97     std::ostream& StreamInfo(std::ostream& os) const;
 96                                                    98 
 97  G4VSolid* Clone() const;                      <<  99     G4ThreeVector GetPointOnSurface() const;
 98                                                   100 
 99  std::ostream& StreamInfo(std::ostream& os) co << 101     G4Polyhedron* GetPolyhedron () const;
                                                   >> 102     void DescribeYourselfTo(G4VGraphicsScene& scene) const;
                                                   >> 103     G4VisExtent GetExtent() const;
                                                   >> 104     G4Polyhedron* CreatePolyhedron() const;
100                                                   105 
101  G4ThreeVector GetPointOnSurface() const;      << 
102                                                   106 
103  G4Polyhedron* GetPolyhedron () const;         << 107   public:  // without description
104  void DescribeYourselfTo(G4VGraphicsScene& sce << 108    
105  G4VisExtent GetExtent() const;                << 109     FastAerosolSolid(__void__&);
106  G4Polyhedron* CreatePolyhedron() const;       << 110       //
                                                   >> 111       // Fake default constructor for usage restricted to direct object
                                                   >> 112       // persistency for clients requiring preallocation of memory for
                                                   >> 113       // persistifiable objects.
107                                                   114 
108 public:  // without description                << 115     FastAerosolSolid(const FastAerosolSolid& rhs);
109  FastAerosolSolid(__void__&);                  << 116     FastAerosolSolid& operator=(const FastAerosolSolid& rhs); 
110 //                                             << 117       // Copy constructor and assignment operator.
111 // Fake default constructor for usage restrict << 
112 // persistency for clients requiring prealloca << 
113 // persistifiable objects.                     << 
114                                                   118 
115  FastAerosolSolid(const FastAerosolSolid& rhs) << 119     inline void SetStepLim(G4double newLim);
116  FastAerosolSolid& operator=(const FastAerosol << 
117  // Copy constructor and assignment operator.  << 
118                                                   120 
119  inline void SetStepLim(G4double newLim);      << 121   private:
120                                                << 
121  private:                                      << 
122                                                   122 
123  inline void Initialize();                     << 123     inline void Initialize();
124 //                                             << 124       //
125 // Reset relevant values to zero               << 125       // Reset relevant values to zero
126                                                   126 
127  G4double fStepLim = DBL_MAX; // Maximum step  << 127     G4double fStepLim = DBL_MAX;    // Maximum step length. Allows speed up in droplet search
128                                                   128 
129  FastAerosol* fCloud; // FastAerosol which han << 129     FastAerosol* fCloud;        // FastAerosol which handles brunt of work
130  G4VSolid* fDroplet; // Droplet shape          << 130     G4VSolid* fDroplet;         // Droplet shape
131  G4VSolid* fBulk;   // Aerosol bulk            << 131     G4VSolid* fBulk;          // Aerosol bulk
132                                                   132 
133  G4double fR = 0.0; // Droplet bounding radius << 133     G4double fR = 0.0;          // Droplet bounding radius
134                                                   134 
135  G4double fVisDx, fVisDy, fVisDz; // Visual ex << 135     G4double fVisDx, fVisDy, fVisDz;  // Visual extent
136                                                   136 
137  G4double fCubicVolume = 0.0; // Cubic volume  << 137     G4double fCubicVolume = 0.0;    // Cubic volume of all droplets
138  G4double fSurfaceArea = 0.0; // Surface area  << 138     G4double fSurfaceArea = 0.0;    // Surface area of all droplets
139                                                   139 
140  G4double farFromCloudDist;                    << 140     G4double farFromCloudDist;
141                                                   141 
142  std::function<G4RotationMatrix (G4ThreeVector << 142     std::function<G4RotationMatrix (G4ThreeVector)> fRotation;  // rotation function
143  // rotation function                          << 
144                                                   143 
145  protected:  // without description            << 144   protected:  // without description
146                                                   145 
147  mutable G4bool fRebuildPolyhedron;            << 146     mutable G4bool fRebuildPolyhedron;
148  mutable G4Polyhedron* fpPolyhedron;           << 147     mutable G4Polyhedron* fpPolyhedron;
149 };                                                148 };
150                                                   149 
151 #include "FastAerosolSolid.icc"                   150 #include "FastAerosolSolid.icc"
152                                                   151 
153 #endif                                            152 #endif
154                                                   153