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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 26 27 // ------------------------------------------- 27 // -------------------------------------------------------------------- 28 // GEANT 4 class header file 28 // GEANT 4 class header file 29 // 29 // 30 // 30 // 31 // FastAerosolSolid 31 // FastAerosolSolid 32 // 32 // 33 // Class description: 33 // Class description: 34 // 34 // 35 // A FastAerosolSolid is a collection of fDr 35 // A FastAerosolSolid is a collection of fDroplet solids 36 // with positions set randomly by FastAeroso 36 // with positions set randomly by FastAerosol in a 37 // volume given by a bulk shape given by Fas 37 // volume given by a bulk shape given by FastAerosol member 38 // 38 // 39 // The FastAerosol member fCloud handles the 39 // The FastAerosol member fCloud handles the optimization 40 // (finding nearest droplet, populating the 40 // (finding nearest droplet, populating the cloud) needed for 41 // efficient simulations. 41 // efficient simulations. 42 // 42 // 43 // This class is heavily based on system sol 43 // This class is heavily based on system solids. 44 // 44 // 45 // Author: A.Knaian (ara@nklabs.com), N.MacFad 45 // Author: A.Knaian (ara@nklabs.com), N.MacFadden (natemacfadden@gmail.com) 46 // ------------------------------------------- 46 // -------------------------------------------------------------------- 47 47 48 #ifndef FastAerosolSolid_HH 48 #ifndef FastAerosolSolid_HH 49 #define FastAerosolSolid_HH 49 #define FastAerosolSolid_HH 50 50 51 #include "FastAerosol.hh" 51 #include "FastAerosol.hh" 52 52 53 #include "G4Polyhedron.hh" 53 #include "G4Polyhedron.hh" 54 54 55 // rotations 55 // rotations 56 #include <functional> 56 #include <functional> 57 #include "G4RotationMatrix.hh" 57 #include "G4RotationMatrix.hh" 58 58 59 class FastAerosolSolid : public G4VSolid 59 class FastAerosolSolid : public G4VSolid 60 { 60 { 61 public: << 61 public: 62 FastAerosolSolid(const G4String& pName, FastA << 62 FastAerosolSolid(const G4String& pName, 63 G4VSolid* pDroplet, << 63 FastAerosol* pCloud, 64 std::function<G4RotationMatrix ( << 64 G4VSolid* pDroplet, >> 65 std::function<G4RotationMatrix (G4ThreeVector)> pRotation); 65 66 66 FastAerosolSolid(const G4String& pName, FastA << 67 FastAerosolSolid(const G4String& pName, 67 G4VSolid* pDroplet); << 68 FastAerosol* pCloud, 68 ~FastAerosolSolid()=default; << 69 G4VSolid* pDroplet); >> 70 ~FastAerosolSolid(); 69 71 70 // Access functions << 72 // Access functions 71 inline G4double GetCubicVolume(); << 73 inline G4double GetCubicVolume(); 72 inline G4double GetSurfaceArea(); << 74 inline G4double GetSurfaceArea(); 73 75 74 // Solid standard methods << 76 // Solid standard methods 75 G4bool CalculateExtent(const EAxis pAxis, << 77 G4bool CalculateExtent(const EAxis pAxis, 76 const G4VoxelLimits& pVoxelLimit, << 78 const G4VoxelLimits& pVoxelLimit, 77 const G4AffineTransform& pTransfor << 79 const G4AffineTransform& pTransform, 78 G4double& pmin, G4double& pmax) co << 80 G4double& pmin, G4double& pmax) const; >> 81 EInside Inside(const G4ThreeVector& p) const; >> 82 G4ThreeVector SurfaceNormal( const G4ThreeVector& p) const; >> 83 G4double DistanceToIn(const G4ThreeVector& p, >> 84 const G4ThreeVector& v) const; >> 85 G4double DistanceToIn(const G4ThreeVector& p) const; >> 86 G4double DistanceToOut(const G4ThreeVector& p, >> 87 const G4ThreeVector& v, >> 88 const G4bool calcNorm=G4bool(false), >> 89 G4bool *validNorm=0, >> 90 G4ThreeVector *n=0) const; >> 91 G4double DistanceToOut(const G4ThreeVector& p) const; 79 92 80 EInside Inside(const G4ThreeVector& p) const; << 93 G4GeometryType GetEntityType() const; 81 << 82 G4ThreeVector SurfaceNormal(const G4ThreeVect << 83 << 84 G4double DistanceToIn(const G4ThreeVector& p, << 85 const G4ThreeVector& v) const; << 86 94 87 G4double DistanceToIn(const G4ThreeVector& p) << 95 G4VSolid* Clone() const; 88 G4double DistanceToOut(const G4ThreeVector& p << 89 const G4ThreeVector& v, << 90 const G4bool calcNorm=G << 91 G4bool *validNorm=0, G4 << 92 << 93 G4double DistanceToOut(const G4ThreeVector& p << 94 96 95 G4GeometryType GetEntityType() const; << 97 std::ostream& StreamInfo(std::ostream& os) const; 96 98 97 G4VSolid* Clone() const; << 99 G4ThreeVector GetPointOnSurface() const; 98 100 99 std::ostream& StreamInfo(std::ostream& os) co << 101 G4Polyhedron* GetPolyhedron () const; >> 102 void DescribeYourselfTo(G4VGraphicsScene& scene) const; >> 103 G4VisExtent GetExtent() const; >> 104 G4Polyhedron* CreatePolyhedron() const; 100 105 101 G4ThreeVector GetPointOnSurface() const; << 102 106 103 G4Polyhedron* GetPolyhedron () const; << 107 public: // without description 104 void DescribeYourselfTo(G4VGraphicsScene& sce << 108 105 G4VisExtent GetExtent() const; << 109 FastAerosolSolid(__void__&); 106 G4Polyhedron* CreatePolyhedron() const; << 110 // >> 111 // Fake default constructor for usage restricted to direct object >> 112 // persistency for clients requiring preallocation of memory for >> 113 // persistifiable objects. 107 114 108 public: // without description << 115 FastAerosolSolid(const FastAerosolSolid& rhs); 109 FastAerosolSolid(__void__&); << 116 FastAerosolSolid& operator=(const FastAerosolSolid& rhs); 110 // << 117 // Copy constructor and assignment operator. 111 // Fake default constructor for usage restrict << 112 // persistency for clients requiring prealloca << 113 // persistifiable objects. << 114 118 115 FastAerosolSolid(const FastAerosolSolid& rhs) << 119 inline void SetStepLim(G4double newLim); 116 FastAerosolSolid& operator=(const FastAerosol << 117 // Copy constructor and assignment operator. << 118 120 119 inline void SetStepLim(G4double newLim); << 121 private: 120 << 121 private: << 122 122 123 inline void Initialize(); << 123 inline void Initialize(); 124 // << 124 // 125 // Reset relevant values to zero << 125 // Reset relevant values to zero 126 126 127 G4double fStepLim = DBL_MAX; // Maximum step << 127 G4double fStepLim = DBL_MAX; // Maximum step length. Allows speed up in droplet search 128 128 129 FastAerosol* fCloud; // FastAerosol which han << 129 FastAerosol* fCloud; // FastAerosol which handles brunt of work 130 G4VSolid* fDroplet; // Droplet shape << 130 G4VSolid* fDroplet; // Droplet shape 131 G4VSolid* fBulk; // Aerosol bulk << 131 G4VSolid* fBulk; // Aerosol bulk 132 132 133 G4double fR = 0.0; // Droplet bounding radius << 133 G4double fR = 0.0; // Droplet bounding radius 134 134 135 G4double fVisDx, fVisDy, fVisDz; // Visual ex << 135 G4double fVisDx, fVisDy, fVisDz; // Visual extent 136 136 137 G4double fCubicVolume = 0.0; // Cubic volume << 137 G4double fCubicVolume = 0.0; // Cubic volume of all droplets 138 G4double fSurfaceArea = 0.0; // Surface area << 138 G4double fSurfaceArea = 0.0; // Surface area of all droplets 139 139 140 G4double farFromCloudDist; << 140 G4double farFromCloudDist; 141 141 142 std::function<G4RotationMatrix (G4ThreeVector << 142 std::function<G4RotationMatrix (G4ThreeVector)> fRotation; // rotation function 143 // rotation function << 144 143 145 protected: // without description << 144 protected: // without description 146 145 147 mutable G4bool fRebuildPolyhedron; << 146 mutable G4bool fRebuildPolyhedron; 148 mutable G4Polyhedron* fpPolyhedron; << 147 mutable G4Polyhedron* fpPolyhedron; 149 }; 148 }; 150 149 151 #include "FastAerosolSolid.icc" 150 #include "FastAerosolSolid.icc" 152 151 153 #endif 152 #endif 154 153