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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // ------------------------------------------- 27 // -------------------------------------------------------------- 28 // GEANT 4 - ULTRA experiment 28 // GEANT 4 - ULTRA experiment example 29 // ------------------------------------------- 29 // -------------------------------------------------------------- 30 // 30 // 31 // Code developed by: 31 // Code developed by: 32 // B. Tome, M.C. Espirito-Santo, A. Trindade, 32 // B. Tome, M.C. Espirito-Santo, A. Trindade, P. Rodrigues 33 // 33 // 34 // **************************************** 34 // **************************************************** 35 // * UltraOpticalHit.cc 35 // * UltraOpticalHit.cc 36 // **************************************** 36 // **************************************************** 37 // 37 // 38 // Classe defining an optical photon hit in 38 // Classe defining an optical photon hit in the photomultiplier 39 // Data members are the photon energy and i 39 // Data members are the photon energy and incidence position 40 // 40 // 41 #include "UltraOpticalHit.hh" 41 #include "UltraOpticalHit.hh" 42 #include "G4SystemOfUnits.hh" 42 #include "G4SystemOfUnits.hh" 43 43 44 G4ThreadLocal G4Allocator<UltraOpticalHit> *Ul 44 G4ThreadLocal G4Allocator<UltraOpticalHit> *UltraOpticalHitAllocator=0; 45 45 46 //....oooOO0OOooo........oooOO0OOooo........oo 46 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 47 47 48 UltraOpticalHit::UltraOpticalHit() 48 UltraOpticalHit::UltraOpticalHit() 49 { 49 { 50 50 51 fPhotEne = 0.0; 51 fPhotEne = 0.0; 52 fPhotPos = G4ThreeVector(); 52 fPhotPos = G4ThreeVector(); 53 53 54 } 54 } 55 55 56 //....oooOO0OOooo........oooOO0OOooo........oo 56 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 57 57 58 UltraOpticalHit::~UltraOpticalHit() 58 UltraOpticalHit::~UltraOpticalHit() 59 {;} 59 {;} 60 60 61 //....oooOO0OOooo........oooOO0OOooo........oo 61 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 62 62 63 UltraOpticalHit::UltraOpticalHit(const UltraOp 63 UltraOpticalHit::UltraOpticalHit(const UltraOpticalHit& right) : G4VHit() 64 { 64 { 65 fPhotEne = right.fPhotEne; 65 fPhotEne = right.fPhotEne; 66 fPhotPos = right.fPhotPos; 66 fPhotPos = right.fPhotPos; 67 67 68 } 68 } 69 69 70 //....oooOO0OOooo........oooOO0OOooo........oo 70 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 71 71 72 const UltraOpticalHit& UltraOpticalHit::operat 72 const UltraOpticalHit& UltraOpticalHit::operator=(const UltraOpticalHit& right) 73 { 73 { 74 fPhotEne = right.fPhotEne; 74 fPhotEne = right.fPhotEne; 75 fPhotPos = right.fPhotPos; 75 fPhotPos = right.fPhotPos; 76 76 77 return *this; 77 return *this; 78 } 78 } 79 79 80 //....oooOO0OOooo........oooOO0OOooo........oo 80 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 81 81 82 G4bool UltraOpticalHit::operator==(const Ultra 82 G4bool UltraOpticalHit::operator==(const UltraOpticalHit& right) const 83 { 83 { 84 return (this==&right) ? true : false; 84 return (this==&right) ? true : false; 85 } 85 } 86 86 87 //....oooOO0OOooo........oooOO0OOooo........oo 87 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 88 88 89 void UltraOpticalHit::Draw() 89 void UltraOpticalHit::Draw() 90 {;} 90 {;} 91 91 92 //....oooOO0OOooo........oooOO0OOooo........oo 92 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 93 93 94 void UltraOpticalHit::Print() 94 void UltraOpticalHit::Print() 95 { 95 { 96 96 97 G4cout << fPhotEne/keV << G4endl; 97 G4cout << fPhotEne/keV << G4endl; 98 G4cout << fPhotPos/mm << G4endl; 98 G4cout << fPhotPos/mm << G4endl; 99 } 99 } 100 100 101 //....oooOO0OOooo........oooOO0OOooo........oo 101 //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... 102 102