Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/examples/advanced/ICRP110_HumanPhantoms/female.in

Version: [ ReleaseNotes ] [ 1.0 ] [ 1.1 ] [ 2.0 ] [ 3.0 ] [ 3.1 ] [ 3.2 ] [ 4.0 ] [ 4.0.p1 ] [ 4.0.p2 ] [ 4.1 ] [ 4.1.p1 ] [ 5.0 ] [ 5.0.p1 ] [ 5.1 ] [ 5.1.p1 ] [ 5.2 ] [ 5.2.p1 ] [ 5.2.p2 ] [ 6.0 ] [ 6.0.p1 ] [ 6.1 ] [ 6.2 ] [ 6.2.p1 ] [ 6.2.p2 ] [ 7.0 ] [ 7.0.p1 ] [ 7.1 ] [ 7.1.p1 ] [ 8.0 ] [ 8.0.p1 ] [ 8.1 ] [ 8.1.p1 ] [ 8.1.p2 ] [ 8.2 ] [ 8.2.p1 ] [ 8.3 ] [ 8.3.p1 ] [ 8.3.p2 ] [ 9.0 ] [ 9.0.p1 ] [ 9.0.p2 ] [ 9.1 ] [ 9.1.p1 ] [ 9.1.p2 ] [ 9.1.p3 ] [ 9.2 ] [ 9.2.p1 ] [ 9.2.p2 ] [ 9.2.p3 ] [ 9.2.p4 ] [ 9.3 ] [ 9.3.p1 ] [ 9.3.p2 ] [ 9.4 ] [ 9.4.p1 ] [ 9.4.p2 ] [ 9.4.p3 ] [ 9.4.p4 ] [ 9.5 ] [ 9.5.p1 ] [ 9.5.p2 ] [ 9.6 ] [ 9.6.p1 ] [ 9.6.p2 ] [ 9.6.p3 ] [ 9.6.p4 ] [ 10.0 ] [ 10.0.p1 ] [ 10.0.p2 ] [ 10.0.p3 ] [ 10.0.p4 ] [ 10.1 ] [ 10.1.p1 ] [ 10.1.p2 ] [ 10.1.p3 ] [ 10.2 ] [ 10.2.p1 ] [ 10.2.p2 ] [ 10.2.p3 ] [ 10.3 ] [ 10.3.p1 ] [ 10.3.p2 ] [ 10.3.p3 ] [ 10.4 ] [ 10.4.p1 ] [ 10.4.p2 ] [ 10.4.p3 ] [ 10.5 ] [ 10.5.p1 ] [ 10.6 ] [ 10.6.p1 ] [ 10.6.p2 ] [ 10.6.p3 ] [ 10.7 ] [ 10.7.p1 ] [ 10.7.p2 ] [ 10.7.p3 ] [ 10.7.p4 ] [ 11.0 ] [ 11.0.p1 ] [ 11.0.p2 ] [ 11.0.p3, ] [ 11.0.p4 ] [ 11.1 ] [ 11.1.1 ] [ 11.1.2 ] [ 11.1.3 ] [ 11.2 ] [ 11.2.1 ] [ 11.2.2 ] [ 11.3.0 ]

Diff markup

Differences between /examples/advanced/ICRP110_HumanPhantoms/female.in (Version 11.3.0) and /examples/advanced/ICRP110_HumanPhantoms/female.in (Version 7.0)


  1 #---------------------------------------#         
  2 #-------------Select Phantom------------#         
  3 #---------------------------------------#         
  4 # Choose phantom sex (male or female)             
  5 /phantom/setPhantomSex female                     
  6 /phantom/setScoreWriterSex female                 
  7                                                   
  8 # Choose phantom section (head, trunk or full)    
  9 /phantom/setPhantomSection full                   
 10 /phantom/setScoreWriterSection full               
 11                                                   
 12 #---------------------------------------#         
 13 #------------Initialization-------------#         
 14 #---------------------------------------#         
 15 /run/initialize                                   
 16                                                   
 17 /control/verbose 1                                
 18 /tracking/verbose 0                               
 19 /run/verbose 0                                    
 20 /event/verbose 0                                  
 21                                                   
 22 #---------------------------------------#         
 23 #-------------Visualisation-------------#         
 24 #---------------------------------------#         
 25 # Visualize Phantom with OPENGL                   
 26 #  /control/execute openGLVis.mac                 
 27 #                                                 
 28 #---------------------------------------#         
 29 #---------Radiation Environment---------#         
 30 #---------------------------------------#         
 31 # Call upon definition of primary beam            
 32 /control/execute primary.mac                      
 33 #                                                 
 34 #---------------------------------------#         
 35 #------Create Phantom Scoring Mesh------#         
 36 #---------------------------------------#         
 37                                                   
 38 /score/create/boxMesh PhantomMesh                 
 39                                                   
 40 ##############################################    
 41 #                                                 
 42 # The phantom voxels have dimensions (x,y,z) =    
 43 # and there are 299 voxels along x, 137 along     
 44 # the full phantom. Mesh dimensions, however,     
 45 # half-lengths.                                   
 46 #                                                 
 47 # If the user is not building all 348 z-slices    
 48 # the boxSize in z and the nBins in z to match    
 49 # the phantom in which they have simulated. Be    
 50 # the fully constructed female phantom with 34    
 51 #                                                 
 52 ##############################################    
 53                                                   
 54 /score/mesh/boxSize 265.3625 121.5875 842.16 m    
 55 /score/mesh/nBin 299 137 348                      
 56 /score/mesh/translate/xyz 0. 0. 0. mm             
 57                                                   
 58 # Choose the quantity to score via mesh           
 59 /score/quantity/energyDeposit energyDeposit       
 60                                                   
 61 # Close Scorer                                    
 62 /score/close                                      
 63 /score/list                                       
 64 #                                                 
 65 #---------------------------------------#         
 66 #----------Run Beam-On Command----------#         
 67 #---------------------------------------#         
 68 # Chooose number of events                        
 69 /run/beamOn 1000                                  
 70 #                                                 
 71 #---------------------------------------#         
 72 #-------Visualising Scoring Mesh--------#         
 73 #---------------------------------------#         
 74 # You can also enter the below commands in the    
 75 # when running the simulation in interactive m    
 76 #                                                 
 77 #/score/drawProjection PhantomMesh energyDepos    
 78 #/score/drawProjection PhantomMesh doseDeposit    
 79                                                   
 80 #---------------------------------------#         
 81 #----Dump Scoring Mesh Data to File-----#         
 82 #---------------------------------------#         
 83 /score/dumpQuantityToFile PhantomMesh energyDe    
 84