Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /* 27 * =========================================== 28 * 29 * Filename: CexmcScenePrimitives.cc 30 * 31 * Description: auxiliary scene primitives 32 * 33 * Version: 1.0 34 * Created: 03.01.2011 11:45:33 35 * Revision: none 36 * Compiler: gcc 37 * 38 * Author: Alexey Radkov (), 39 * Company: PNPI 40 * 41 * =========================================== 42 */ 43 44 #include <cmath> 45 #include <G4Polyline.hh> 46 #include <G4Circle.hh> 47 #include <G4Polyhedron.hh> 48 #include <G4ThreeVector.hh> 49 #include <G4VisAttributes.hh> 50 #include <G4VGraphicsScene.hh> 51 #include <G4AffineTransform.hh> 52 #include <G4Transform3D.hh> 53 #include <G4Point3D.hh> 54 #include <G4SystemOfUnits.hh> 55 #include "CexmcScenePrimitives.hh" 56 #include "CexmcScenePrimitivesMessenger.hh" 57 #include "CexmcSetup.hh" 58 #include "CexmcCommon.hh" 59 60 61 namespace 62 { 63 G4double CexmcRadialLineWidth( 2.0 ); 64 G4double CexmcRadialLineCapScreenSize( 4. 65 G4double CexmcMarkerScreenSize( 2.0 ); 66 G4double CexmcICHlLineLineWidth( 1.0 ); 67 G4Colour CexmcDefaultSPColour( 1.0, 1.0, 68 } 69 70 71 CexmcScenePrimitives::CexmcScenePrimitives( Ce 72 setup( setup_ ), markTargetCenter( false ) 73 messenger( NULL ) 74 { 75 messenger = new CexmcScenePrimitivesMessen 76 SetGlobalDescription( CexmcScenePrimitives 77 spColours[ CexmcTargetCenterMark_SP ] = Ce 78 spColours[ CexmcRadialLine_SP ] = CexmcDef 79 spColours[ CexmcInnerCrystalsHl_SP ] = Cex 80 } 81 82 83 CexmcScenePrimitives::~CexmcScenePrimitives() 84 { 85 delete messenger; 86 } 87 88 89 void CexmcScenePrimitives::DescribeYourselfTo 90 { 91 if ( markTargetCenter ) 92 MarkTargetCenter( scene ); 93 if ( highlightInnerCrystals ) 94 HighlightInnerCrystals( scene ); 95 for ( CexmcRadialLines::const_iterator k( 96 97 { 98 DrawRadialLine( scene, &*k ); 99 } 100 } 101 102 103 void CexmcScenePrimitives::MarkTargetCenter( 104 { 105 G4Circle circle; 106 circle.SetScreenSize( CexmcMarkerScreenSiz 107 circle.SetFillStyle( G4Circle::filled ); 108 circle.SetVisAttributes( spColours[ CexmcT 109 110 const G4AffineTransform & transform( setu 111 G4Transform3D transform3D( G4 112 tr 113 114 scene.BeginPrimitives( transform3D ); 115 scene.AddPrimitive( circle ); 116 scene.EndPrimitives(); 117 } 118 119 120 void CexmcScenePrimitives::DrawRadialLine( G4 121 co 122 { 123 G4double theta( rLine->theta * deg ); 124 G4double phi( rLine->phi * deg ); 125 G4double length( rLine->length * cm ); 126 G4Point3D radialLineEnd( - std::sin( the 127 std::sin( theta 128 std::cos( theta 129 130 G4Polyline line; 131 line.push_back( G4ThreeVector() ); 132 line.push_back( radialLineEnd ); 133 134 G4VisAttributes visAttributes( spColours[ 135 visAttributes.SetLineWidth( CexmcRadialLin 136 line.SetVisAttributes( visAttributes ); 137 138 G4Circle circle; 139 circle.SetScreenSize( CexmcRadialLineCapSc 140 circle.SetFillStyle( G4Circle::filled ); 141 circle.SetVisAttributes( spColours[ CexmcR 142 143 const G4AffineTransform & transform( setu 144 G4Transform3D transform3D( G4 145 tr 146 147 scene.BeginPrimitives( transform3D ); 148 scene.AddPrimitive( circle ); 149 scene.AddPrimitive( line ); 150 scene.EndPrimitives(); 151 } 152 153 154 void CexmcScenePrimitives::HighlightInnerCrys 155 { 156 const CexmcSetup::CalorimeterGeometryData 157 se 158 G4double icWidth( calorimeterGeometry.cry 159 ( calorimeterGeometry.n 160 G4double icHeight( calorimeterGeometry.cr 161 ( calorimeterGeometry.n 162 G4double icLength( calorimeterGeometry.cr 163 icWidth = icWidth < 0 ? 0 : icWidth; 164 icHeight = icHeight < 0 ? 0 : icHeight; 165 166 G4PolyhedronBox innerCrystals( icWidth, i 167 G4VisAttributes visAttributes( spColours[ 168 visAttributes.SetLineWidth( CexmcICHlLineL 169 innerCrystals.SetVisAttributes( visAttribu 170 171 const G4AffineTransform & transformLeft( 172 setup- 173 G4Transform3D transform3DLeft 174 transf 175 transf 176 const G4AffineTransform & transformRight( 177 setup- 178 G4Transform3D transform3DRigh 179 transf 180 transf 181 182 scene.BeginPrimitives( transform3DLeft ); 183 scene.AddPrimitive( innerCrystals ); 184 scene.EndPrimitives(); 185 scene.BeginPrimitives( transform3DRight ); 186 scene.AddPrimitive( innerCrystals ); 187 scene.EndPrimitives(); 188 } 189 190