Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 /* 27 * =========================================== 28 * 29 * Filename: CexmcPrimaryGeneratorActio 30 * 31 * Description: primary particle position, 32 * 33 * Version: 1.0 34 * Created: 11.10.2009 14:43:03 35 * Revision: none 36 * Compiler: gcc 37 * 38 * Author: Alexey Radkov (), 39 * Company: PNPI 40 * 41 * =========================================== 42 */ 43 44 #include <G4Event.hh> 45 #include <G4ParticleTable.hh> 46 #include <globals.hh> 47 #include <Randomize.hh> 48 #include "CexmcPrimaryGeneratorAction.hh" 49 #include "CexmcPrimaryGeneratorActionMessenger 50 #include "CexmcParticleGun.hh" 51 #include "CexmcCommon.hh" 52 53 54 CexmcPrimaryGeneratorAction::CexmcPrimaryGener 55 CexmcPhysi 56 particleGun( NULL ), fwhmPosX( 0 ), fwhmPo 57 fwhmDirY( 0 ), messenger( NULL ) 58 { 59 particleGun = new CexmcParticleGun( physic 60 messenger = new CexmcPrimaryGeneratorActio 61 } 62 63 64 CexmcPrimaryGeneratorAction::~CexmcPrimaryGene 65 { 66 delete particleGun; 67 delete messenger; 68 } 69 70 71 void CexmcPrimaryGeneratorAction::GeneratePri 72 { 73 particleGun->PrepareForNewEvent(); 74 75 const G4ThreeVector & origPos( particleGu 76 const G4ThreeVector & origDir( particleGu 77 G4double origMomentumAmp( pa 78 79 G4double randPosX( G4RandGauss::shoo 80 fw 81 G4double randPosY( G4RandGauss::shoo 82 fw 83 G4ThreeVector newPos( randPosX, randPosY, 84 85 G4double randAngleX( G4RandGauss::sh 86 fw 87 G4double randAngleY( G4RandGauss::sh 88 fw 89 G4ThreeVector newAngle( randAngleX, randA 90 91 G4double newMomentumAmp( G4RandGauss 92 fw 93 Ce 94 95 particleGun->SetParticlePosition( newPos ) 96 particleGun->SetParticleMomentumDirection( 97 particleGun->SetParticleMomentum( newMomen 98 99 particleGun->GeneratePrimaryVertex( event 100 } 101 102 103 CexmcParticleGun * CexmcPrimaryGeneratorActio 104 { 105 return particleGun; 106 } 107 108