Geant4 Cross Reference

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Geant4/examples/advanced/ChargeExchangeMC/src/CexmcParticleGunMessenger.cc

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Diff markup

Differences between /examples/advanced/ChargeExchangeMC/src/CexmcParticleGunMessenger.cc (Version 11.3.0) and /examples/advanced/ChargeExchangeMC/src/CexmcParticleGunMessenger.cc (Version 9.2.p3)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 /*                                                
 27  * ===========================================    
 28  *                                                
 29  *       Filename:  CexmcParticleGunMessenger.    
 30  *                                                
 31  *    Description:  original position and mome    
 32  *                                                
 33  *        Version:  1.0                           
 34  *        Created:  15.12.2009 14:02:01           
 35  *       Revision:  none                          
 36  *       Compiler:  gcc                           
 37  *                                                
 38  *         Author:  Alexey Radkov (),             
 39  *        Company:  PNPI                          
 40  *                                                
 41  * ===========================================    
 42  */                                               
 43                                                   
 44 #include <G4UIcmdWithAString.hh>                  
 45 #include <G4UIcmdWithADoubleAndUnit.hh>           
 46 #include <G4UIcmdWith3Vector.hh>                  
 47 #include <G4UIcmdWith3VectorAndUnit.hh>           
 48 #include <G4ParticleDefinition.hh>                
 49 #include <G4ParticleTable.hh>                     
 50 #include "CexmcParticleGun.hh"                    
 51 #include "CexmcParticleGunMessenger.hh"           
 52 #include "CexmcRunManager.hh"                     
 53 #include "CexmcException.hh"                      
 54 #include "CexmcMessenger.hh"                      
 55                                                   
 56                                                   
 57 CexmcParticleGunMessenger::CexmcParticleGunMes    
 58                                             Ce    
 59     particleGun( particleGun_ ), setParticle(     
 60     setOrigDirection( NULL ), setOrigMomentumA    
 61 {                                                 
 62     setParticle = new G4UIcmdWithAString(         
 63         ( CexmcMessenger::gunDirName + "partic    
 64     setParticle->SetGuidance( "Incident beam p    
 65     setParticle->SetParameterName( "BeamPartic    
 66     setParticle->SetCandidates( "pi-" );          
 67     setParticle->SetDefaultValue( "pi-" );        
 68     setParticle->AvailableForStates( G4State_P    
 69                                                   
 70     setOrigPosition = new G4UIcmdWith3VectorAn    
 71         ( CexmcMessenger::gunDirName + "positi    
 72     setOrigPosition->SetGuidance( "Original po    
 73     setOrigPosition->SetParameterName( "Positi    
 74                                        false )    
 75     setOrigPosition->SetUnitCandidates( "mm cm    
 76     setOrigPosition->SetDefaultUnit( "cm" );      
 77     setOrigPosition->AvailableForStates( G4Sta    
 78                                                   
 79     setOrigDirection = new G4UIcmdWith3Vector(    
 80         ( CexmcMessenger::gunDirName + "direct    
 81     setOrigDirection->SetGuidance( "Original d    
 82     setOrigDirection->SetParameterName( "Direc    
 83                                         "Direc    
 84     setOrigDirection->SetRange(                   
 85         "DirectionX >= -1.0 && DirectionX <= 1    
 86         "DirectionY >= -1.0 && DirectionY <= 1    
 87         "DirectionZ >= -1.0 && DirectionZ <= 1    
 88     setOrigDirection->AvailableForStates( G4St    
 89                                                   
 90     setOrigMomentumAmp = new G4UIcmdWithADoubl    
 91         ( CexmcMessenger::gunDirName + "moment    
 92     setOrigMomentumAmp->SetGuidance( "Original    
 93     setOrigMomentumAmp->SetParameterName( "Mom    
 94     setOrigMomentumAmp->SetRange( "MomentumAmp    
 95     setOrigMomentumAmp->SetUnitCandidates( "eV    
 96     setOrigMomentumAmp->SetDefaultUnit( "MeV"     
 97     setOrigMomentumAmp->AvailableForStates( G4    
 98 }                                                 
 99                                                   
100                                                   
101 CexmcParticleGunMessenger::~CexmcParticleGunMe    
102 {                                                 
103     delete setParticle;                           
104     delete setOrigPosition;                       
105     delete setOrigDirection;                      
106     delete setOrigMomentumAmp;                    
107 }                                                 
108                                                   
109                                                   
110 void  CexmcParticleGunMessenger::SetNewValue(     
111                                                   
112 {                                                 
113     do                                            
114     {                                             
115         if ( cmd == setParticle )                 
116         {                                         
117             G4ParticleDefinition *  particleDe    
118                 G4ParticleTable::GetParticleTa    
119                                                   
120             if ( ! particleDefinition )           
121                 throw CexmcException( CexmcWei    
122                                                   
123             particleGun->SetBeamParticle( part    
124                                                   
125             CexmcRunManager *  runManager( sta    
126                                             G4    
127             runManager->BeamParticleChangeHook    
128             break;                                
129         }                                         
130         if ( cmd == setOrigPosition )             
131         {                                         
132             particleGun->SetOrigPosition(         
133                     G4UIcmdWith3VectorAndUnit:    
134             break;                                
135         }                                         
136         if ( cmd == setOrigDirection )            
137         {                                         
138             particleGun->SetOrigDirection(        
139                     G4UIcmdWith3Vector::GetNew    
140             break;                                
141         }                                         
142         if ( cmd == setOrigMomentumAmp )          
143         {                                         
144             particleGun->SetOrigMomentumAmp(      
145                     G4UIcmdWithADoubleAndUnit:    
146             break;                                
147         }                                         
148     } while ( false );                            
149 }                                                 
150                                                   
151