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These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 /* 26 /* 27 * =========================================== 27 * ============================================================================ 28 * 28 * 29 * Filename: CexmcParticleGunMessenger. 29 * Filename: CexmcParticleGunMessenger.cc 30 * 30 * 31 * Description: original position and mome 31 * Description: original position and momentum of the incident beam particle 32 * 32 * 33 * Version: 1.0 33 * Version: 1.0 34 * Created: 15.12.2009 14:02:01 34 * Created: 15.12.2009 14:02:01 35 * Revision: none 35 * Revision: none 36 * Compiler: gcc 36 * Compiler: gcc 37 * 37 * 38 * Author: Alexey Radkov (), 38 * Author: Alexey Radkov (), 39 * Company: PNPI 39 * Company: PNPI 40 * 40 * 41 * =========================================== 41 * ============================================================================ 42 */ 42 */ 43 43 44 #include <G4UIcmdWithAString.hh> 44 #include <G4UIcmdWithAString.hh> 45 #include <G4UIcmdWithADoubleAndUnit.hh> 45 #include <G4UIcmdWithADoubleAndUnit.hh> 46 #include <G4UIcmdWith3Vector.hh> 46 #include <G4UIcmdWith3Vector.hh> 47 #include <G4UIcmdWith3VectorAndUnit.hh> 47 #include <G4UIcmdWith3VectorAndUnit.hh> 48 #include <G4ParticleDefinition.hh> 48 #include <G4ParticleDefinition.hh> 49 #include <G4ParticleTable.hh> 49 #include <G4ParticleTable.hh> 50 #include "CexmcParticleGun.hh" 50 #include "CexmcParticleGun.hh" 51 #include "CexmcParticleGunMessenger.hh" 51 #include "CexmcParticleGunMessenger.hh" 52 #include "CexmcRunManager.hh" 52 #include "CexmcRunManager.hh" 53 #include "CexmcException.hh" 53 #include "CexmcException.hh" 54 #include "CexmcMessenger.hh" 54 #include "CexmcMessenger.hh" 55 55 56 56 57 CexmcParticleGunMessenger::CexmcParticleGunMes 57 CexmcParticleGunMessenger::CexmcParticleGunMessenger( 58 Ce 58 CexmcParticleGun * particleGun_ ) : 59 particleGun( particleGun_ ), setParticle( 59 particleGun( particleGun_ ), setParticle( NULL ), setOrigPosition( NULL ), 60 setOrigDirection( NULL ), setOrigMomentumA 60 setOrigDirection( NULL ), setOrigMomentumAmp( NULL ) 61 { 61 { 62 setParticle = new G4UIcmdWithAString( 62 setParticle = new G4UIcmdWithAString( 63 ( CexmcMessenger::gunDirName + "partic 63 ( CexmcMessenger::gunDirName + "particle" ).c_str(), this ); 64 setParticle->SetGuidance( "Incident beam p 64 setParticle->SetGuidance( "Incident beam particle" ); 65 setParticle->SetParameterName( "BeamPartic 65 setParticle->SetParameterName( "BeamParticle", false ); 66 setParticle->SetCandidates( "pi-" ); 66 setParticle->SetCandidates( "pi-" ); 67 setParticle->SetDefaultValue( "pi-" ); 67 setParticle->SetDefaultValue( "pi-" ); 68 setParticle->AvailableForStates( G4State_P 68 setParticle->AvailableForStates( G4State_PreInit, G4State_Idle ); 69 69 70 setOrigPosition = new G4UIcmdWith3VectorAn 70 setOrigPosition = new G4UIcmdWith3VectorAndUnit( 71 ( CexmcMessenger::gunDirName + "positi 71 ( CexmcMessenger::gunDirName + "position" ).c_str(), this ); 72 setOrigPosition->SetGuidance( "Original po 72 setOrigPosition->SetGuidance( "Original position of the beam" ); 73 setOrigPosition->SetParameterName( "Positi 73 setOrigPosition->SetParameterName( "PositionX", "PositionY", "PositionZ", 74 false ) 74 false ); 75 setOrigPosition->SetUnitCandidates( "mm cm 75 setOrigPosition->SetUnitCandidates( "mm cm m" ); 76 setOrigPosition->SetDefaultUnit( "cm" ); 76 setOrigPosition->SetDefaultUnit( "cm" ); 77 setOrigPosition->AvailableForStates( G4Sta 77 setOrigPosition->AvailableForStates( G4State_PreInit, G4State_Idle ); 78 78 79 setOrigDirection = new G4UIcmdWith3Vector( 79 setOrigDirection = new G4UIcmdWith3Vector( 80 ( CexmcMessenger::gunDirName + "direct 80 ( CexmcMessenger::gunDirName + "direction" ).c_str(), this ); 81 setOrigDirection->SetGuidance( "Original d 81 setOrigDirection->SetGuidance( "Original direction of the beam" ); 82 setOrigDirection->SetParameterName( "Direc 82 setOrigDirection->SetParameterName( "DirectionX", "DirectionY", 83 "Direc 83 "DirectionZ", false ); 84 setOrigDirection->SetRange( 84 setOrigDirection->SetRange( 85 "DirectionX >= -1.0 && DirectionX <= 1 85 "DirectionX >= -1.0 && DirectionX <= 1.0 && " 86 "DirectionY >= -1.0 && DirectionY <= 1 86 "DirectionY >= -1.0 && DirectionY <= 1.0 && " 87 "DirectionZ >= -1.0 && DirectionZ <= 1 87 "DirectionZ >= -1.0 && DirectionZ <= 1.0" ); 88 setOrigDirection->AvailableForStates( G4St 88 setOrigDirection->AvailableForStates( G4State_PreInit, G4State_Idle ); 89 89 90 setOrigMomentumAmp = new G4UIcmdWithADoubl 90 setOrigMomentumAmp = new G4UIcmdWithADoubleAndUnit( 91 ( CexmcMessenger::gunDirName + "moment 91 ( CexmcMessenger::gunDirName + "momentumAmp" ).c_str(), this ); 92 setOrigMomentumAmp->SetGuidance( "Original 92 setOrigMomentumAmp->SetGuidance( "Original momentum of the beam" ); 93 setOrigMomentumAmp->SetParameterName( "Mom 93 setOrigMomentumAmp->SetParameterName( "MomentumAmp", false ); 94 setOrigMomentumAmp->SetRange( "MomentumAmp 94 setOrigMomentumAmp->SetRange( "MomentumAmp > 0" ); 95 setOrigMomentumAmp->SetUnitCandidates( "eV 95 setOrigMomentumAmp->SetUnitCandidates( "eV keV MeV GeV" ); 96 setOrigMomentumAmp->SetDefaultUnit( "MeV" 96 setOrigMomentumAmp->SetDefaultUnit( "MeV" ); 97 setOrigMomentumAmp->AvailableForStates( G4 97 setOrigMomentumAmp->AvailableForStates( G4State_PreInit, G4State_Idle ); 98 } 98 } 99 99 100 100 101 CexmcParticleGunMessenger::~CexmcParticleGunMe 101 CexmcParticleGunMessenger::~CexmcParticleGunMessenger() 102 { 102 { 103 delete setParticle; 103 delete setParticle; 104 delete setOrigPosition; 104 delete setOrigPosition; 105 delete setOrigDirection; 105 delete setOrigDirection; 106 delete setOrigMomentumAmp; 106 delete setOrigMomentumAmp; 107 } 107 } 108 108 109 109 110 void CexmcParticleGunMessenger::SetNewValue( 110 void CexmcParticleGunMessenger::SetNewValue( G4UIcommand * cmd, 111 111 G4String value ) 112 { 112 { 113 do 113 do 114 { 114 { 115 if ( cmd == setParticle ) 115 if ( cmd == setParticle ) 116 { 116 { 117 G4ParticleDefinition * particleDe 117 G4ParticleDefinition * particleDefinition( 118 G4ParticleTable::GetParticleTa 118 G4ParticleTable::GetParticleTable()->FindParticle( value ) ); 119 119 120 if ( ! particleDefinition ) 120 if ( ! particleDefinition ) 121 throw CexmcException( CexmcWei 121 throw CexmcException( CexmcWeirdException ); 122 122 123 particleGun->SetBeamParticle( part 123 particleGun->SetBeamParticle( particleDefinition ); 124 124 125 CexmcRunManager * runManager( sta 125 CexmcRunManager * runManager( static_cast< CexmcRunManager * >( 126 G4 126 G4RunManager::GetRunManager() ) ); 127 runManager->BeamParticleChangeHook 127 runManager->BeamParticleChangeHook(); 128 break; 128 break; 129 } 129 } 130 if ( cmd == setOrigPosition ) 130 if ( cmd == setOrigPosition ) 131 { 131 { 132 particleGun->SetOrigPosition( 132 particleGun->SetOrigPosition( 133 G4UIcmdWith3VectorAndUnit: 133 G4UIcmdWith3VectorAndUnit::GetNew3VectorValue( value ) ); 134 break; 134 break; 135 } 135 } 136 if ( cmd == setOrigDirection ) 136 if ( cmd == setOrigDirection ) 137 { 137 { 138 particleGun->SetOrigDirection( 138 particleGun->SetOrigDirection( 139 G4UIcmdWith3Vector::GetNew 139 G4UIcmdWith3Vector::GetNew3VectorValue( value ) ); 140 break; 140 break; 141 } 141 } 142 if ( cmd == setOrigMomentumAmp ) 142 if ( cmd == setOrigMomentumAmp ) 143 { 143 { 144 particleGun->SetOrigMomentumAmp( 144 particleGun->SetOrigMomentumAmp( 145 G4UIcmdWithADoubleAndUnit: 145 G4UIcmdWithADoubleAndUnit::GetNewDoubleValue( value ) ); 146 break; 146 break; 147 } 147 } 148 } while ( false ); 148 } while ( false ); 149 } 149 } 150 150 151 151