Geant4 Cross Reference |
1 // 1 2 // ******************************************* 3 // * License and Disclaimer 4 // * 5 // * The Geant4 software is copyright of th 6 // * the Geant4 Collaboration. It is provided 7 // * conditions of the Geant4 Software License 8 // * LICENSE and available at http://cern.ch/ 9 // * include a list of copyright holders. 10 // * 11 // * Neither the authors of this software syst 12 // * institutes,nor the agencies providing fin 13 // * work make any representation or warran 14 // * regarding this software system or assum 15 // * use. Please see the license in the file 16 // * for the full disclaimer and the limitatio 17 // * 18 // * This code implementation is the result 19 // * technical work of the GEANT4 collaboratio 20 // * By using, copying, modifying or distri 21 // * any work based on the software) you ag 22 // * use in resulting scientific publicati 23 // * acceptance of all terms of the Geant4 Sof 24 // ******************************************* 25 // 26 // G4SPSAngDistribution class implementation 27 // 28 // Author: Fan Lei, QinetiQ ltd. - 05/02/2004 29 // Customer: ESA/ESTEC 30 // Revisions: Andrea Dotti, SLAC 31 // ------------------------------------------- 32 33 #include "G4SPSAngDistribution.hh" 34 35 #include "Randomize.hh" 36 #include "G4PhysicalConstants.hh" 37 38 G4SPSAngDistribution::G4SPSAngDistribution() 39 { 40 // Angular distribution Variables 41 G4ThreeVector zero; 42 particle_momentum_direction = G4ParticleMome 43 44 AngDistType = "planar"; 45 AngRef1 = CLHEP::HepXHat; 46 AngRef2 = CLHEP::HepYHat; 47 AngRef3 = CLHEP::HepZHat; 48 MinTheta = 0.; 49 MaxTheta = pi; 50 MinPhi = 0.; 51 MaxPhi = twopi; 52 DR = 0.; 53 DX = 0.; 54 DY = 0.; 55 FocusPoint = G4ThreeVector(0., 0., 0.); 56 UserDistType = "NULL"; 57 UserWRTSurface = true; 58 UserAngRef = false; 59 IPDFThetaExist = false; 60 IPDFPhiExist = false; 61 verbosityLevel = 0; 62 63 G4MUTEXINIT(mutex); 64 } 65 66 G4SPSAngDistribution::~G4SPSAngDistribution() 67 { 68 G4MUTEXDESTROY(mutex); 69 } 70 71 void G4SPSAngDistribution::SetAngDistType(cons 72 { 73 G4AutoLock l(&mutex); 74 if(atype != "iso" && atype != "cos" && atype 75 && atype != "beam1d" && atype != "beam2d" 76 { 77 G4cout << "Error, distribution must be iso 78 << G4endl; 79 } 80 else 81 { 82 AngDistType = atype; 83 } 84 if (AngDistType == "cos") { MaxTheta = pi/2 85 if (AngDistType == "user") 86 { 87 UDefThetaH = IPDFThetaH = ZeroPhysVector; 88 IPDFThetaExist = false; 89 UDefPhiH = IPDFPhiH = ZeroPhysVector; 90 IPDFPhiExist = false; 91 } 92 } 93 94 void G4SPSAngDistribution::DefineAngRefAxes(co 95 co 96 { 97 G4AutoLock l(&mutex); 98 if (refname == "angref1") 99 AngRef1 = ref.unit(); // x' 100 else if (refname == "angref2") 101 AngRef2 = ref.unit(); // vector in x'y' pl 102 103 // User defines x' (AngRef1) and a vector in 104 // plane (AngRef2). Then, AngRef1 x AngRef2 105 // the z' vector. Then, AngRef3 x AngRef1 = 106 // which will now be y'. 107 108 AngRef3 = AngRef1.cross(AngRef2); // z' 109 AngRef2 = AngRef3.cross(AngRef1); // y' 110 UserAngRef = true ; 111 if(verbosityLevel == 2) 112 { 113 G4cout << "Angular distribution rotation a 114 << " " << AngRef2 << " " << AngRef3 115 } 116 } 117 118 void G4SPSAngDistribution::SetMinTheta(G4doubl 119 { 120 G4AutoLock l(&mutex); 121 MinTheta = mint; 122 } 123 124 void G4SPSAngDistribution::SetMinPhi(G4double 125 { 126 G4AutoLock l(&mutex); 127 MinPhi = minp; 128 } 129 130 void G4SPSAngDistribution::SetMaxTheta(G4doubl 131 { 132 G4AutoLock l(&mutex); 133 MaxTheta = maxt; 134 } 135 136 void G4SPSAngDistribution::SetMaxPhi(G4double 137 { 138 G4AutoLock l(&mutex); 139 MaxPhi = maxp; 140 } 141 142 void G4SPSAngDistribution::SetBeamSigmaInAngR( 143 { 144 G4AutoLock l(&mutex); 145 DR = r; 146 } 147 148 void G4SPSAngDistribution::SetBeamSigmaInAngX( 149 { 150 G4AutoLock l(&mutex); 151 DX = r; 152 } 153 154 void G4SPSAngDistribution::SetBeamSigmaInAngY( 155 { 156 G4AutoLock l(&mutex); 157 DY = r; 158 } 159 160 void G4SPSAngDistribution:: 161 SetParticleMomentumDirection(const G4ParticleM 162 { 163 G4AutoLock l(&mutex); 164 particle_momentum_direction = aMomentumDirec 165 } 166 167 void G4SPSAngDistribution::SetPosDistribution( 168 { 169 G4AutoLock l(&mutex); 170 posDist = a; 171 } 172 173 void G4SPSAngDistribution::SetBiasRndm(G4SPSRa 174 { 175 G4AutoLock l(&mutex); 176 angRndm = a; 177 } 178 179 void G4SPSAngDistribution::SetVerbosity(G4int 180 { 181 G4AutoLock l(&mutex); 182 verbosityLevel = a; 183 } 184 185 void G4SPSAngDistribution::UserDefAngTheta(con 186 { 187 G4AutoLock l(&mutex); 188 if(UserDistType == "NULL") UserDistType = "t 189 if(UserDistType == "phi") UserDistType = "bo 190 G4double thi, val; 191 thi = input.x(); 192 val = input.y(); 193 if(verbosityLevel >= 1) G4cout << "In UserDe 194 UDefThetaH.InsertValues(thi, val); 195 } 196 197 G4String G4SPSAngDistribution::GetDistType() 198 { 199 G4AutoLock l(&mutex); 200 return AngDistType; 201 } 202 203 G4double G4SPSAngDistribution::GetMinTheta() 204 { 205 G4AutoLock l(&mutex); 206 return MinTheta; 207 } 208 209 G4double G4SPSAngDistribution::GetMaxTheta() 210 { 211 G4AutoLock l(&mutex); 212 return MaxTheta; 213 } 214 215 G4double G4SPSAngDistribution::GetMinPhi() 216 { 217 G4AutoLock l(&mutex); 218 return MinPhi; 219 } 220 221 G4double G4SPSAngDistribution::GetMaxPhi() 222 { 223 G4AutoLock l(&mutex); 224 return MaxPhi; 225 } 226 227 G4ThreeVector G4SPSAngDistribution::GetDirecti 228 { 229 G4AutoLock l(&mutex); 230 return particle_momentum_direction; 231 } 232 233 void G4SPSAngDistribution::UserDefAngPhi(const 234 { 235 G4AutoLock l(&mutex); 236 if(UserDistType == "NULL") UserDistType = "p 237 if(UserDistType == "theta") UserDistType = " 238 G4double phhi, val; 239 phhi = input.x(); 240 val = input.y(); 241 if(verbosityLevel >= 1) G4cout << "In UserDe 242 UDefPhiH.InsertValues(phhi, val); 243 } 244 245 void G4SPSAngDistribution::SetFocusPoint(const 246 { 247 G4AutoLock l(&mutex); 248 FocusPoint = input; 249 } 250 251 void G4SPSAngDistribution::SetUserWRTSurface(G 252 { 253 G4AutoLock l(&mutex); 254 255 // if UserWRTSurface = true then the user wa 256 // to the surface normals. 257 // When doing this theta has to be 0-90 only 258 // errors, which currently are flagged anywh 259 // 260 UserWRTSurface = wrtSurf; 261 } 262 263 void G4SPSAngDistribution::SetUseUserAngAxis(G 264 { 265 G4AutoLock l(&mutex); 266 267 // if UserAngRef = true the angular distrib 268 // the user defined coordinates 269 // 270 UserAngRef = userang; 271 } 272 273 void G4SPSAngDistribution::GenerateBeamFlux(G4 274 { 275 G4double theta, phi; 276 G4double px, py, pz; 277 if (AngDistType == "beam1d") 278 { 279 theta = G4RandGauss::shoot(0.0,DR); 280 phi = twopi * G4UniformRand(); 281 } 282 else 283 { 284 px = G4RandGauss::shoot(0.0,DX); 285 py = G4RandGauss::shoot(0.0,DY); 286 theta = std::sqrt (px*px + py*py); 287 if (theta != 0.) 288 { 289 phi = std::acos(px/theta); 290 if ( py < 0.) phi = -phi; 291 } 292 else 293 { 294 phi = 0.0; 295 } 296 } 297 px = -std::sin(theta) * std::cos(phi); 298 py = -std::sin(theta) * std::sin(phi); 299 pz = -std::cos(theta); 300 G4double finx, finy, finz; 301 finx=px, finy=py, finz=pz; 302 if (UserAngRef) 303 { 304 // Apply Angular Rotation Matrix 305 // x * AngRef1, y * AngRef2 and z * AngRef 306 finx = (px * AngRef1.x()) + (py * AngRef2. 307 finy = (px * AngRef1.y()) + (py * AngRef2. 308 finz = (px * AngRef1.z()) + (py * AngRef2. 309 G4double ResMag = std::sqrt((finx*finx) + 310 finx = finx/ResMag; 311 finy = finy/ResMag; 312 finz = finz/ResMag; 313 } 314 mom.setX(finx); 315 mom.setY(finy); 316 mom.setZ(finz); 317 318 // particle_momentum_direction now holds uni 319 320 if(verbosityLevel >= 1) 321 { 322 G4cout << "Generating beam vector: " << mo 323 } 324 } 325 326 void G4SPSAngDistribution::GenerateFocusedFlux 327 { 328 mom = (FocusPoint - posDist->GetParticlePos( 329 330 // particle_momentum_direction now holds uni 331 332 if(verbosityLevel >= 1) 333 { 334 G4cout << "Generating focused vector: " << 335 } 336 } 337 338 void G4SPSAngDistribution::GenerateIsotropicFl 339 { 340 // generates isotropic flux. 341 // No vectors are needed. 342 343 G4double rndm, rndm2; 344 G4double px, py, pz; 345 346 G4double sintheta, sinphi,costheta,cosphi; 347 rndm = angRndm->GenRandTheta(); 348 costheta = std::cos(MinTheta) - rndm * (std: 349 - std: 350 sintheta = std::sqrt(1. - costheta*costheta) 351 352 rndm2 = angRndm->GenRandPhi(); 353 Phi = MinPhi + (MaxPhi - MinPhi) * rndm2; 354 sinphi = std::sin(Phi); 355 cosphi = std::cos(Phi); 356 357 px = -sintheta * cosphi; 358 py = -sintheta * sinphi; 359 pz = -costheta; 360 361 // For volume and point source use mother or 362 // for plane and surface source user surface 363 // coordinates 364 // 365 G4double finx, finy, finz; 366 if (posDist->GetSourcePosType() == "Point" 367 || posDist->GetSourcePosType() == "Volume") 368 { 369 if (UserAngRef) 370 { 371 // Apply Rotation Matrix 372 // x * AngRef1, y * AngRef2 and z * AngR 373 finx = (px * AngRef1.x()) + (py * AngRef 374 finy = (px * AngRef1.y()) + (py * AngRef 375 finz = (px * AngRef1.z()) + (py * AngRef 376 } 377 else 378 { 379 finx = px; 380 finy = py; 381 finz = pz; 382 } 383 } 384 else 385 { // for plane and surface source 386 if (UserAngRef) 387 { 388 // Apply Rotation Matrix 389 // x * AngRef1, y * AngRef2 and z * AngR 390 finx = (px * AngRef1.x()) + (py * AngRef 391 finy = (px * AngRef1.y()) + (py * AngRef 392 finz = (px * AngRef1.z()) + (py * AngRef 393 } 394 else 395 { 396 finx = (px*posDist->GetSideRefVec1().x() 397 + (py*posDist->GetSideRefVec2().x() 398 + (pz*posDist->GetSideRefVec3().x() 399 finy = (px*posDist->GetSideRefVec1().y() 400 + (py*posDist->GetSideRefVec2().y() 401 + (pz*posDist->GetSideRefVec3().y() 402 finz = (px*posDist->GetSideRefVec1().z() 403 + (py*posDist->GetSideRefVec2().z() 404 + (pz*posDist->GetSideRefVec3().z() 405 } 406 } 407 G4double ResMag = std::sqrt((finx*finx) + (f 408 finx = finx/ResMag; 409 finy = finy/ResMag; 410 finz = finz/ResMag; 411 412 mom.setX(finx); 413 mom.setY(finy); 414 mom.setZ(finz); 415 416 // particle_momentum_direction now holds uni 417 418 if(verbosityLevel >= 1) 419 { 420 G4cout << "Generating isotropic vector: " 421 } 422 } 423 424 void G4SPSAngDistribution::GenerateCosineLawFl 425 { 426 // Method to generate flux distributed with 427 428 G4double px, py, pz; 429 G4double rndm, rndm2; 430 431 G4double sintheta, sinphi,costheta,cosphi; 432 rndm = angRndm->GenRandTheta(); 433 sintheta = std::sqrt( rndm * (std::sin(MaxTh 434 - std::sin(MinTh 435 + std::sin(MinTheta)*std 436 costheta = std::sqrt(1. -sintheta*sintheta); 437 438 rndm2 = angRndm->GenRandPhi(); 439 Phi = MinPhi + (MaxPhi - MinPhi) * rndm2; 440 sinphi = std::sin(Phi); 441 cosphi = std::cos(Phi); 442 443 px = -sintheta * cosphi; 444 py = -sintheta * sinphi; 445 pz = -costheta; 446 447 // for volume and point source use mother or 448 // for plane and surface source user surface 449 // coordinates 450 // 451 G4double finx, finy, finz; 452 if (posDist->GetSourcePosType() == "Point" 453 || posDist->GetSourcePosType() == "Volume") 454 { 455 if (UserAngRef) 456 { 457 // Apply Rotation Matrix 458 finx = (px * AngRef1.x()) + (py * AngRef 459 finy = (px * AngRef1.y()) + (py * AngRef 460 finz = (px * AngRef1.z()) + (py * AngRef 461 } 462 else 463 { 464 finx = px; 465 finy = py; 466 finz = pz; 467 } 468 } 469 else 470 { // for plane and surface source 471 if (UserAngRef) 472 { 473 // Apply Rotation Matrix 474 finx = (px * AngRef1.x()) + (py * AngRef 475 finy = (px * AngRef1.y()) + (py * AngRef 476 finz = (px * AngRef1.z()) + (py * AngRef 477 } 478 else 479 { 480 finx = (px*posDist->GetSideRefVec1().x() 481 + (py*posDist->GetSideRefVec2().x() 482 + (pz*posDist->GetSideRefVec3().x() 483 finy = (px*posDist->GetSideRefVec1().y() 484 + (py*posDist->GetSideRefVec2().y() 485 + (pz*posDist->GetSideRefVec3().y() 486 finz = (px*posDist->GetSideRefVec1().z() 487 + (py*posDist->GetSideRefVec2().z() 488 + (pz*posDist->GetSideRefVec3().z() 489 } 490 } 491 G4double ResMag = std::sqrt((finx*finx) + (f 492 finx = finx/ResMag; 493 finy = finy/ResMag; 494 finz = finz/ResMag; 495 496 mom.setX(finx); 497 mom.setY(finy); 498 mom.setZ(finz); 499 500 // particle_momentum_direction now contains 501 502 if(verbosityLevel >= 1) 503 { 504 G4cout << "Resultant cosine-law unit momen 505 } 506 } 507 508 void G4SPSAngDistribution::GeneratePlanarFlux( 509 { 510 // particle_momentum_direction now contains 511 // nothing need be done here as the m-direct 512 // under this option 513 514 if(verbosityLevel >= 1) 515 { 516 G4cout << "Resultant Planar wave momentum 517 } 518 } 519 520 void G4SPSAngDistribution::GenerateUserDefFlux 521 { 522 G4double rndm, px, py, pz, pmag; 523 524 if(UserDistType == "NULL") 525 { 526 G4cout << "Error: UserDistType undefined" 527 } 528 else if(UserDistType == "theta") 529 { 530 Theta = 10.; 531 while(Theta > MaxTheta || Theta < MinTheta 532 { 533 Theta = GenerateUserDefTheta(); 534 } 535 Phi = 10.; 536 while(Phi > MaxPhi || Phi < MinPhi) 537 { 538 rndm = angRndm->GenRandPhi(); 539 Phi = twopi * rndm; 540 } 541 } 542 else if(UserDistType == "phi") 543 { 544 Theta = 10.; 545 while(Theta > MaxTheta || Theta < MinTheta 546 { 547 rndm = angRndm->GenRandTheta(); 548 Theta = std::acos(1. - (2. * rndm)); 549 } 550 Phi = 10.; 551 while(Phi > MaxPhi || Phi < MinPhi) 552 { 553 Phi = GenerateUserDefPhi(); 554 } 555 } 556 else if(UserDistType == "both") 557 { 558 Theta = 10.; 559 while(Theta > MaxTheta || Theta < MinTheta 560 { 561 Theta = GenerateUserDefTheta(); 562 } 563 Phi = 10.; 564 while(Phi > MaxPhi || Phi < MinPhi) 565 { 566 Phi = GenerateUserDefPhi(); 567 } 568 } 569 px = -std::sin(Theta) * std::cos(Phi); 570 py = -std::sin(Theta) * std::sin(Phi); 571 pz = -std::cos(Theta); 572 573 pmag = std::sqrt((px*px) + (py*py) + (pz*pz) 574 575 if(!UserWRTSurface) 576 { 577 G4double finx, finy, finz; 578 if (UserAngRef) 579 { 580 // Apply Rotation Matrix 581 // x * AngRef1, y * AngRef2 and z * AngR 582 finx = (px * AngRef1.x()) + (py * AngRef 583 finy = (px * AngRef1.y()) + (py * AngRef 584 finz = (px * AngRef1.z()) + (py * AngRef 585 } 586 else // use mother coordinates 587 { 588 finx = px; 589 finy = py; 590 finz = pz; 591 } 592 G4double ResMag = std::sqrt((finx*finx) + 593 finx = finx/ResMag; 594 finy = finy/ResMag; 595 finz = finz/ResMag; 596 597 mom.setX(finx); 598 mom.setY(finy); 599 mom.setZ(finz); 600 } 601 else // UserWRTSurface = true 602 { 603 G4double pxh = px/pmag; 604 G4double pyh = py/pmag; 605 G4double pzh = pz/pmag; 606 if(verbosityLevel > 1) 607 { 608 G4cout << "SideRefVecs " << posDist->Get 609 << posDist->GetSideRefVec2() << p 610 << G4endl; 611 G4cout << "Raw Unit vector " << pxh 612 << "," << pyh << "," << pzh << G4 613 } 614 G4double resultx = (pxh*posDist->GetSideRe 615 + (pyh*posDist->GetSideRe 616 + (pzh*posDist->GetSideRe 617 618 G4double resulty = (pxh*posDist->GetSideRe 619 + (pyh*posDist->GetSideRe 620 + (pzh*posDist->GetSideRe 621 622 G4double resultz = (pxh*posDist->GetSideRe 623 + (pyh*posDist->GetSideRe 624 + (pzh*posDist->GetSideRe 625 626 G4double ResMag = std::sqrt((resultx*resul 627 + (resulty*resul 628 + (resultz*resul 629 resultx = resultx/ResMag; 630 resulty = resulty/ResMag; 631 resultz = resultz/ResMag; 632 633 mom.setX(resultx); 634 mom.setY(resulty); 635 mom.setZ(resultz); 636 } 637 638 // particle_momentum_direction now contains 639 640 if(verbosityLevel > 0 ) 641 { 642 G4cout << "Final User Defined momentum vec 643 << particle_momentum_direction << G 644 } 645 } 646 647 G4double G4SPSAngDistribution::GenerateUserDef 648 { 649 // Create cumulative histogram if not alread 650 // Then use RandFlat::shoot to generate the 651 652 if(UserDistType == "NULL" || UserDistType == 653 { 654 // No user defined theta distribution 655 G4cout << "Error ***********************" 656 G4cout << "UserDistType = " << UserDistTyp 657 return (0.); 658 } 659 660 // UserDistType = theta or both and so a the 661 // is defined. This should be integrated if 662 G4AutoLock l(&mutex); 663 if(!IPDFThetaExist) 664 { 665 // IPDF has not been created, so create it 666 // 667 G4double bins[1024],vals[1024], sum; 668 G4int ii; 669 auto maxbin = G4int(UDefThetaH.GetVectorL 670 bins[0] = UDefThetaH.GetLowEdgeEnergy(std: 671 vals[0] = UDefThetaH(std::size_t(0)); 672 sum = vals[0]; 673 for(ii=1; ii<maxbin; ++ii) 674 { 675 bins[ii] = UDefThetaH.GetLowEdgeEnergy(s 676 vals[ii] = UDefThetaH(std::size_t(ii)) + 677 sum = sum + UDefThetaH(std::size_t(ii)); 678 } 679 for(ii=0; ii<maxbin; ++ii) 680 { 681 vals[ii] = vals[ii]/sum; 682 IPDFThetaH.InsertValues(bins[ii], vals[i 683 } 684 IPDFThetaExist = true; 685 } 686 l.unlock(); 687 688 // IPDF has been created so carry on 689 // 690 G4double rndm = G4UniformRand(); 691 return IPDFThetaH.GetEnergy(rndm); 692 } 693 694 G4double G4SPSAngDistribution::GenerateUserDef 695 { 696 // Create cumulative histogram if not alread 697 // Then use RandFlat::shoot to generate the 698 699 if(UserDistType == "NULL" || UserDistType == 700 { 701 // No user defined phi distribution 702 G4cout << "Error ***********************" 703 G4cout << "UserDistType = " << UserDistTyp 704 return(0.); 705 } 706 707 // UserDistType = phi or both and so a phi d 708 // is defined. This should be integrated if 709 G4AutoLock l(&mutex); 710 if(!IPDFPhiExist) 711 { 712 // IPDF has not been created, so create it 713 // 714 G4double bins[1024],vals[1024], sum; 715 G4int ii; 716 auto maxbin = G4int(UDefPhiH.GetVectorLen 717 bins[0] = UDefPhiH.GetLowEdgeEnergy(std::s 718 vals[0] = UDefPhiH(std::size_t(0)); 719 sum = vals[0]; 720 for(ii=1; ii<maxbin; ++ii) 721 { 722 bins[ii] = UDefPhiH.GetLowEdgeEnergy(std 723 vals[ii] = UDefPhiH(std::size_t(ii)) + v 724 sum = sum + UDefPhiH(std::size_t(ii)); 725 } 726 for(ii=0; ii<maxbin; ++ii) 727 { 728 vals[ii] = vals[ii]/sum; 729 IPDFPhiH.InsertValues(bins[ii], vals[ii] 730 } 731 IPDFPhiExist = true; 732 } 733 l.unlock(); 734 735 // IPDF has been create so carry on 736 // 737 G4double rndm = G4UniformRand(); 738 return IPDFPhiH.GetEnergy(rndm); 739 } 740 741 void G4SPSAngDistribution::ReSetHist(const G4S 742 { 743 G4AutoLock l(&mutex); 744 if (atype == "theta") 745 { 746 UDefThetaH = IPDFThetaH = ZeroPhysVector ; 747 IPDFThetaExist = false ; 748 } 749 else if (atype == "phi") 750 { 751 UDefPhiH = IPDFPhiH = ZeroPhysVector ; 752 IPDFPhiExist = false ; 753 } 754 else 755 { 756 G4cout << "Error, histtype not accepted " 757 } 758 } 759 760 G4ParticleMomentum G4SPSAngDistribution::Gener 761 { 762 // Local copy for thread safety 763 // 764 G4ParticleMomentum localM = particle_momentu 765 766 // Angular stuff 767 // 768 if(AngDistType == "iso") 769 GenerateIsotropicFlux(localM); 770 else if(AngDistType == "cos") 771 GenerateCosineLawFlux(localM); 772 else if(AngDistType == "planar") 773 GeneratePlanarFlux(localM); 774 else if(AngDistType == "beam1d" || AngDistTy 775 GenerateBeamFlux(localM); 776 else if(AngDistType == "user") 777 GenerateUserDefFlux(localM); 778 else if(AngDistType == "focused") 779 GenerateFocusedFlux(localM); 780 else 781 G4cout << "Error: AngDistType has unusual 782 return localM; 783 } 784