Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/digits_hits/utils/include/G4VScoreWriter.hh

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Diff markup

Differences between /digits_hits/utils/include/G4VScoreWriter.hh (Version 11.3.0) and /digits_hits/utils/include/G4VScoreWriter.hh (Version 8.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 // G4VScoreWriter                                 
 27 //                                                
 28 // Class description:                             
 29 //                                                
 30 // This class represents storing the scored qu    
 31 //                                                
 32 // Author: Makoto Asai                            
 33 // -------------------------------------------    
 34 #ifndef G4VScoreWriter_h                          
 35 #define G4VScoreWriter_h 1                        
 36                                                   
 37 #include "globals.hh"                             
 38                                                   
 39 class G4VScoringMesh;                             
 40                                                   
 41 class G4VScoreWriter                              
 42 {                                                 
 43  public:                                          
 44                                                   
 45   G4VScoreWriter() = default;                     
 46   virtual ~G4VScoreWriter() = default;            
 47                                                   
 48   // store a quantity into a file                 
 49   virtual void DumpQuantityToFile(const G4Stri    
 50                                   const G4Stri    
 51                                   const G4Stri    
 52   // store all quantities into a file             
 53   virtual void DumpAllQuantitiesToFile(const G    
 54                                        const G    
 55                                                   
 56   // set a socring mesh to retrieve its quanti    
 57   void SetScoringMesh(G4VScoringMesh* sm);        
 58   // set a verbose level                          
 59   inline void SetVerboseLevel(G4int vl) { verb    
 60   inline void SetFactor(G4double val = 1.0) {     
 61   inline G4double GetFactor() const { return f    
 62                                                   
 63  protected:                                       
 64                                                   
 65   // get an index from (x,y,z)                    
 66   G4int GetIndex(G4int x, G4int y, G4int z) co    
 67                                                   
 68  protected:                                       
 69                                                   
 70   G4int fNMeshSegments[3] = {0, 0, 0};  // num    
 71   G4VScoringMesh* fScoringMesh = nullptr;         
 72   G4int verboseLevel = 0;                         
 73   G4double fact = 1.0;                            
 74 };                                                
 75                                                   
 76 #endif                                            
 77