Geant4 Cross Reference

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Geant4/digits_hits/utils/include/G4VScoreWriter.hh

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Diff markup

Differences between /digits_hits/utils/include/G4VScoreWriter.hh (Version 11.3.0) and /digits_hits/utils/include/G4VScoreWriter.hh (Version 10.3.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 // G4VScoreWriter                              << 
 27 //                                                 26 //
 28 // Class description:                          <<  27 // $Id: G4VScoreWriter.hh 67992 2013-03-13 10:59:57Z gcosmo $
 29 //                                                 28 //
 30 // This class represents storing the scored qu <<  29 
 31 //                                             << 
 32 // Author: Makoto Asai                         << 
 33 // ------------------------------------------- << 
 34 #ifndef G4VScoreWriter_h                           30 #ifndef G4VScoreWriter_h
 35 #define G4VScoreWriter_h 1                         31 #define G4VScoreWriter_h 1
 36                                                    32 
 37 #include "globals.hh"                              33 #include "globals.hh"
 38                                                << 
 39 class G4VScoringMesh;                              34 class G4VScoringMesh;
 40                                                    35 
 41 class G4VScoreWriter                           <<  36 // class description:
 42 {                                              <<  37 //
 43  public:                                       <<  38 //  This class represents storing the scored quantity into a file.
                                                   >>  39 //
                                                   >>  40 
                                                   >>  41 class G4VScoreWriter {
 44                                                    42 
 45   G4VScoreWriter() = default;                  <<  43 public:
 46   virtual ~G4VScoreWriter() = default;         <<  44   G4VScoreWriter();
                                                   >>  45   virtual ~G4VScoreWriter();
 47                                                    46 
                                                   >>  47 public:
 48   // store a quantity into a file                  48   // store a quantity into a file
 49   virtual void DumpQuantityToFile(const G4Stri     49   virtual void DumpQuantityToFile(const G4String& psName,
 50                                   const G4Stri     50                                   const G4String& fileName,
 51                                   const G4Stri     51                                   const G4String& option);
 52   // store all quantities into a file              52   // store all quantities into a file
 53   virtual void DumpAllQuantitiesToFile(const G     53   virtual void DumpAllQuantitiesToFile(const G4String& fileName,
 54                                        const G     54                                        const G4String& option);
 55                                                    55 
 56   // set a socring mesh to retrieve its quanti     56   // set a socring mesh to retrieve its quantities
 57   void SetScoringMesh(G4VScoringMesh* sm);     <<  57   void SetScoringMesh(G4VScoringMesh * sm); 
 58   // set a verbose level                           58   // set a verbose level
 59   inline void SetVerboseLevel(G4int vl) { verb <<  59   inline void SetVerboseLevel(G4int vl) {
 60   inline void SetFactor(G4double val = 1.0) {  <<  60     verboseLevel = vl;
 61   inline G4double GetFactor() const { return f <<  61   }
 62                                                    62 
 63  protected:                                    <<  63 protected:
 64                                                <<  64   // get an index from (x,y,z) 
 65   // get an index from (x,y,z)                 << 
 66   G4int GetIndex(G4int x, G4int y, G4int z) co     65   G4int GetIndex(G4int x, G4int y, G4int z) const;
 67                                                    66 
 68  protected:                                    <<  67 protected:
                                                   >>  68   G4int fNMeshSegments[3]; // number of segments of the mesh
                                                   >>  69   G4VScoringMesh * fScoringMesh;
                                                   >>  70   G4int verboseLevel;
 69                                                    71 
 70   G4int fNMeshSegments[3] = {0, 0, 0};  // num << 
 71   G4VScoringMesh* fScoringMesh = nullptr;      << 
 72   G4int verboseLevel = 0;                      << 
 73   G4double fact = 1.0;                         << 
 74 };                                                 72 };
 75                                                    73 
 76 #endif                                             74 #endif
                                                   >>  75 
 77                                                    76