Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id$ 27 // 28 // 28 // G4PSTrackLength3D 29 // G4PSTrackLength3D 29 #include "G4PSTrackLength3D.hh" 30 #include "G4PSTrackLength3D.hh" 30 31 31 ////////////////////////////////////////////// 32 //////////////////////////////////////////////////////////////////////////////// 32 // (Description) 33 // (Description) 33 // This is a primitive scorer class for scor 34 // This is a primitive scorer class for scoring track length. 34 // << 35 // 35 // 36 // 36 // Created: 2008-08-14 Tsukasa ASO 37 // Created: 2008-08-14 Tsukasa ASO 37 // 2010-07-22 Introduce Unit specification. 38 // 2010-07-22 Introduce Unit specification. 38 // << 39 // 39 ////////////////////////////////////////////// 40 /////////////////////////////////////////////////////////////////////////////// 40 41 41 G4PSTrackLength3D::G4PSTrackLength3D(const G4S << 42 G4PSTrackLength3D::G4PSTrackLength3D(G4String name, 42 G4int nk, << 43 G4int ni, G4int nj, G4int nk, 43 G4int dep << 44 G4int depi, G4int depj, G4int depk) 44 : G4PSTrackLength(name) << 45 :G4PSTrackLength(name), 45 , fDepthi(depi) << 46 fDepthi(depi),fDepthj(depj),fDepthk(depk) 46 , fDepthj(depj) << 47 , fDepthk(depk) << 48 { 47 { 49 SetNijk(ni, nj, nk); << 48 fNi=ni; >> 49 fNj=nj; >> 50 fNk=nk; 50 } 51 } 51 52 52 G4PSTrackLength3D::G4PSTrackLength3D(const G4S << 53 G4PSTrackLength3D::G4PSTrackLength3D(G4String name,const G4String& unit, 53 G4int ni, << 54 G4int ni, G4int nj, G4int nk, 54 G4int dep << 55 G4int depi, G4int depj, G4int depk) 55 : G4PSTrackLength3D(name, ni, nj, nk, depi, << 56 :G4PSTrackLength(name), >> 57 fDepthi(depi),fDepthj(depj),fDepthk(depk) 56 { 58 { >> 59 fNi=ni; >> 60 fNj=nj; >> 61 fNk=nk; 57 SetUnit(unit); 62 SetUnit(unit); 58 } 63 } 59 64 >> 65 G4PSTrackLength3D::~G4PSTrackLength3D() >> 66 {;} >> 67 60 G4int G4PSTrackLength3D::GetIndex(G4Step* aSte 68 G4int G4PSTrackLength3D::GetIndex(G4Step* aStep) 61 { 69 { 62 const G4VTouchable* touchable = aStep->GetPr 70 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 63 G4int i = touchable->G << 71 G4int i = touchable->GetReplicaNumber(fDepthi); 64 G4int j = touchable->G << 72 G4int j = touchable->GetReplicaNumber(fDepthj); 65 G4int k = touchable->G << 73 G4int k = touchable->GetReplicaNumber(fDepthk); 66 << 74 67 return i * fNj * fNk + j * fNk + k; << 75 return i*fNj*fNk+j*fNk+k; 68 } 76 } 69 77