Geant4 Cross Reference

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Geant4/digits_hits/scorer/src/G4PSTrackCounter3D.cc

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Diff markup

Differences between /digits_hits/scorer/src/G4PSTrackCounter3D.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSTrackCounter3D.cc (Version 9.3.p1)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4PSTrackCounter3D.cc,v 1.3 2007/08/29 06:36:42 taso Exp $
                                                   >>  28 // GEANT4 tag $Name: geant4-09-03-patch-01 $
 27 //                                                 29 //
 28 // G4PSTrackCounter3D                              30 // G4PSTrackCounter3D
 29 #include "G4PSTrackCounter3D.hh"                   31 #include "G4PSTrackCounter3D.hh"
 30                                                    32 
                                                   >>  33 
 31 //////////////////////////////////////////////     34 ///////////////////////////////////////////////////////////////////////////////
 32 // (Description)                                   35 // (Description)
 33 //   This is a primitive scorer class for scor     36 //   This is a primitive scorer class for scoring number of tracks in a cell.
 34 //                                                 37 //
 35 // Created: 2007-08-14  Tsukasa ASO                38 // Created: 2007-08-14  Tsukasa ASO
 36 //                                                 39 //
 37 //////////////////////////////////////////////     40 ///////////////////////////////////////////////////////////////////////////////
 38                                                    41 
 39 G4PSTrackCounter3D::G4PSTrackCounter3D(const G <<  42 G4PSTrackCounter3D::G4PSTrackCounter3D(G4String name,G4int direction,
 40                                        G4int n <<  43              G4int ni, G4int nj, G4int nk,
 41                                        G4int d <<  44              G4int depi, G4int depj, G4int depk)
 42   : G4PSTrackCounter(name, direction)          <<  45     :G4PSTrackCounter(name,direction),
 43   , fDepthi(depi)                              <<  46      fDepthi(depi),fDepthj(depj),fDepthk(depk)
 44   , fDepthj(depj)                              << 
 45   , fDepthk(depk)                              << 
 46 {                                                  47 {
 47   SetNijk(ni, nj, nk);                         <<  48   fNi=ni;
                                                   >>  49   fNj=nj;
                                                   >>  50   fNk=nk;
 48 }                                                  51 }
 49                                                    52 
                                                   >>  53 G4PSTrackCounter3D::~G4PSTrackCounter3D()
                                                   >>  54 {;}
                                                   >>  55 
 50 G4int G4PSTrackCounter3D::GetIndex(G4Step* aSt     56 G4int G4PSTrackCounter3D::GetIndex(G4Step* aStep)
 51 {                                                  57 {
 52   const G4VTouchable* touchable = aStep->GetPr     58   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
 53   G4int i                       = touchable->G <<  59   G4int i = touchable->GetReplicaNumber(fDepthi);
 54   G4int j                       = touchable->G <<  60   G4int j = touchable->GetReplicaNumber(fDepthj);
 55   G4int k                       = touchable->G <<  61   G4int k = touchable->GetReplicaNumber(fDepthk);
 56                                                <<  62   
 57   return i * fNj * fNk + j * fNk + k;          <<  63   return i*fNj*fNk+j*fNk+k;
 58 }                                                  64 }
 59                                                    65