Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4PSSphereSurfaceFlux3D.cc 67992 2013-03-13 10:59:57Z gcosmo $ 27 // 28 // 28 // G4PSSphereSurfaceFlux3D 29 // G4PSSphereSurfaceFlux3D 29 #include "G4PSSphereSurfaceFlux3D.hh" 30 #include "G4PSSphereSurfaceFlux3D.hh" 30 31 31 ////////////////////////////////////////////// 32 //////////////////////////////////////////////////////////////////////////////// 32 // (Description) 33 // (Description) 33 // This is a primitive scorer class for scor 34 // This is a primitive scorer class for scoring Surface Flux. 34 // Flux version assumes only for G4Sphere sha 35 // Flux version assumes only for G4Sphere shape, and the surface 35 // is defined at the inside of the sphere. 36 // is defined at the inside of the sphere. 36 // The current is given in the unit of area. << 37 // The current is given in the unit of area. 37 // e.g. (Number of tracks)/mm2. 38 // e.g. (Number of tracks)/mm2. 38 // 39 // 39 // Surface is defined at the inside of sphere 40 // Surface is defined at the inside of sphere. 40 // Direction -Rmin +Rmax 41 // Direction -Rmin +Rmax 41 // 0 IN || OUT ->|<- | 42 // 0 IN || OUT ->|<- | fFlux_InOut 42 // 1 IN ->| | 43 // 1 IN ->| | fFlux_In 43 // 2 OUT |<- | 44 // 2 OUT |<- | fFlux_Out 44 // 45 // 45 // Created: 2007-08-14 Tsukasa ASO 46 // Created: 2007-08-14 Tsukasa ASO 46 // 2010-07-22 Introduce Unit specification. 47 // 2010-07-22 Introduce Unit specification. 47 ////////////////////////////////////////////// 48 /////////////////////////////////////////////////////////////////////////////// 48 49 49 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux << 50 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D(G4String name, G4int direction, 50 << 51 G4int ni, G4int nj, G4int nk, 51 << 52 G4int depi, G4int depj, G4int depk) 52 << 53 :G4PSSphereSurfaceFlux(name,direction), 53 : G4PSSphereSurfaceFlux(name, direction) << 54 fDepthi(depi),fDepthj(depj),fDepthk(depk) 54 , fDepthi(depi) << 55 , fDepthj(depj) << 56 , fDepthk(depk) << 57 { 55 { 58 SetNijk(ni, nj, nk); << 56 fNi=ni; >> 57 fNj=nj; >> 58 fNk=nk; 59 } 59 } 60 60 61 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux << 61 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D(G4String name, G4int direction, 62 << 62 const G4String& unit, 63 << 63 G4int ni, G4int nj, G4int nk, 64 << 64 G4int depi, G4int depj, G4int depk) 65 : G4PSSphereSurfaceFlux3D(name, direction, n << 65 :G4PSSphereSurfaceFlux(name,direction), >> 66 fDepthi(depi),fDepthj(depj),fDepthk(depk) 66 { 67 { >> 68 fNi=ni; >> 69 fNj=nj; >> 70 fNk=nk; 67 SetUnit(unit); 71 SetUnit(unit); 68 } 72 } 69 73 >> 74 G4PSSphereSurfaceFlux3D::~G4PSSphereSurfaceFlux3D() >> 75 {;} >> 76 70 G4int G4PSSphereSurfaceFlux3D::GetIndex(G4Step 77 G4int G4PSSphereSurfaceFlux3D::GetIndex(G4Step* aStep) 71 { 78 { 72 const G4VTouchable* touchable = aStep->GetPr 79 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 73 G4int i = touchable->G << 80 G4int i = touchable->GetReplicaNumber(fDepthi); 74 G4int j = touchable->G << 81 G4int j = touchable->GetReplicaNumber(fDepthj); 75 G4int k = touchable->G << 82 G4int k = touchable->GetReplicaNumber(fDepthk); 76 << 83 77 return i * fNj * fNk + j * fNk + k; << 84 return i*fNj*fNk+j*fNk+k; 78 } 85 } 79 86