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Geant4/digits_hits/scorer/src/G4PSSphereSurfaceFlux3D.cc

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Diff markup

Differences between /digits_hits/scorer/src/G4PSSphereSurfaceFlux3D.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSSphereSurfaceFlux3D.cc (Version 10.0.p3)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
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 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
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 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4PSSphereSurfaceFlux3D.cc 67992 2013-03-13 10:59:57Z gcosmo $
 27 //                                                 28 //
 28 // G4PSSphereSurfaceFlux3D                         29 // G4PSSphereSurfaceFlux3D
 29 #include "G4PSSphereSurfaceFlux3D.hh"              30 #include "G4PSSphereSurfaceFlux3D.hh"
 30                                                    31 
 31 //////////////////////////////////////////////     32 ////////////////////////////////////////////////////////////////////////////////
 32 // (Description)                                   33 // (Description)
 33 //   This is a primitive scorer class for scor     34 //   This is a primitive scorer class for scoring Surface Flux.
 34 //  Flux version assumes only for G4Sphere sha     35 //  Flux version assumes only for G4Sphere shape, and the surface
 35 //  is defined at the inside of the sphere.        36 //  is defined at the inside of the sphere.
 36 //   The current is given in the unit of area. <<  37 //   The current is given in the unit of area. 
 37 //    e.g.  (Number of tracks)/mm2.                38 //    e.g.  (Number of tracks)/mm2.
 38 //                                                 39 //
 39 // Surface is defined  at the inside of sphere     40 // Surface is defined  at the inside of sphere.
 40 // Direction                  -Rmin   +Rmax        41 // Direction                  -Rmin   +Rmax
 41 //   0  IN || OUT            ->|<-     |           42 //   0  IN || OUT            ->|<-     |      fFlux_InOut
 42 //   1  IN                   ->|       |           43 //   1  IN                   ->|       |      fFlux_In
 43 //   2  OUT                    |<-     |           44 //   2  OUT                    |<-     |      fFlux_Out
 44 //                                                 45 //
 45 // Created: 2007-08-14  Tsukasa ASO                46 // Created: 2007-08-14  Tsukasa ASO
 46 // 2010-07-22   Introduce Unit specification.      47 // 2010-07-22   Introduce Unit specification.
 47 //////////////////////////////////////////////     48 ///////////////////////////////////////////////////////////////////////////////
 48                                                    49 
 49 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux <<  50 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D(G4String name, G4int direction,
 50                                                <<  51              G4int ni, G4int nj, G4int nk,
 51                                                <<  52              G4int depi, G4int depj, G4int depk)
 52                                                <<  53     :G4PSSphereSurfaceFlux(name,direction),
 53   : G4PSSphereSurfaceFlux(name, direction)     <<  54      fDepthi(depi),fDepthj(depj),fDepthk(depk)
 54   , fDepthi(depi)                              << 
 55   , fDepthj(depj)                              << 
 56   , fDepthk(depk)                              << 
 57 {                                                  55 {
 58   SetNijk(ni, nj, nk);                         <<  56   fNi=ni;
                                                   >>  57   fNj=nj;
                                                   >>  58   fNk=nk;
 59 }                                                  59 }
 60                                                    60 
 61 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux <<  61 G4PSSphereSurfaceFlux3D::G4PSSphereSurfaceFlux3D(G4String name, G4int direction,
 62                                                <<  62              const G4String& unit,
 63                                                <<  63              G4int ni, G4int nj, G4int nk,
 64                                                <<  64              G4int depi, G4int depj, G4int depk)
 65   : G4PSSphereSurfaceFlux3D(name, direction, n <<  65     :G4PSSphereSurfaceFlux(name,direction),
                                                   >>  66      fDepthi(depi),fDepthj(depj),fDepthk(depk)
 66 {                                                  67 {
                                                   >>  68   fNi=ni;
                                                   >>  69   fNj=nj;
                                                   >>  70   fNk=nk;
 67   SetUnit(unit);                                   71   SetUnit(unit);
 68 }                                                  72 }
 69                                                    73 
                                                   >>  74 G4PSSphereSurfaceFlux3D::~G4PSSphereSurfaceFlux3D()
                                                   >>  75 {;}
                                                   >>  76 
 70 G4int G4PSSphereSurfaceFlux3D::GetIndex(G4Step     77 G4int G4PSSphereSurfaceFlux3D::GetIndex(G4Step* aStep)
 71 {                                                  78 {
 72   const G4VTouchable* touchable = aStep->GetPr     79   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
 73   G4int i                       = touchable->G <<  80   G4int i = touchable->GetReplicaNumber(fDepthi);
 74   G4int j                       = touchable->G <<  81   G4int j = touchable->GetReplicaNumber(fDepthj);
 75   G4int k                       = touchable->G <<  82   G4int k = touchable->GetReplicaNumber(fDepthk);
 76                                                <<  83   
 77   return i * fNj * fNk + j * fNk + k;          <<  84   return i*fNj*fNk+j*fNk+k;
 78 }                                                  85 }
 79                                                    86