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Geant4/digits_hits/scorer/src/G4PSNofCollision.cc

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Differences between /digits_hits/scorer/src/G4PSNofCollision.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSNofCollision.cc (Version 10.6.p2)


  1 //                                                  1 //
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 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28 // G4PSNofCollision                                28 // G4PSNofCollision
 29 #include "G4PSNofCollision.hh"                     29 #include "G4PSNofCollision.hh"
 30                                                    30 
 31 //////////////////////////////////////////////     31 ///////////////////////////////////////////////////////////////////////////////
 32 // (Description)                                   32 // (Description)
 33 //   This is a primitive scorer class for scor     33 //   This is a primitive scorer class for scoring number of collisions inside a
 34 //  Cell.                                          34 //  Cell.
 35 //                                                 35 //
 36 // Created: 2007-02-02  Tsukasa ASO, Akinori K     36 // Created: 2007-02-02  Tsukasa ASO, Akinori Kimura.
 37 // 2010-07-22   Introduce Unit specification.      37 // 2010-07-22   Introduce Unit specification.
 38 //                                                 38 //
 39 //////////////////////////////////////////////     39 ///////////////////////////////////////////////////////////////////////////////
 40                                                    40 
 41 G4PSNofCollision::G4PSNofCollision(const G4Str <<  41 G4PSNofCollision::G4PSNofCollision(G4String name, G4int depth)
 42   : G4VPrimitiveScorer(name, depth)            <<  42   :G4VPrimitiveScorer(name,depth),HCID(-1),EvtMap(0),weighted(false)
 43 {                                                  43 {
 44   SetUnit("");                                 <<  44     SetUnit("");
 45 }                                                  45 }
 46                                                    46 
 47 G4bool G4PSNofCollision::ProcessHits(G4Step* a <<  47 G4PSNofCollision::~G4PSNofCollision()
                                                   >>  48 {;}
                                                   >>  49 
                                                   >>  50 G4bool G4PSNofCollision::ProcessHits(G4Step* aStep,G4TouchableHistory*)
 48 {                                                  51 {
 49   if(aStep->GetPostStepPoint()->GetStepStatus( <<  52   if ( aStep->GetPostStepPoint()->GetStepStatus() == fGeomBoundary ) return TRUE;
 50     return true;                               << 
 51                                                    53 
 52   G4int index  = GetIndex(aStep);              <<  54   G4int  index = GetIndex(aStep);
 53   G4double val = 1.0;                              55   G4double val = 1.0;
 54   if(weighted)                                 <<  56   if(weighted) val *= aStep->GetPreStepPoint()->GetWeight();
 55     val *= aStep->GetPreStepPoint()->GetWeight <<  57   EvtMap->add(index,val);  
 56   EvtMap->add(index, val);                     <<  58   return TRUE;
 57   return true;                                 << 
 58 }                                                  59 }
 59                                                    60 
 60 void G4PSNofCollision::Initialize(G4HCofThisEv     61 void G4PSNofCollision::Initialize(G4HCofThisEvent* HCE)
 61 {                                                  62 {
 62   EvtMap = new G4THitsMap<G4double>(detector-> <<  63   EvtMap = new G4THitsMap<G4double>(detector->GetName(),GetName());
 63   if(HCID < 0)                                 <<  64   if(HCID < 0) {HCID = GetCollectionID(0);}
 64   {                                            <<  65   HCE->AddHitsCollection(HCID, (G4VHitsCollection*)EvtMap);
 65     HCID = GetCollectionID(0);                 <<  66 }
 66   }                                            <<  67 
 67   HCE->AddHitsCollection(HCID, (G4VHitsCollect <<  68 void G4PSNofCollision::EndOfEvent(G4HCofThisEvent*)
                                                   >>  69 {;}
                                                   >>  70 
                                                   >>  71 void G4PSNofCollision::clear(){
                                                   >>  72   EvtMap->clear();
 68 }                                                  73 }
 69                                                    74 
 70 void G4PSNofCollision::clear() { EvtMap->clear <<  75 void G4PSNofCollision::DrawAll()
                                                   >>  76 {;}
 71                                                    77 
 72 void G4PSNofCollision::PrintAll()                  78 void G4PSNofCollision::PrintAll()
 73 {                                                  79 {
 74   G4cout << " MultiFunctionalDet  " << detecto     80   G4cout << " MultiFunctionalDet  " << detector->GetName() << G4endl;
 75   G4cout << " PrimitiveScorer " << GetName() <     81   G4cout << " PrimitiveScorer " << GetName() << G4endl;
 76   G4cout << " Number of entries " << EvtMap->e     82   G4cout << " Number of entries " << EvtMap->entries() << G4endl;
 77   for(const auto& [copy, collisions] : *(EvtMa <<  83   std::map<G4int,G4double*>::iterator itr = EvtMap->GetMap()->begin();
 78   {                                            <<  84   for(; itr != EvtMap->GetMap()->end(); itr++) {
 79     G4cout << "  copy no.: " << copy           <<  85     G4cout << "  copy no.: " << itr->first
 80            << "  collisions: " << *(collisions <<  86      << "  collisions: " << *(itr->second)/GetUnitValue()
 81            << " [collision] " << G4endl;       <<  87      << " [collision] "
                                                   >>  88      << G4endl;
 82   }                                                89   }
 83 }                                                  90 }
 84                                                    91 
                                                   >>  92 
 85 void G4PSNofCollision::SetUnit(const G4String&     93 void G4PSNofCollision::SetUnit(const G4String& unit)
 86 {                                                  94 {
 87   if(unit.empty())                             <<  95   if (unit == "" ){
 88   {                                            <<  96     unitName = unit;
 89     unitName  = unit;                          << 
 90     unitValue = 1.0;                               97     unitValue = 1.0;
 91   }                                            <<  98   }else{
 92   else                                         <<  99       G4String msg = "Invalid unit ["+unit+"] (Current  unit is [" +GetUnit()+"] ) for " + GetName();
 93   {                                            << 100       G4Exception("G4PSNofCollision::SetUnit","DetPS0009",JustWarning,msg);
 94     G4String msg = "Invalid unit [" + unit + " << 
 95                    GetUnit() + "] ) for " + Ge << 
 96     G4Exception("G4PSNofCollision::SetUnit", " << 
 97   }                                               101   }
 98 }                                                 102 }
                                                   >> 103 
                                                   >> 104 
 99                                                   105