Geant4 Cross Reference |
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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4PSFlatSurfaceCurrent3D.cc 67992 2013-03-13 10:59:57Z gcosmo $ 27 // 28 // 28 // G4PSFlatSurfaceCurrent3D 29 // G4PSFlatSurfaceCurrent3D 29 #include "G4PSFlatSurfaceCurrent3D.hh" 30 #include "G4PSFlatSurfaceCurrent3D.hh" 30 31 31 ////////////////////////////////////////////// 32 /////////////////////////////////////////////////////////////////////////////// 32 // (Description) 33 // (Description) 33 // This is a primitive scorer class for scor 34 // This is a primitive scorer class for scoring Surface Current. 34 // Current version assumes only for G4Box sha 35 // Current version assumes only for G4Box shape, and the surface 35 // is defined at the -Z plane of the box. 36 // is defined at the -Z plane of the box. 36 // The current is given in the unit of area. 37 // The current is given in the unit of area. 37 // e.g. (Number of tracks)/mm2. 38 // e.g. (Number of tracks)/mm2. 38 // 39 // 39 // Surface is defined at the -Z surface. 40 // Surface is defined at the -Z surface. 40 // Direction -Z +Z 41 // Direction -Z +Z 41 // 0 IN || OUT ->|<- | fCu 42 // 0 IN || OUT ->|<- | fCurrent_InOut 42 // 1 IN ->| | fCu 43 // 1 IN ->| | fCurrent_In 43 // 2 OUT |<- | fCu 44 // 2 OUT |<- | fCurrent_Out 44 // 45 // 45 // 46 // 46 // Created: 2008-08-14 Tsukasa ASO 47 // Created: 2008-08-14 Tsukasa ASO 47 // 2010-07-22 Introduce Unit specification. 48 // 2010-07-22 Introduce Unit specification. 48 ////////////////////////////////////////////// 49 /////////////////////////////////////////////////////////////////////////////// 49 50 50 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurre << 51 51 << 52 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurrent3D(G4String name, G4int direction, 52 << 53 G4int ni, G4int nj, G4int nk, 53 << 54 G4int di, G4int dj, G4int dk) 54 : G4PSFlatSurfaceCurrent(name, direction) << 55 55 , fDepthi(di) << 56 :G4PSFlatSurfaceCurrent(name,direction), 56 , fDepthj(dj) << 57 fDepthi(di),fDepthj(dj),fDepthk(dk) 57 , fDepthk(dk) << 58 { 58 { 59 SetNijk(ni, nj, nk); << 59 fNi=ni; >> 60 fNj=nj; >> 61 fNk=nk; 60 } 62 } 61 63 62 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurre << 64 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurrent3D(G4String name, G4int direction, 63 << 65 const G4String& unit, 64 << 66 G4int ni, G4int nj, G4int nk, 65 << 67 G4int di, G4int dj, G4int dk) 66 << 68 67 : G4PSFlatSurfaceCurrent3D(name, direction, << 69 :G4PSFlatSurfaceCurrent(name,direction), >> 70 fDepthi(di),fDepthj(dj),fDepthk(dk) 68 { 71 { >> 72 fNi=ni; >> 73 fNj=nj; >> 74 fNk=nk; 69 SetUnit(unit); 75 SetUnit(unit); 70 } 76 } 71 77 >> 78 G4PSFlatSurfaceCurrent3D::~G4PSFlatSurfaceCurrent3D() >> 79 {;} >> 80 72 G4int G4PSFlatSurfaceCurrent3D::GetIndex(G4Ste 81 G4int G4PSFlatSurfaceCurrent3D::GetIndex(G4Step* aStep) 73 { 82 { 74 const G4VTouchable* touchable = aStep->GetPr 83 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 75 G4int i = touchable->G << 84 G4int i = touchable->GetReplicaNumber(fDepthi); 76 G4int j = touchable->G << 85 G4int j = touchable->GetReplicaNumber(fDepthj); 77 G4int k = touchable->G << 86 G4int k = touchable->GetReplicaNumber(fDepthk); 78 << 87 79 return i * fNj * fNk + j * fNk + k; << 88 return i*fNj*fNk+j*fNk+k; 80 } 89 } 81 90