Geant4 Cross Reference

Cross-Referencing   Geant4
Geant4/digits_hits/scorer/src/G4PSCylinderSurfaceFlux3D.cc

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Diff markup

Differences between /digits_hits/scorer/src/G4PSCylinderSurfaceFlux3D.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSCylinderSurfaceFlux3D.cc (Version 5.1.p1)


  1 //                                                  1 
  2 // *******************************************    
  3 // * License and Disclaimer                       
  4 // *                                              
  5 // * The  Geant4 software  is  copyright of th    
  6 // * the Geant4 Collaboration.  It is provided    
  7 // * conditions of the Geant4 Software License    
  8 // * LICENSE and available at  http://cern.ch/    
  9 // * include a list of copyright holders.         
 10 // *                                              
 11 // * Neither the authors of this software syst    
 12 // * institutes,nor the agencies providing fin    
 13 // * work  make  any representation or  warran    
 14 // * regarding  this  software system or assum    
 15 // * use.  Please see the license in the file     
 16 // * for the full disclaimer and the limitatio    
 17 // *                                              
 18 // * This  code  implementation is the result     
 19 // * technical work of the GEANT4 collaboratio    
 20 // * By using,  copying,  modifying or  distri    
 21 // * any work based  on the software)  you  ag    
 22 // * use  in  resulting  scientific  publicati    
 23 // * acceptance of all terms of the Geant4 Sof    
 24 // *******************************************    
 25 //                                                
 26 //                                                
 27 //                                                
 28 // G4PSCylinderSurfaceFlux3D                      
 29 #include "G4PSCylinderSurfaceFlux3D.hh"           
 30                                                   
 31 //////////////////////////////////////////////    
 32 // (Description)                                  
 33 //   This is a primitive scorer class for scor    
 34 //  This Flux version assumes only for G4Tubs     
 35 //  is defined at the Rmin plane of the box.      
 36 //   The current is given in the unit of area.    
 37 //    e.g.  (Number of tracks)/mm2.               
 38 //                                                
 39 // Surface is defined at the -Z surface.          
 40 // Direction                  Rmin Rmax           
 41 //   0  IN || OUT            ->|<-  |      fFl    
 42 //   1  IN                   ->|    |      fFl    
 43 //   2  OUT                    |<-  |      fFl    
 44 //                                                
 45 //                                                
 46 // Created: 2008-08-14  Tsukasa ASO               
 47 // 2010-07-22   Introduce Unit specification.     
 48 //////////////////////////////////////////////    
 49                                                   
 50 G4PSCylinderSurfaceFlux3D::G4PSCylinderSurface    
 51                                                   
 52                                                   
 53                                                   
 54                                                   
 55   : G4PSCylinderSurfaceFlux(name, direction)      
 56   , fDepthi(di)                                   
 57   , fDepthj(dj)                                   
 58   , fDepthk(dk)                                   
 59 {                                                 
 60   SetNijk(ni, nj, nk);                            
 61 }                                                 
 62                                                   
 63 G4PSCylinderSurfaceFlux3D::G4PSCylinderSurface    
 64   const G4String& name, G4int direction, const    
 65   G4int nj, G4int nk, G4int di, G4int dj, G4in    
 66   : G4PSCylinderSurfaceFlux3D(name, direction,    
 67 {                                                 
 68   SetUnit(unit);                                  
 69 }                                                 
 70                                                   
 71 G4int G4PSCylinderSurfaceFlux3D::GetIndex(G4St    
 72 {                                                 
 73   const G4VTouchable* touchable = aStep->GetPr    
 74   G4int i                       = touchable->G    
 75   G4int j                       = touchable->G    
 76   G4int k                       = touchable->G    
 77                                                   
 78   return i * fNj * fNk + j * fNk + k;             
 79 }                                                 
 80