Geant4 Cross Reference |
1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . These * 9 // * include a list of copyright holders. 9 // * include a list of copyright holders. * 10 // * 10 // * * 11 // * Neither the authors of this software syst 11 // * Neither the authors of this software system, nor their employing * 12 // * institutes,nor the agencies providing fin 12 // * institutes,nor the agencies providing financial support for this * 13 // * work make any representation or warran 13 // * work make any representation or warranty, express or implied, * 14 // * regarding this software system or assum 14 // * regarding this software system or assume any liability for its * 15 // * use. Please see the license in the file 15 // * use. Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // 27 // 27 // 28 // G4PSCellFlux3D 28 // G4PSCellFlux3D 29 #include "G4PSCellFlux3D.hh" 29 #include "G4PSCellFlux3D.hh" 30 30 31 ////////////////////////////////////////////// 31 /////////////////////////////////////////////////////////////////////////////// 32 // (Description) 32 // (Description) 33 // This is a primitive scorer class for 3D s 33 // This is a primitive scorer class for 3D scoring cell flux. 34 // The Cell Flux is defined by a sum of tra 34 // The Cell Flux is defined by a sum of track length divided 35 // by the geometry volume, where all of the 35 // by the geometry volume, where all of the tracks in the geometry 36 // are taken into account. e.g. the unit of 36 // are taken into account. e.g. the unit of Cell Flux is mm/mm3. 37 // 37 // 38 // 38 // 39 // If you want to score only tracks passing 39 // If you want to score only tracks passing through the geometry volume, 40 // please use G4PSPassageCellFlux3D. 40 // please use G4PSPassageCellFlux3D. 41 // 41 // 42 // 42 // 43 // Created: 2007-08-14 Tsukasa ASO 43 // Created: 2007-08-14 Tsukasa ASO 44 // 2010-07-22 Introduce Unit specification. 44 // 2010-07-22 Introduce Unit specification. 45 // 45 // 46 ////////////////////////////////////////////// 46 /////////////////////////////////////////////////////////////////////////////// 47 47 48 G4PSCellFlux3D::G4PSCellFlux3D(const G4String& << 48 G4PSCellFlux3D::G4PSCellFlux3D(G4String name, G4int ni, G4int nj, G4int nk, 49 G4int nk, G4int << 49 G4int depi, G4int depj, G4int depk) 50 : G4PSCellFlux(name) 50 : G4PSCellFlux(name) 51 , fDepthi(depi) 51 , fDepthi(depi) 52 , fDepthj(depj) 52 , fDepthj(depj) 53 , fDepthk(depk) 53 , fDepthk(depk) 54 { 54 { 55 SetNijk(ni, nj, nk); 55 SetNijk(ni, nj, nk); 56 } 56 } 57 57 58 G4PSCellFlux3D::G4PSCellFlux3D(const G4String& << 58 G4PSCellFlux3D::G4PSCellFlux3D(G4String name, const G4String& unit, G4int ni, 59 G4int ni, G4int << 59 G4int nj, G4int nk, G4int depi, G4int depj, 60 G4int depj, G4i << 60 G4int depk) 61 : G4PSCellFlux3D(name, ni, nj, nk, depi, dep 61 : G4PSCellFlux3D(name, ni, nj, nk, depi, depj, depk) 62 { 62 { 63 SetUnit(unit); 63 SetUnit(unit); 64 } 64 } 65 65 66 G4int G4PSCellFlux3D::GetIndex(G4Step* aStep) 66 G4int G4PSCellFlux3D::GetIndex(G4Step* aStep) 67 { 67 { 68 const G4VTouchable* touchable = aStep->GetPr 68 const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable(); 69 G4int i = touchable->G 69 G4int i = touchable->GetReplicaNumber(fDepthi); 70 G4int j = touchable->G 70 G4int j = touchable->GetReplicaNumber(fDepthj); 71 G4int k = touchable->G 71 G4int k = touchable->GetReplicaNumber(fDepthk); 72 72 73 return i * fNj * fNk + j * fNk + k; 73 return i * fNj * fNk + j * fNk + k; 74 } 74 } 75 75