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Geant4/digits_hits/scorer/src/G4PSCellCharge3D.cc

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Diff markup

Differences between /digits_hits/scorer/src/G4PSCellCharge3D.cc (Version 11.3.0) and /digits_hits/scorer/src/G4PSCellCharge3D.cc (Version 10.0.p2)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
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  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
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 17 // *                                               17 // *                                                                  *
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 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
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 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
                                                   >>  27 // $Id: G4PSCellCharge3D.cc 67992 2013-03-13 10:59:57Z gcosmo $
 27 //                                                 28 //
 28 // G4PSCellCharge3D                                29 // G4PSCellCharge3D
 29 #include "G4PSCellCharge3D.hh"                     30 #include "G4PSCellCharge3D.hh"
 30                                                    31 
 31 //////////////////////////////////////////////     32 ///////////////////////////////////////////////////////////////////////////////
 32 // (Description)                                   33 // (Description)
 33 //   This is a primitive scorer class for 3D s     34 //   This is a primitive scorer class for 3D scoring cell charge.
 34 //   The Cell Charge is defined by  a sum of c     35 //   The Cell Charge is defined by  a sum of charge inside the cell
 35 //  which calculates the deposited charge in t     36 //  which calculates the deposited charge in the cell.
 36 //                                             <<  37 //   
 37 //                                             <<  38 //    
 38 //                                                 39 //
 39 // Created: 2007-08-14  Tsukasa ASO                40 // Created: 2007-08-14  Tsukasa ASO
 40 // 2010-07-22   Introduce Unit specification.      41 // 2010-07-22   Introduce Unit specification.
 41 //                                             <<  42 // 
 42 //////////////////////////////////////////////     43 ///////////////////////////////////////////////////////////////////////////////
 43                                                    44 
 44 G4PSCellCharge3D::G4PSCellCharge3D(const G4Str <<  45 G4PSCellCharge3D::G4PSCellCharge3D(G4String name,
 45                                    G4int nk, G <<  46              G4int ni, G4int nj, G4int nk,
 46   : G4PSCellCharge(name)                       <<  47              G4int depi, G4int depj, G4int depk)
 47   , fDepthi(depi)                              <<  48     :G4PSCellCharge(name),
 48   , fDepthj(depj)                              <<  49      fDepthi(depi),fDepthj(depj),fDepthk(depk)
 49   , fDepthk(depk)                              << 
 50 {                                                  50 {
 51   SetNijk(ni, nj, nk);                         <<  51   fNi=ni;
                                                   >>  52   fNj=nj;
                                                   >>  53   fNk=nk;
 52 }                                                  54 }
 53                                                    55 
 54 G4PSCellCharge3D::G4PSCellCharge3D(const G4Str <<  56 G4PSCellCharge3D::G4PSCellCharge3D(G4String name,const G4String& unit,
 55                                    G4int ni, G <<  57              G4int ni, G4int nj, G4int nk,
 56                                    G4int depj, <<  58              G4int depi, G4int depj, G4int depk)
 57   : G4PSCellCharge3D(name, ni, nj, nk, depi, d <<  59     :G4PSCellCharge(name),
                                                   >>  60      fDepthi(depi),fDepthj(depj),fDepthk(depk)
 58 {                                                  61 {
                                                   >>  62   fNi=ni;
                                                   >>  63   fNj=nj;
                                                   >>  64   fNk=nk;
 59   SetUnit(unit);                                   65   SetUnit(unit);
 60 }                                                  66 }
 61                                                    67 
                                                   >>  68 G4PSCellCharge3D::~G4PSCellCharge3D()
                                                   >>  69 {;}
                                                   >>  70 
 62 G4int G4PSCellCharge3D::GetIndex(G4Step* aStep     71 G4int G4PSCellCharge3D::GetIndex(G4Step* aStep)
 63 {                                                  72 {
 64   const G4VTouchable* touchable = aStep->GetPr     73   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
 65   G4int i                       = touchable->G <<  74   G4int i = touchable->GetReplicaNumber(fDepthi);
 66   G4int j                       = touchable->G <<  75   G4int j = touchable->GetReplicaNumber(fDepthj);
 67   G4int k                       = touchable->G <<  76   G4int k = touchable->GetReplicaNumber(fDepthk);
 68                                                <<  77   
 69   return i * fNj * fNk + j * fNk + k;          <<  78   return i*fNj*fNk+j*fNk+k;
 70 }                                                  79 }
 71                                                    80