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Geant4/digits_hits/scorer/include/G4PSSphereSurfaceFlux3D.hh

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Diff markup

Differences between /digits_hits/scorer/include/G4PSSphereSurfaceFlux3D.hh (Version 11.3.0) and /digits_hits/scorer/include/G4PSSphereSurfaceFlux3D.hh (Version 10.7.p4)


  1 //                                                  1 //
  2 // *******************************************      2 // ********************************************************************
  3 // * License and Disclaimer                         3 // * License and Disclaimer                                           *
  4 // *                                                4 // *                                                                  *
  5 // * The  Geant4 software  is  copyright of th      5 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
  6 // * the Geant4 Collaboration.  It is provided      6 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
  7 // * conditions of the Geant4 Software License      7 // * conditions of the Geant4 Software License,  included in the file *
  8 // * LICENSE and available at  http://cern.ch/      8 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
  9 // * include a list of copyright holders.           9 // * include a list of copyright holders.                             *
 10 // *                                               10 // *                                                                  *
 11 // * Neither the authors of this software syst     11 // * Neither the authors of this software system, nor their employing *
 12 // * institutes,nor the agencies providing fin     12 // * institutes,nor the agencies providing financial support for this *
 13 // * work  make  any representation or  warran     13 // * work  make  any representation or  warranty, express or implied, *
 14 // * regarding  this  software system or assum     14 // * regarding  this  software system or assume any liability for its *
 15 // * use.  Please see the license in the file      15 // * use.  Please see the license in the file  LICENSE  and URL above *
 16 // * for the full disclaimer and the limitatio     16 // * for the full disclaimer and the limitation of liability.         *
 17 // *                                               17 // *                                                                  *
 18 // * This  code  implementation is the result      18 // * This  code  implementation is the result of  the  scientific and *
 19 // * technical work of the GEANT4 collaboratio     19 // * technical work of the GEANT4 collaboration.                      *
 20 // * By using,  copying,  modifying or  distri     20 // * By using,  copying,  modifying or  distributing the software (or *
 21 // * any work based  on the software)  you  ag     21 // * any work based  on the software)  you  agree  to acknowledge its *
 22 // * use  in  resulting  scientific  publicati     22 // * use  in  resulting  scientific  publications,  and indicate your *
 23 // * acceptance of all terms of the Geant4 Sof     23 // * acceptance of all terms of the Geant4 Software license.          *
 24 // *******************************************     24 // ********************************************************************
 25 //                                                 25 //
 26 //                                                 26 //
 27 //                                                 27 //
 28                                                    28 
 29 #ifndef G4PSSphereSurfaceFlux3D_h                  29 #ifndef G4PSSphereSurfaceFlux3D_h
 30 #define G4PSSphereSurfaceFlux3D_h 1                30 #define G4PSSphereSurfaceFlux3D_h 1
 31                                                    31 
 32 #include "G4PSSphereSurfaceFlux.hh"                32 #include "G4PSSphereSurfaceFlux.hh"
 33                                                    33 
 34 //////////////////////////////////////////////     34 ////////////////////////////////////////////////////////////////////////////////
 35 // (Description)                                   35 // (Description)
 36 //   This is a primitive scorer class for scor     36 //   This is a primitive scorer class for scoring Surface Flux.
 37 //  Flux version assumes only for G4Sphere sha     37 //  Flux version assumes only for G4Sphere shape, and the surface
 38 //  is defined at the inside of the sphere.        38 //  is defined at the inside of the sphere.
 39 //   The current is given in the unit of area. <<  39 //   The current is given in the unit of area. 
 40 //    e.g.  (Number of tracks)/mm2.                40 //    e.g.  (Number of tracks)/mm2.
 41 //                                                 41 //
 42 // Surface is defined  at the inside of sphere     42 // Surface is defined  at the inside of sphere.
 43 // Direction                  -Rmin   +Rmax        43 // Direction                  -Rmin   +Rmax
 44 //   0  IN || OUT            ->|<-     |           44 //   0  IN || OUT            ->|<-     |      fFlux_InOut
 45 //   1  IN                   ->|       |           45 //   1  IN                   ->|       |      fFlux_In
 46 //   2  OUT                    |<-     |           46 //   2  OUT                    |<-     |      fFlux_Out
 47 //                                                 47 //
 48 // Created: 2007-08-14  Tsukasa ASO                48 // Created: 2007-08-14  Tsukasa ASO
 49 // 2010-07-22   Introduce Unit specification.      49 // 2010-07-22   Introduce Unit specification.
 50 //////////////////////////////////////////////     50 ///////////////////////////////////////////////////////////////////////////////
 51                                                    51 
 52 class G4PSSphereSurfaceFlux3D : public G4PSSph     52 class G4PSSphereSurfaceFlux3D : public G4PSSphereSurfaceFlux
 53 {                                                  53 {
 54  public:                                       <<  54  
 55   G4PSSphereSurfaceFlux3D(const G4String& name <<  55   public: // with description
 56                           G4int nj = 1, G4int  <<  56       G4PSSphereSurfaceFlux3D(G4String name, G4int direction,
 57                           G4int depj = 1, G4in <<  57             G4int ni=1,G4int nj=1, G4int nk=1,
 58                                                <<  58             G4int depi=2, G4int depj=1, G4int depk=0);
 59   G4PSSphereSurfaceFlux3D(const G4String& name <<  59 
 60                           G4int ni = 1, G4int  <<  60       G4PSSphereSurfaceFlux3D(G4String name, G4int direction,
 61                           G4int depi = 2, G4in <<  61             const G4String& unit,
                                                   >>  62             G4int ni=1,G4int nj=1, G4int nk=1,
                                                   >>  63             G4int depi=2, G4int depj=1, G4int depk=0);
 62                                                    64 
 63   ~G4PSSphereSurfaceFlux3D() override = defaul <<  65       virtual ~G4PSSphereSurfaceFlux3D();
 64                                                    66 
 65  protected:                                    <<  67   protected: // with description
 66   G4int GetIndex(G4Step*) override;            <<  68       virtual G4int GetIndex(G4Step*);
                                                   >>  69 
                                                   >>  70   private:
                                                   >>  71       G4int fDepthi, fDepthj, fDepthk;
 67                                                    72 
 68  private:                                      << 
 69   G4int fDepthi, fDepthj, fDepthk;             << 
 70 };                                                 73 };
 71                                                    74 
 72 #endif                                             75 #endif
                                                   >>  76 
 73                                                    77