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1 // 1 // 2 // ******************************************* 2 // ******************************************************************** 3 // * License and Disclaimer 3 // * License and Disclaimer * 4 // * 4 // * * 5 // * The Geant4 software is copyright of th 5 // * The Geant4 software is copyright of the Copyright Holders of * 6 // * the Geant4 Collaboration. It is provided 6 // * the Geant4 Collaboration. It is provided under the terms and * 7 // * conditions of the Geant4 Software License 7 // * conditions of the Geant4 Software License, included in the file * 8 // * LICENSE and available at http://cern.ch/ 8 // * LICENSE and available at http://cern.ch/geant4/license . 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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 // 26 // >> 27 // $Id: G4PSSphereSurfaceFlux3D.hh 67992 2013-03-13 10:59:57Z gcosmo $ 27 // 28 // 28 29 29 #ifndef G4PSSphereSurfaceFlux3D_h 30 #ifndef G4PSSphereSurfaceFlux3D_h 30 #define G4PSSphereSurfaceFlux3D_h 1 31 #define G4PSSphereSurfaceFlux3D_h 1 31 32 32 #include "G4PSSphereSurfaceFlux.hh" 33 #include "G4PSSphereSurfaceFlux.hh" 33 34 34 ////////////////////////////////////////////// 35 //////////////////////////////////////////////////////////////////////////////// 35 // (Description) 36 // (Description) 36 // This is a primitive scorer class for scor 37 // This is a primitive scorer class for scoring Surface Flux. 37 // Flux version assumes only for G4Sphere sha 38 // Flux version assumes only for G4Sphere shape, and the surface 38 // is defined at the inside of the sphere. 39 // is defined at the inside of the sphere. 39 // The current is given in the unit of area. << 40 // The current is given in the unit of area. 40 // e.g. (Number of tracks)/mm2. 41 // e.g. (Number of tracks)/mm2. 41 // 42 // 42 // Surface is defined at the inside of sphere 43 // Surface is defined at the inside of sphere. 43 // Direction -Rmin +Rmax 44 // Direction -Rmin +Rmax 44 // 0 IN || OUT ->|<- | 45 // 0 IN || OUT ->|<- | fFlux_InOut 45 // 1 IN ->| | 46 // 1 IN ->| | fFlux_In 46 // 2 OUT |<- | 47 // 2 OUT |<- | fFlux_Out 47 // 48 // 48 // Created: 2007-08-14 Tsukasa ASO 49 // Created: 2007-08-14 Tsukasa ASO 49 // 2010-07-22 Introduce Unit specification. 50 // 2010-07-22 Introduce Unit specification. 50 ////////////////////////////////////////////// 51 /////////////////////////////////////////////////////////////////////////////// 51 52 52 class G4PSSphereSurfaceFlux3D : public G4PSSph 53 class G4PSSphereSurfaceFlux3D : public G4PSSphereSurfaceFlux 53 { 54 { 54 public: << 55 55 G4PSSphereSurfaceFlux3D(const G4String& name << 56 public: // with description 56 G4int nj = 1, G4int << 57 G4PSSphereSurfaceFlux3D(G4String name, G4int direction, 57 G4int depj = 1, G4in << 58 G4int ni=1,G4int nj=1, G4int nk=1, 58 << 59 G4int depi=2, G4int depj=1, G4int depk=0); 59 G4PSSphereSurfaceFlux3D(const G4String& name << 60 60 G4int ni = 1, G4int << 61 G4PSSphereSurfaceFlux3D(G4String name, G4int direction, 61 G4int depi = 2, G4in << 62 const G4String& unit, >> 63 G4int ni=1,G4int nj=1, G4int nk=1, >> 64 G4int depi=2, G4int depj=1, G4int depk=0); 62 65 63 ~G4PSSphereSurfaceFlux3D() override = defaul << 66 virtual ~G4PSSphereSurfaceFlux3D(); 64 67 65 protected: << 68 protected: // with description 66 G4int GetIndex(G4Step*) override; << 69 virtual G4int GetIndex(G4Step*); >> 70 >> 71 private: >> 72 G4int fDepthi, fDepthj, fDepthk; 67 73 68 private: << 69 G4int fDepthi, fDepthj, fDepthk; << 70 }; 74 }; 71 75 72 #endif 76 #endif >> 77 73 78