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Please see the license in the file LICENSE and URL above * 16 // * for the full disclaimer and the limitatio 16 // * for the full disclaimer and the limitation of liability. * 17 // * 17 // * * 18 // * This code implementation is the result 18 // * This code implementation is the result of the scientific and * 19 // * technical work of the GEANT4 collaboratio 19 // * technical work of the GEANT4 collaboration. * 20 // * By using, copying, modifying or distri 20 // * By using, copying, modifying or distributing the software (or * 21 // * any work based on the software) you ag 21 // * any work based on the software) you agree to acknowledge its * 22 // * use in resulting scientific publicati 22 // * use in resulting scientific publications, and indicate your * 23 // * acceptance of all terms of the Geant4 Sof 23 // * acceptance of all terms of the Geant4 Software license. * 24 // ******************************************* 24 // ******************************************************************** 25 // 25 // 26 26 27 // Base class for analysis file managers. 27 // Base class for analysis file managers. 28 // 28 // 29 // Author: Ivana Hrivnacova, 18/06/2013 (ivan 29 // Author: Ivana Hrivnacova, 18/06/2013 (ivana@ipno.in2p3.fr) 30 30 31 #ifndef G4BaseFileManager_h 31 #ifndef G4BaseFileManager_h 32 #define G4BaseFileManager_h 1 32 #define G4BaseFileManager_h 1 33 33 34 #include "G4AnalysisManagerState.hh" 34 #include "G4AnalysisManagerState.hh" 35 #include "globals.hh" 35 #include "globals.hh" 36 36 37 #include <vector> 37 #include <vector> 38 38 39 class G4BaseFileManager 39 class G4BaseFileManager 40 { 40 { 41 public: 41 public: 42 explicit G4BaseFileManager(const G4Analysi 42 explicit G4BaseFileManager(const G4AnalysisManagerState& state); 43 G4BaseFileManager() = delete; 43 G4BaseFileManager() = delete; 44 virtual ~G4BaseFileManager() = default; 44 virtual ~G4BaseFileManager() = default; 45 45 46 virtual void SetCompressionLevel(G4int lev << 46 void SetCompressionLevel(G4int level); 47 // Set the compression level 47 // Set the compression level 48 virtual G4bool SetFileName(const G4String& 48 virtual G4bool SetFileName(const G4String& fileName); 49 // Set the base file name (without exten 49 // Set the base file name (without extension) 50 virtual G4String GetFileType() const; 50 virtual G4String GetFileType() const; 51 // Return the manager type (starts with 51 // Return the manager type (starts with a lowercase letter) 52 virtual G4bool HasCycles() const; 52 virtual G4bool HasCycles() const; 53 // Return true when the output supports 53 // Return true when the output supports writing the same object in a file 54 // multiple times. 54 // multiple times. 55 // The default implementation returns fa 55 // The default implementation returns false. 56 56 57 void AddFileName(const G4String& fileName) 57 void AddFileName(const G4String& fileName); 58 // For handling multiple files 58 // For handling multiple files 59 // Save file name in a vector if not yet 59 // Save file name in a vector if not yet present 60 60 61 G4int GetCompressionLevel() const; 61 G4int GetCompressionLevel() const; 62 // Return the compression level 62 // Return the compression level 63 G4String GetFileName() const; 63 G4String GetFileName() const; 64 // Return the base file name (without ex 64 // Return the base file name (without extension) 65 G4String GetFullFileName(const G4String& b 65 G4String GetFullFileName(const G4String& baseFileName = "", 66 G4bool isPerThrea 66 G4bool isPerThread = true) const; 67 // Compose and return the full file name 67 // Compose and return the full file name: 68 // - add _tN suffix to the file base nam 68 // - add _tN suffix to the file base name if isPerThread 69 // - add file extension if not present a 69 // - add file extension if not present and available in state 70 const std::vector<G4String>& GetFileNames( 70 const std::vector<G4String>& GetFileNames() const; 71 // Return the file names vector 71 // Return the file names vector 72 72 73 G4String GetHnFileName(const G4String& hnT 73 G4String GetHnFileName(const G4String& hnType, 74 const G4String& hnN 74 const G4String& hnName) const; 75 // Compose and return the histogram or p 75 // Compose and return the histogram or profile specific file name: 76 // - add _hn_hnName suffix to the file b 76 // - add _hn_hnName suffix to the file base name 77 // - add file extension if not present 77 // - add file extension if not present 78 78 79 G4String GetHnFileName(const G4String& fil 79 G4String GetHnFileName(const G4String& fileName, 80 G4int cycle = 0) co 80 G4int cycle = 0) const; 81 // Update Hn file name: 81 // Update Hn file name: 82 // - add _vN suffix to the base namer i 82 // - add _vN suffix to the base namer if cycle > 0 83 83 84 G4String GetNtupleFileName(const G4String& 84 G4String GetNtupleFileName(const G4String& ntupleName, 85 G4int cycle = 0 85 G4int cycle = 0) const; 86 // Compose and return the ntuple specifi 86 // Compose and return the ntuple specific file name: 87 // - add _nt_ntupleName suffix to the fi 87 // - add _nt_ntupleName suffix to the file base name 88 // - add _vN suffix if cycle > 0 88 // - add _vN suffix if cycle > 0 89 // - add _tN suffix if called on thread 89 // - add _tN suffix if called on thread worker 90 // - add file extension if not present 90 // - add file extension if not present 91 91 92 G4String GetNtupleFileName(G4int ntupleFil 92 G4String GetNtupleFileName(G4int ntupleFileNumber, 93 G4int cycle = 93 G4int cycle = 0) const; 94 // Compose and return the ntuple specifi 94 // Compose and return the ntuple specific file name: 95 // - add _mN suffix to the file base nam 95 // - add _mN suffix to the file base name 96 // - add _vN suffix if cycle > 0 96 // - add _vN suffix if cycle > 0 97 // - add file extension if not present 97 // - add file extension if not present 98 98 99 G4String GetPlotFileName() const; 99 G4String GetPlotFileName() const; 100 // Return the file name for batch plotti 100 // Return the file name for batch plotting output 101 101 102 protected: 102 protected: 103 // Methods for verbose 103 // Methods for verbose 104 void Message(G4int level, 104 void Message(G4int level, 105 const G4String& action, 105 const G4String& action, 106 const G4String& objectType, 106 const G4String& objectType, 107 const G4String& objectName = 107 const G4String& objectName = "", 108 G4bool success = true) const; 108 G4bool success = true) const; 109 109 110 // Clear data 110 // Clear data 111 void ClearData(); 111 void ClearData(); 112 112 113 // Data members 113 // Data members 114 const G4AnalysisManagerState& fState; 114 const G4AnalysisManagerState& fState; 115 G4int fCompressionLevel { 1 }; 115 G4int fCompressionLevel { 1 }; 116 G4String fFileName; // to be changed in f 116 G4String fFileName; // to be changed in fDefaultFileName 117 std::vector<G4String> fFileNames; 117 std::vector<G4String> fFileNames; 118 }; 118 }; 119 119 120 inline void G4BaseFileManager::SetCompressionL 120 inline void G4BaseFileManager::SetCompressionLevel(G4int level) 121 { fCompressionLevel = level; } 121 { fCompressionLevel = level; } 122 122 123 inline G4bool G4BaseFileManager::SetFileName(c 123 inline G4bool G4BaseFileManager::SetFileName(const G4String& fileName) { 124 // CHECK if still needed in this base class 124 // CHECK if still needed in this base class 125 fFileName = fileName; 125 fFileName = fileName; 126 return true; 126 return true; 127 } 127 } 128 128 129 inline G4bool G4BaseFileManager::HasCycles() c 129 inline G4bool G4BaseFileManager::HasCycles() const { 130 return false; 130 return false; 131 } 131 } 132 132 133 inline G4int G4BaseFileManager::GetCompression 133 inline G4int G4BaseFileManager::GetCompressionLevel() const 134 { return fCompressionLevel; } 134 { return fCompressionLevel; } 135 135 136 inline G4String G4BaseFileManager::GetFileName 136 inline G4String G4BaseFileManager::GetFileName() const { 137 return fFileName; 137 return fFileName; 138 } 138 } 139 139 140 inline const std::vector<G4String>& G4BaseFile 140 inline const std::vector<G4String>& G4BaseFileManager::GetFileNames() const { 141 return fFileNames; 141 return fFileNames; 142 } 142 } 143 143 144 inline void G4BaseFileManager::Message( 144 inline void G4BaseFileManager::Message( 145 G4int level, const G4String& action, const G 145 G4int level, const G4String& action, const G4String& objectType, 146 const G4String& objectName, G4bool success) 146 const G4String& objectName, G4bool success) const 147 { 147 { 148 fState.Message(level, action, objectType, ob 148 fState.Message(level, action, objectType, objectName, success); 149 } 149 } 150 150 151 inline void G4BaseFileManager::ClearData() { 151 inline void G4BaseFileManager::ClearData() { 152 fFileNames.clear(); 152 fFileNames.clear(); 153 } 153 } 154 154 155 #endif 155 #endif 156 156