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43 G4BaseFileManager() = delete; << 42 virtual ~G4BaseFileManager(); 44 virtual ~G4BaseFileManager() = default; << 45 43 46 virtual void SetCompressionLevel(G4int lev << 47 // Set the compression level << 48 virtual G4bool SetFileName(const G4String& 44 virtual G4bool SetFileName(const G4String& fileName); 49 // Set the base file name (without exten 45 // Set the base file name (without extension) 50 virtual G4String GetFileType() const; << 46 // If the current file name is already in use 51 // Return the manager type (starts with << 47 // setting is not performed and false is returned 52 virtual G4bool HasCycles() const; << 48 53 // Return true when the output supports << 54 // multiple times. << 55 // The default implementation returns fa << 56 << 57 void AddFileName(const G4String& fileName) << 58 // For handling multiple files << 59 // Save file name in a vector if not yet << 60 << 61 G4int GetCompressionLevel() const; << 62 // Return the compression level << 63 G4String GetFileName() const; 49 G4String GetFileName() const; 64 // Return the base file name (without ex 50 // Return the base file name (without extension) >> 51 65 G4String GetFullFileName(const G4String& b 52 G4String GetFullFileName(const G4String& baseFileName = "", 66 G4bool isPerThrea << 53 G4bool isPerThread = true) const; 67 // Compose and return the full file name 54 // Compose and return the full file name: 68 // - add _tN suffix to the file base nam 55 // - add _tN suffix to the file base name if isPerThread 69 // - add file extension if not present a << 56 // - add file extension if not present 70 const std::vector<G4String>& GetFileNames( << 71 // Return the file names vector << 72 57 73 G4String GetHnFileName(const G4String& hnT << 58 G4String GetHnFileName(const G4String& hnType, 74 const G4String& hnN 59 const G4String& hnName) const; 75 // Compose and return the histogram or p 60 // Compose and return the histogram or profile specific file name: 76 // - add _hn_hnName suffix to the file b 61 // - add _hn_hnName suffix to the file base name 77 // - add file extension if not present 62 // - add file extension if not present 78 63 79 G4String GetHnFileName(const G4String& fil << 64 G4String GetNtupleFileName(const G4String& ntupleName) const; 80 G4int cycle = 0) co << 81 // Update Hn file name: << 82 // - add _vN suffix to the base namer i << 83 << 84 G4String GetNtupleFileName(const G4String& << 85 G4int cycle = 0 << 86 // Compose and return the ntuple specifi 65 // Compose and return the ntuple specific file name: 87 // - add _nt_ntupleName suffix to the fi 66 // - add _nt_ntupleName suffix to the file base name 88 // - add _vN suffix if cycle > 0 << 89 // - add _tN suffix if called on thread 67 // - add _tN suffix if called on thread worker 90 // - add file extension if not present 68 // - add file extension if not present 91 << 69 92 G4String GetNtupleFileName(G4int ntupleFil << 70 G4String GetFileType() const; 93 G4int cycle = << 71 // Return the manager file type (starts with a lowercase letter) 94 // Compose and return the ntuple specifi << 95 // - add _mN suffix to the file base nam << 96 // - add _vN suffix if cycle > 0 << 97 // - add file extension if not present << 98 << 99 G4String GetPlotFileName() const; << 100 // Return the file name for batch plotti << 101 72 102 protected: 73 protected: 103 // Methods for verbose << 74 // utility function 104 void Message(G4int level, << 75 G4String TakeOffExtension(G4String& name) const; 105 const G4String& action, << 76 106 const G4String& objectType, << 77 // data members 107 const G4String& objectName = << 108 G4bool success = true) const; << 109 << 110 // Clear data << 111 void ClearData(); << 112 << 113 // Data members << 114 const G4AnalysisManagerState& fState; 78 const G4AnalysisManagerState& fState; 115 G4int fCompressionLevel { 1 }; << 79 G4String fFileName; 116 G4String fFileName; // to be changed in f << 117 std::vector<G4String> fFileNames; << 118 }; 80 }; 119 81 120 inline void G4BaseFileManager::SetCompressionL << 121 { fCompressionLevel = level; } << 122 << 123 inline G4bool G4BaseFileManager::SetFileName(c 82 inline G4bool G4BaseFileManager::SetFileName(const G4String& fileName) { 124 // CHECK if still needed in this base class << 125 fFileName = fileName; 83 fFileName = fileName; 126 return true; 84 return true; 127 } << 85 } 128 << 129 inline G4bool G4BaseFileManager::HasCycles() c << 130 return false; << 131 } << 132 << 133 inline G4int G4BaseFileManager::GetCompression << 134 { return fCompressionLevel; } << 135 86 136 inline G4String G4BaseFileManager::GetFileName 87 inline G4String G4BaseFileManager::GetFileName() const { 137 return fFileName; 88 return fFileName; 138 } << 89 } 139 << 90 140 inline const std::vector<G4String>& G4BaseFile << 141 return fFileNames; << 142 } << 143 << 144 inline void G4BaseFileManager::Message( << 145 G4int level, const G4String& action, const G << 146 const G4String& objectName, G4bool success) << 147 { << 148 fState.Message(level, action, objectType, ob << 149 } << 150 << 151 inline void G4BaseFileManager::ClearData() { << 152 fFileNames.clear(); << 153 } << 154 << 155 #endif 91 #endif >> 92 156 93